Player Matchup

Bacchus
Bacchus
CrumpleSlorp
Bacchus
Level 128
God Stats
1W - 2L
1,748 SR
Queue Stats
8W - 4L
1,743 Elo+
Party 1
Bellona
Bellona
TimeEfficiency
Bellona
Level 19
God Stats
2W - 1L
1,575 SR
Queue Stats
13W - 4L
1,818 Elo+
Party 1
Chang'e
Chang'e
Zebriod
Chang'e
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 51
1,608 SR
1,687 Elo+

VS

Team Averages
Level 67
1,465 SR
1,555 Elo+
Cthulhu
Cthulhu
BigHatBork
Cthulhu
Level 59
God Stats
4W - 4L
1,560 SR
Queue Stats
29W - 39L
1,350 Elo+
Party 2
Lancelot
Lancelot
MeteoSun
Lancelot
Level 129
God Stats
3W - 2L
1,335 SR
Queue Stats
25W - 26L
1,628 Elo+
Solo
Anubis
Anubis
POOONTHROBBER
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrumpleSlorp
Bacchus
11
3 / 3 / 1
8,034
803
5,810
11,889
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 3 / 3
6,930
693
7,566
13,025
11,082
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Zebriod
Chang'e
9
0 / 6 / 2
5,861
586
2,159
8,165
2,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigHatBork
Cthulhu
12
2 / 2 / 9
7,982
798
5,974
8,433
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
MeteoSun
Lancelot
13
7 / 1 / 4
8,292
829
12,613
8,634
4,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 9
7,704
770
10,124
9,795
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigHatBork
Cthulhu
2
2
9
3.25
L
Bacchus
CrumpleSlorp
Bacchus
3
3
1
1.17
W
Lancelot
MeteoSun
Lancelot
7
1
4
9
W
3
1
9
7.5
L
1
3
3
0.83
L
Chang'e
Zebriod
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
28,711
33,079
Taken
26,862
27,889
Mitigated
19,339
1,896
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigHatBork
Cthulhu
5,974
891
380
689
8,433
9,085
121
2,772
5,661
14,771
0
L
Bacchus
CrumpleSlorp
Bacchus
5,810
664
0
670
11,889
14,307
0
5,525
6,364
14,361
0
W
Lancelot
MeteoSun
Lancelot
12,613
3,708
0
2,096
8,634
4,341
0
1,708
6,926
0
32,797
W
10,124
834
0
5,411
9,795
5,913
104
3,780
6,015
31,246
0
L
7,566
1,535
0
693
13,025
11,082
0
5,823
7,202
0
22,018
L
Chang'e
Zebriod
Chang'e
2,159
771
291
242
8,165
2,500
0
4,750
3,415
6,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,825
Gold Earned
23,978
77
Minions Killed
126
1
Camps Cleared
8
508,068
Distance Traveled
586,603
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,982
798
29
3
1
186,660
2
L
Bacchus
8,034
803
20
2
0
188,195
0
W
Lancelot
8,292
829
46
5
6
240,777
2
W
Anubis
7,704
770
51
5
1
159,166
0
L
Bellona
6,930
693
41
4
1
177,907
3
L
Chang'e
5,861
586
16
2
0
141,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role