Player Matchup

Baron Samedi
Baron Samedi
CarpeTempore
Baron Samedi
Level 159
God Stats
7W - 3L
1,743 SR
Queue Stats
124W - 89L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Distrumm
Tsukuyomi
Level 157
God Stats
2W - 2L
1,767 SR
Queue Stats
105W - 108L
1,497 Elo+
Party 1
Chiron
Chiron
LJ The Smurf
Chiron
Level 29
God Stats
1W - 1L
1,208 SR
Queue Stats
24W - 28L
1,438 Elo+
Party 1
Khepri
Khepri
Sins of Many
Khepri
Level 125
God Stats
1W - 2L
1,221 SR
Queue Stats
79W - 83L
1,505 Elo+
Party 1
Achilles
Achilles
naquone
Achilles
Level 160
God Stats
1W - 2L
1,632 SR
Queue Stats
136W - 106L
1,643 Elo+
Party 1
Team Averages
Level 126
1,514 SR
1,554 Elo+

VS

Team Averages
Level 70
1,470 SR
1,406 Elo+
Bellona
Bellona
ADeck01
Bellona
Level 54
God Stats
4W - 6L
1,561 SR
Queue Stats
72W - 99L
1,368 Elo+
Party 2
Ymir
Ymir
AnacondaDelux3
Ymir
Level 119
God Stats
10W - 14L
1,438 SR
Queue Stats
78W - 109L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
CLEANWHELP41446
Heimdallr
Level 102
God Stats
10W - 13L
1,412 SR
Queue Stats
66W - 105L
1,343 Elo+
Party 2
Skadi
Skadi
bobokittyfun5
Skadi
Level 67
God Stats
9W - 17L
1,437 SR
Queue Stats
116W - 152L
1,397 Elo+
Party 2
Vulcan
Vulcan
rett54
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CarpeTempore
Baron Samedi
16
7 / 0 / 16
9,019
902
14,275
2,342
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Distrumm
Tsukuyomi
15
6 / 1 / 15
8,243
824
9,569
6,640
3,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
13
0 / 0 / 10
7,047
705
3,275
3,139
1,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
13
2 / 1 / 19
8,123
812
4,572
9,480
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
naquone
Achilles
16
11 / 2 / 13
9,025
903
14,739
12,171
9,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ADeck01
Bellona
12
0 / 3 / 0
6,424
642
4,142
9,706
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 3
7,900
790
2,431
15,382
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
CLEANWHELP41446
Heimdallr
14
1 / 3 / 1
7,461
746
2,935
8,317
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 0
7,348
735
3,888
10,423
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
rett54
Vulcan
11
0 / 8 / 1
6,203
620
4,362
9,072
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
8
26
Kills
3
4
Deaths
26
73
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
ADeck01
Bellona
0
3
0
0
L
1
6
3
0.42
L
Heimdallr
CLEANWHELP41446
Heimdallr
1
3
1
0.5
W
Baron Samedi
CarpeTempore
Baron Samedi
7
0
16
15
W
Tsukuyomi
Distrumm
Tsukuyomi
6
1
15
13.5
W
Chiron
0
0
10
5
W
Khepri
2
1
19
11.5
L
1
6
0
0.17
W
Achilles
naquone
Achilles
11
2
13
8.75
L
Vulcan
rett54
Vulcan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,430
Damage
17,758
33,772
Taken
52,900
26,119
Mitigated
30,606
12,146
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ADeck01
Bellona
4,142
1,099
0
1,215
9,706
8,541
0
2,644
7,005
0
14,469
L
2,431
121
0
2,820
15,382
9,981
0
5,771
9,435
8,077
0
L
Heimdallr
CLEANWHELP41446
Heimdallr
2,935
1,470
0
1,461
8,317
4,217
0
3,543
4,701
0
19,646
W
Baron Samedi
CarpeTempore
Baron Samedi
14,275
1,959
4,729
1,500
2,342
1,273
1,327
689
1,653
44,898
0
W
Tsukuyomi
Distrumm
Tsukuyomi
9,569
2,328
0
464
6,640
3,127
372
1,298
5,342
0
21,698
W
Chiron
3,275
871
558
1,013
3,139
1,419
2,230
279
2,860
0
13,724
W
Khepri
4,572
564
0
1,042
9,480
10,400
200
1,992
7,488
6,893
0
L
3,888
1,929
0
876
10,423
4,156
0
3,838
6,388
0
24,360
W
Achilles
naquone
Achilles
14,739
4,783
0
2,840
12,171
9,900
42
2,535
9,636
0
36,749
L
Vulcan
rett54
Vulcan
4,362
981
0
0
9,072
3,711
0
3,051
5,740
7,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
35,336
194
Minions Killed
132
0
Camps Cleared
0
987,314
Distance Traveled
856,349
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,424
642
21
2
0
174,985
2
L
Ymir
7,900
790
13
1
0
166,583
0
L
Heimdallr
7,461
746
48
5
0
160,411
2
W
Baron Samedi
9,019
902
84
8
0
189,054
0
W
Tsukuyomi
8,243
824
26
3
0
219,587
3
W
Chiron
7,047
705
30
3
0
181,793
1
W
Khepri
8,123
812
17
2
0
180,352
0
L
Skadi
7,348
735
44
4
0
175,978
2
W
Achilles
9,025
903
37
4
0
216,528
1
L
Vulcan
6,203
620
6
1
0
178,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role