Player Matchup

Yu Huang
Yu Huang
Hbomb365
Yu Huang
Level 88
God Stats
2W - 10L
1,319 SR
Queue Stats
114W - 150L
1,435 Elo+
Solo
Terra
Terra
Tibault
Terra
Level 160
God Stats
12W - 15L
1,651 SR
Queue Stats
970W - 923L
1,672 Elo+
Solo
Izanami
Izanami
rammer123
Izanami
Level 51
God Stats
2W - 2L
1,381 SR
Queue Stats
43W - 48L
1,427 Elo+
Solo
Team Averages
Level 100
1,450 SR
1,511 Elo+

VS

Team Averages
Level 108
1,527 SR
1,412 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
QuantumFluctuate
Da Ji
Level 37
God Stats
4W - 11L
1,423 SR
Queue Stats
4W - 11L
1,290 Elo+
Solo
Terra
Terra
TETRA1TES
Terra
Level 126
God Stats
3W - 1L
1,659 SR
Queue Stats
126W - 174L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hbomb365
Yu Huang
10
0 / 4 / 0
6,220
622
3,718
7,177
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Tibault
Terra
11
0 / 0 / 2
7,005
701
6,484
9,969
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
rammer123
Izanami
11
2 / 4 / 0
6,745
675
4,182
9,280
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
3 / 0 / 5
7,791
779
8,406
5,151
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 1 / 4
7,555
756
10,067
6,986
3,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TETRA1TES
Terra
11
1 / 1 / 6
7,516
752
4,101
8,337
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
5
5.5
L
Yu Huang
Hbomb365
Yu Huang
0
4
0
0
W
4
1
4
6
W
Terra
TETRA1TES
Terra
1
1
6
4
L
Terra
Tibault
Terra
0
0
2
1
L
Izanami
rammer123
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
22,574
26,426
Taken
20,474
14,337
Mitigated
12,434
5,980
Healing
4,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,406
1,089
0
1,527
5,151
2,065
0
3,542
1,401
33,443
0
L
Yu Huang
Hbomb365
Yu Huang
3,718
444
0
909
7,177
2,917
0
3,573
3,428
19,326
0
W
10,067
3,615
0
500
6,986
3,050
0
3,264
3,628
0
16,191
W
Terra
TETRA1TES
Terra
4,101
281
749
1,847
8,337
7,319
87
3,230
5,025
14,421
0
L
Terra
Tibault
Terra
6,484
464
256
3,921
9,969
7,114
0
3,697
6,110
19,271
0
L
Izanami
rammer123
Izanami
4,182
2,499
0
894
9,280
4,306
23
4,980
4,121
0
16,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,970
Gold Earned
22,862
109
Minions Killed
115
3
Camps Cleared
7
517,064
Distance Traveled
553,028
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,791
779
80
8
5
172,278
3
L
Yu Huang
6,220
622
47
5
2
167,433
1
W
Da Ji
7,555
756
18
2
1
187,434
2
W
Terra
7,516
752
17
2
1
193,316
0
L
Terra
7,005
701
26
3
0
198,215
5
L
Izanami
6,745
675
36
4
1
151,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role