Player Matchup

Baron Samedi
Baron Samedi
BellonaKid
Baron Samedi
Level 79
God Stats
1W - 0L
1,352 SR
Queue Stats
34W - 34L
1,487 Elo+
Party 2
Chaac
Chaac
D1E3GO
Chaac
Level 20
God Stats
2W - 1L
1,458 SR
Queue Stats
15W - 16L
1,522 Elo+
Solo
Cthulhu
Cthulhu
SacredJules
Cthulhu
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Sol
Sol
Skenderb3u
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,521 Elo+
Party 2
Lancelot
Lancelot
Tophiee
Lancelot
Level 29
God Stats
3W - 2L
1,465 SR
Queue Stats
32W - 31L
1,487 Elo+
Party 2
Team Averages
Level 34
1,455 SR
1,503 Elo+

VS

Team Averages
Level 88
1,444 SR
1,669 Elo+
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BabyNate
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Neith
Neith
LickNilly
Neith
Level 29
God Stats
0W - 1L
1,188 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Olorun
Olorun
OGCLEANER
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Nu Wa
Nu Wa
SolarSteve
Nu Wa
Level 109
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 3L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BellonaKid
Baron Samedi
17
8 / 2 / 11
9,990
833
13,064
9,269
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
D1E3GO
Chaac
17
4 / 0 / 13
10,238
853
10,668
11,680
8,985
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
SacredJules
Cthulhu
15
4 / 1 / 13
9,044
754
7,933
12,084
14,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 15
9,509
792
16,782
12,141
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Tophiee
Lancelot
18
8 / 1 / 16
10,369
864
19,567
14,797
7,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 8 / 2
7,979
665
7,583
17,967
18,812
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
BabyNate
Shiva
13
1 / 6 / 3
7,691
641
7,352
15,966
13,778
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
LickNilly
Neith
13
2 / 3 / 2
7,872
656
7,509
12,843
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
OGCLEANER
Olorun
14
0 / 5 / 2
7,530
628
5,690
11,687
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
16
1 / 6 / 3
8,947
746
11,589
15,679
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
28
Kills
5
6
Deaths
28
68
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
2
0.25
L
Shiva
BabyNate
Shiva
1
6
3
0.42
W
Baron Samedi
BellonaKid
Baron Samedi
8
2
11
6.75
W
Chaac
D1E3GO
Chaac
4
0
13
10.5
L
Neith
LickNilly
Neith
2
3
2
1
L
Olorun
OGCLEANER
Olorun
0
5
2
0.2
W
Cthulhu
SacredJules
Cthulhu
4
1
13
10.5
W
4
2
15
5.75
L
Nu Wa
1
6
3
0.42
W
Lancelot
Tophiee
Lancelot
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,014
Damage
39,723
59,971
Taken
74,142
42,032
Mitigated
50,354
21,449
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,583
1,415
760
842
17,967
18,812
0
11,277
6,420
18,323
0
L
Shiva
BabyNate
Shiva
7,352
993
191
830
15,966
13,778
0
7,040
8,742
0
14,049
W
Baron Samedi
BellonaKid
Baron Samedi
13,064
649
2,254
3,125
9,269
5,578
1,422
4,968
4,301
37,162
0
W
Chaac
D1E3GO
Chaac
10,668
2,918
0
3,078
11,680
8,985
0
5,080
6,600
0
57,594
L
Neith
LickNilly
Neith
7,509
3,877
0
2,166
12,843
6,285
0
6,788
5,928
0
22,003
L
Olorun
OGCLEANER
Olorun
5,690
2,275
207
2,102
11,687
5,332
0
6,414
5,187
18,252
0
W
Cthulhu
SacredJules
Cthulhu
7,933
522
0
2,513
12,084
14,602
340
4,410
7,674
13,743
0
W
16,782
9,788
0
5,879
12,141
5,233
5,133
5,101
7,040
37,674
0
L
Nu Wa
11,589
3,337
0
893
15,679
6,147
620
5,451
10,086
36,646
0
W
Lancelot
Tophiee
Lancelot
19,567
3,252
0
4,600
14,797
7,634
1,072
5,303
9,494
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
40,019
266
Minions Killed
159
0
Camps Cleared
0
1,198,670
Distance Traveled
959,966
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,979
665
22
2
0
187,787
3
L
Shiva
7,691
641
11
1
0
200,826
1
W
Baron Samedi
9,990
833
69
6
0
214,828
3
W
Chaac
10,238
853
84
7
0
249,681
3
L
Neith
7,872
656
35
3
0
192,418
0
L
Olorun
7,530
628
26
2
0
159,481
1
W
Cthulhu
9,044
754
10
1
0
243,671
0
W
Sol
9,509
792
51
4
0
204,814
0
L
Nu Wa
8,947
746
65
5
0
219,454
3
W
Lancelot
10,369
864
52
4
0
285,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role