Player Matchup

Danzaburou
Danzaburou
Daddyxox
Danzaburou
Level 125
God Stats
1W - 0L
1,748 SR
Queue Stats
45W - 16L
1,712 Elo+
Party 2
Horus
Horus
FallenSpaceWolf
Horus
Level 56
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 6L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
TheDoomedQueen
Aphrodite
Level 89
God Stats
3W - 2L
1,595 SR
Queue Stats
3W - 4L
1,540 Elo+
Party 2
Team Averages
Level 90
1,679 SR
1,599 Elo+

VS

Team Averages
Level 77
1,612 SR
1,789 Elo+
Baron Samedi
Baron Samedi
LeoVYT
Baron Samedi
Level 128
God Stats
2W - 2L
1,820 SR
Queue Stats
225W - 125L
1,774 Elo+
Party 1
Bellona
Bellona
WhiteShadelol
Bellona
Level 9
God Stats
3W - 1L
1,719 SR
Queue Stats
42W - 20L
1,796 Elo+
Party 1
Ullr
Ullr
ZeItronn
Ullr
Level 94
God Stats
0W - 2L
1,296 SR
Queue Stats
42W - 20L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daddyxox
Danzaburou
20
5 / 5 / 2
15,840
720
33,922
33,880
19,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 3 / 6
14,777
672
7,803
28,968
55,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
TheDoomedQueen
Aphrodite
19
1 / 6 / 6
13,500
614
9,010
23,743
14,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LeoVYT
Baron Samedi
18
5 / 1 / 7
13,898
632
36,272
18,740
14,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
18
1 / 1 / 12
14,593
663
13,679
20,108
32,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
20
8 / 5 / 5
15,465
703
21,084
20,201
12,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
7
Kills
14
14
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Daddyxox
Danzaburou
5
5
2
1.2
W
1
3
6
1.33
L
Baron Samedi
LeoVYT
Baron Samedi
5
1
7
8.5
W
Aphrodite
TheDoomedQueen
Aphrodite
1
6
6
0.67
L
Bellona
1
1
12
7
L
Ullr
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
71,035
86,591
Taken
59,049
89,424
Mitigated
58,962
40,671
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Daddyxox
Danzaburou
33,922
17,388
0
7,187
33,880
19,652
2,173
17,179
16,701
0
136,227
W
7,803
3,464
4,213
7,905
28,968
55,462
158
12,039
16,929
0
20,939
L
Baron Samedi
LeoVYT
Baron Samedi
36,272
2,839
5,355
8,160
18,740
14,149
847
2,394
16,346
76,322
0
W
Aphrodite
TheDoomedQueen
Aphrodite
9,010
886
11,335
10,031
23,743
14,310
421
7,848
15,895
53,216
0
L
Bellona
13,679
1,340
436
3,628
20,108
32,714
321
4,509
15,599
0
23,440
L
Ullr
21,084
7,359
0
806
20,201
12,099
2,459
2,381
17,820
0
83,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
43,956
262
Minions Killed
231
8
Camps Cleared
9
1,103,984
Distance Traveled
1,102,637
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,840
720
165
8
4
351,677
4
W
Horus
14,777
672
16
1
1
380,048
5
L
Baron Samedi
13,898
632
80
4
4
311,122
2
W
Aphrodite
13,500
614
81
4
3
372,259
0
L
Bellona
14,593
663
20
1
0
434,682
0
L
Ullr
15,465
703
131
6
5
356,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role