Player Matchup

Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Hakeem Qc07
Bakasura
Level 64
God Stats
13W - 5L
1,747 SR
Queue Stats
45W - 44L
1,529 Elo+
Party 3
Cupid
Cupid
PeleisMommy
Cupid
Level 72
God Stats
1W - 1L
1,582 SR
Queue Stats
58W - 57L
1,517 Elo+
Party 2
Thoth
Thoth
Saepenumero
Thoth
Level 142
God Stats
2W - 2L
1,519 SR
Queue Stats
134W - 118L
1,533 Elo+
Party 2
Bacchus
Bacchus
oO DEADTACO Oo
Bacchus
Level 103
God Stats
2W - 0L
1,483 SR
Queue Stats
130W - 136L
1,462 Elo+
Party 3
Team Averages
Level 105
1,566 SR
1,508 Elo+

VS

Team Averages
Level 134
1,492 SR
1,506 Elo+
Camazotz
Camazotz
 
Camazotz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Daslothman93
Xbalanque
Level 140
God Stats
9W - 8L
1,646 SR
Queue Stats
490W - 478L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
JrockBohnson
Nu Wa
Level 147
God Stats
1W - 2L
1,312 SR
Queue Stats
63W - 77L
1,476 Elo+
Party 1
Osiris
Osiris
KrakynZeus
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 75L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
RedDragon4798
Cabrakan
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 163L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 3
7,062
543
4,619
9,591
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Hakeem Qc07
Bakasura
13
4 / 0 / 0
7,517
578
7,170
11,159
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
7,378
568
8,306
7,415
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
7,359
566
8,340
5,559
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 1 / 4
6,737
518
7,007
11,560
10,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 1 / 1
5,859
451
2,748
10,515
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
Daslothman93
Xbalanque
13
4 / 2 / 0
7,896
607
7,813
8,165
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 1
6,307
485
8,733
6,861
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
KrakynZeus
Osiris
12
1 / 3 / 0
6,906
531
6,263
15,278
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
RedDragon4798
Cabrakan
10
0 / 3 / 4
6,243
480
3,135
15,508
12,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
6
6
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
3
0.5
L
Camazotz
 
Camazotz
0
1
1
0.5
L
Xbalanque
Daslothman93
Xbalanque
4
2
0
2
W
Bakasura
Hakeem Qc07
Bakasura
4
0
0
4
L
1
2
1
0.75
L
Osiris
KrakynZeus
Osiris
1
3
0
0.33
W
2
1
3
3.5
L
Cabrakan
RedDragon4798
Cabrakan
0
3
4
0.67
W
2
1
3
3.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,442
Damage
28,692
45,284
Taken
56,327
24,043
Mitigated
32,091
13,261
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,619
4,027
0
3,821
9,591
3,001
0
1,055
8,536
0
52,802
L
Camazotz
 
Camazotz
2,748
1,409
161
6,456
10,515
3,884
0
1,924
8,324
0
34,752
L
Xbalanque
Daslothman93
Xbalanque
7,813
3,298
0
3,344
8,165
3,124
110
1,532
6,595
0
64,806
W
Bakasura
Hakeem Qc07
Bakasura
7,170
5,405
0
2,908
11,159
5,018
0
1,795
9,364
0
49,485
L
8,733
2,070
0
1,100
6,861
2,748
13
3,539
2,743
49,151
0
L
Osiris
KrakynZeus
Osiris
6,263
1,779
0
7,545
15,278
9,344
33
1,244
13,514
0
50,925
W
8,306
5,321
0
1,133
7,415
2,974
1,364
835
6,580
0
48,271
L
Cabrakan
RedDragon4798
Cabrakan
3,135
522
238
5,087
15,508
12,991
26
6,491
8,540
23,290
0
W
8,340
395
0
1,440
5,559
2,278
0
4,168
1,391
66,507
0
W
7,007
1,335
317
3,642
11,560
10,772
0
4,015
7,545
22,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,053
Gold Earned
33,211
455
Minions Killed
399
0
Camps Cleared
0
1,339,266
Distance Traveled
1,208,008
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,062
543
105
8
0
234,487
5
L
Camazotz
5,859
451
69
5
0
286,535
0
L
Xbalanque
7,896
607
122
9
0
234,990
2
W
Bakasura
7,517
578
111
9
0
330,742
2
L
Nu Wa
6,307
485
80
6
0
227,709
1
L
Osiris
6,906
531
100
8
0
248,017
5
W
Cupid
7,378
568
87
7
0
234,715
1
L
Cabrakan
6,243
480
28
2
0
210,757
0
W
Thoth
7,359
566
131
10
0
257,713
3
W
Bacchus
6,737
518
21
2
0
281,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role