Player Matchup

Bacchus
Bacchus
CrumpleSlorp
Bacchus
Level 128
God Stats
1W - 2L
1,488 SR
Queue Stats
8W - 4L
1,656 Elo+
Party 1
Ares
Ares
TimeEfficiency
Ares
Level 20
God Stats
2W - 1L
1,936 SR
Queue Stats
13W - 4L
1,735 Elo+
Party 1
Chang'e
Chang'e
Zebriod
Chang'e
Level 7
God Stats
1W - 2L
1,258 SR
Queue Stats
1W - 2L
1,307 Elo+
Party 1
Team Averages
Level 52
1,561 SR
1,566 Elo+

VS

Team Averages
Level 37
1,499 SR
1,450 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LoboOG
Chaac
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 129L
1,435 Elo+
Party 2
Poseidon
Poseidon
Scooby_Junior
Poseidon
Level 64
God Stats
8W - 6L
1,498 SR
Queue Stats
34W - 33L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrumpleSlorp
Bacchus
13
2 / 2 / 5
9,218
709
5,514
14,546
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 6 / 3
8,743
673
11,040
14,628
11,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Zebriod
Chang'e
12
1 / 6 / 5
8,127
625
4,367
13,721
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 3 / 9
10,486
807
8,231
15,520
23,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LoboOG
Chaac
13
5 / 1 / 8
9,675
744
15,122
13,105
10,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Scooby_Junior
Poseidon
14
5 / 3 / 6
10,075
775
14,099
8,273
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
13
14
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
9
2.5
L
Bacchus
CrumpleSlorp
Bacchus
2
2
5
2.25
W
Chaac
LoboOG
Chaac
5
1
8
9
W
Poseidon
Scooby_Junior
Poseidon
5
3
6
2.67
L
4
6
3
0.92
L
Chang'e
Zebriod
Chang'e
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,921
Damage
37,452
42,895
Taken
36,898
38,049
Mitigated
36,749
3,747
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,231
4,005
369
3,535
15,520
23,295
188
8,305
6,833
22,700
0
L
Bacchus
CrumpleSlorp
Bacchus
5,514
994
0
910
14,546
20,403
0
8,402
6,102
19,713
0
W
Chaac
LoboOG
Chaac
15,122
3,861
0
4,472
13,105
10,069
331
7,100
5,782
121
34,431
W
Poseidon
Scooby_Junior
Poseidon
14,099
1,554
0
807
8,273
3,385
528
5,424
2,559
47,951
0
L
11,040
472
0
870
14,628
11,607
0
6,207
8,421
27,419
0
L
Chang'e
Zebriod
Chang'e
4,367
1,621
806
1,161
13,721
6,039
0
7,954
5,767
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
30,236
97
Minions Killed
145
3
Camps Cleared
8
633,132
Distance Traveled
729,991
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,486
807
28
2
0
236,390
1
L
Bacchus
9,218
709
28
2
1
247,699
0
W
Chaac
9,675
744
40
3
0
247,958
1
W
Poseidon
10,075
775
77
6
8
245,643
2
L
Ares
8,743
673
45
3
2
190,072
1
L
Chang'e
8,127
625
24
2
0
195,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role