Player Matchup

Erlang Shen
Erlang Shen
RedBirdHead
Erlang Shen
Level 105
God Stats
2W - 4L
1,618 SR
Queue Stats
234W - 229L
1,651 Elo+
Solo
Ravana
Ravana
SENPAI_Spud
Ravana
Level 139
God Stats
34W - 22L
1,708 SR
Queue Stats
518W - 513L
1,649 Elo+
Party 1
Geb
Geb
Tlaloc1996
Geb
Level 159
God Stats
3W - 4L
1,164 SR
Queue Stats
280W - 269L
1,665 Elo+
Solo
Terra
Terra
Weav1ndreams
Terra
Level 68
God Stats
11W - 8L
1,715 SR
Queue Stats
303W - 290L
1,658 Elo+
Solo
Cupid
Cupid
XFiReGod
Cupid
Level 120
God Stats
0W - 1L
1,792 SR
Queue Stats
225W - 193L
1,656 Elo+
Party 1
Team Averages
Level 118
1,599 SR
1,656 Elo+

VS

Team Averages
Level 131
1,584 SR
1,612 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Doncan00
King Arthur
Level 120
God Stats
62W - 47L
1,705 SR
Queue Stats
483W - 472L
1,657 Elo+
Solo
Ymir
Ymir
SuiGenerisDux
Ymir
Level 128
God Stats
3W - 8L
1,632 SR
Queue Stats
461W - 443L
1,685 Elo+
Solo
Hachiman
Hachiman
TsunamicPack
Hachiman
Level 124
God Stats
9W - 11L
1,424 SR
Queue Stats
223W - 245L
1,584 Elo+
Solo
Mercury
Mercury
clammyclam
Mercury
Level 121
God Stats
1W - 5L
1,660 SR
Queue Stats
23W - 22L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RedBirdHead
Erlang Shen
12
0 / 6 / 3
7,736
484
7,270
17,871
10,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
13
3 / 3 / 3
8,066
504
7,365
13,053
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
6,276
392
4,321
16,521
13,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 2 / 2
7,809
488
9,301
14,189
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
XFiReGod
Cupid
13
0 / 6 / 1
7,662
479
7,228
11,984
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
6 / 1 / 3
9,030
564
12,880
7,819
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Doncan00
King Arthur
15
1 / 2 / 7
9,527
595
13,621
14,726
15,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 10
7,840
490
7,070
10,940
9,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TsunamicPack
Hachiman
16
7 / 1 / 4
9,729
608
13,824
13,115
5,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
clammyclam
Mercury
12
6 / 3 / 5
8,456
529
8,007
13,133
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
22
22
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
3
7.5
W
King Arthur
Doncan00
King Arthur
1
2
7
2.25
L
Erlang Shen
RedBirdHead
Erlang Shen
0
6
3
0.25
L
Ravana
3
3
3
1.5
W
2
1
10
7
L
1
5
2
0.4
W
Hachiman
TsunamicPack
Hachiman
7
1
4
9
L
4
2
2
2.5
L
Cupid
XFiReGod
Cupid
0
6
1
0.08
W
Mercury
clammyclam
Mercury
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,485
Damage
55,402
73,618
Taken
59,733
43,276
Mitigated
41,343
21,927
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,880
1,624
0
2,110
7,819
5,570
625
3,884
3,935
65,778
0
W
King Arthur
Doncan00
King Arthur
13,621
2,022
0
2,782
14,726
15,949
0
734
13,992
0
80,407
L
Erlang Shen
RedBirdHead
Erlang Shen
7,270
3,954
0
5,091
17,871
10,633
0
2,348
15,443
0
58,107
L
Ravana
7,365
2,156
0
4,188
13,053
6,128
0
2,839
10,100
0
66,947
W
7,070
2,561
873
2,630
10,940
9,182
0
4,079
6,275
18,949
0
L
4,321
736
90
3,059
16,521
13,922
0
6,364
9,820
20,655
0
W
Hachiman
TsunamicPack
Hachiman
13,824
9,761
0
7,458
13,115
5,433
305
1,727
11,388
0
89,722
L
9,301
2,158
3,061
3,066
14,189
7,342
0
6,476
7,376
53,744
0
L
Cupid
XFiReGod
Cupid
7,228
3,364
73
3,299
11,984
5,251
0
1,055
10,929
0
61,034
W
Mercury
clammyclam
Mercury
8,007
5,227
0
1,276
13,133
5,209
0
3,274
9,657
0
66,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
44,582
466
Minions Killed
502
0
Camps Cleared
0
1,488,554
Distance Traveled
1,632,018
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,030
564
103
6
0
349,693
3
W
King Arthur
9,527
595
151
9
0
319,295
5
L
Erlang Shen
7,736
484
109
7
0
300,313
5
L
Ravana
8,066
504
104
7
0
324,686
2
W
Ymir
7,840
490
17
1
0
305,734
4
L
Geb
6,276
392
23
1
0
285,876
4
W
Hachiman
9,729
608
134
8
0
303,130
5
L
Terra
7,809
488
113
7
0
313,829
1
L
Cupid
7,662
479
117
7
0
263,850
1
W
Mercury
8,456
529
97
6
0
354,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role