Player Matchup

Jing Wei
Jing Wei
Anxiety_Red
Jing Wei
Level 17
God Stats
0W - 2L
1,247 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 1
Yu Huang
Yu Huang
Bhrockoly
Yu Huang
Level 104
God Stats
6W - 6L
1,434 SR
Queue Stats
37W - 39L
1,390 Elo+
Party 3
Erlang Shen
Erlang Shen
Jaune_Arc
Erlang Shen
Level 109
God Stats
2W - 6L
1,426 SR
Queue Stats
253W - 258L
1,411 Elo+
Party 1
Mercury
Mercury
LXanderCrimson9
Mercury
Level 89
God Stats
8W - 7L
1,423 SR
Queue Stats
35W - 38L
1,385 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Spawn_of_Hades__
Kumbhakarna
Level 59
God Stats
1W - 1L
1,684 SR
Queue Stats
9W - 12L
1,380 Elo+
Party 1
Team Averages
Level 76
1,443 SR
1,378 Elo+

VS

Team Averages
Level 104
1,473 SR
1,402 Elo+
He Bo
He Bo
FamineHRSMN
He Bo
Level 145
God Stats
5W - 4L
1,699 SR
Queue Stats
54W - 62L
1,421 Elo+
Party 2
Ravana
Ravana
GamerShootsPeep
Ravana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 259L
1,394 Elo+
Party 4
Medusa
Medusa
SoL_Diego27
Medusa
Level 127
God Stats
2W - 5L
1,150 SR
Queue Stats
221W - 250L
1,329 Elo+
Party 2
Atlas
Atlas
awsome zombie23
Atlas
Level 67
God Stats
21W - 29L
1,472 SR
Queue Stats
322W - 342L
1,363 Elo+
Party 4
Lancelot
Lancelot
xMOON-x-KNIGHT
Lancelot
Level 121
God Stats
2W - 2L
1,545 SR
Queue Stats
48W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anxiety_Red
Jing Wei
8
0 / 2 / 0
4,513
451
2,553
4,726
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Bhrockoly
Yu Huang
9
0 / 0 / 0
5,270
527
1,808
3,182
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Jaune_Arc
Erlang Shen
10
1 / 2 / 0
5,253
525
3,206
7,213
7,214
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 0
4,428
443
543
5,686
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
Spawn_of_Hades__
Kumbhakarna
6
0 / 3 / 0
4,294
429
1,276
10,668
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,876
588
2,200
3,691
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 1
4,788
479
1,652
3,605
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
5 / 0 / 0
6,222
622
5,653
5,905
1,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 4
5,459
546
3,905
4,957
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
11
2 / 1 / 0
6,432
643
5,255
6,499
5,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
7
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anxiety_Red
Jing Wei
0
2
0
0
L
Yu Huang
Bhrockoly
Yu Huang
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
L
Erlang Shen
Jaune_Arc
Erlang Shen
1
2
0
0.5
L
0
1
0
0
W
Medusa
5
0
0
5
L
Kumbhakarna
Spawn_of_Hades__
Kumbhakarna
0
3
0
0
W
0
0
4
2
W
Lancelot
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,386
Damage
18,665
31,475
Taken
24,657
16,439
Mitigated
12,644
7,856
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anxiety_Red
Jing Wei
2,553
1,900
0
0
4,726
1,189
0
759
3,967
0
22,561
L
Yu Huang
Bhrockoly
Yu Huang
1,808
266
0
655
3,182
1,148
0
814
2,322
29,742
0
W
2,200
245
0
835
3,691
961
0
229
3,462
40,940
0
W
1,652
596
0
2,042
3,605
1,343
0
986
2,619
0
16,074
L
Erlang Shen
Jaune_Arc
Erlang Shen
3,206
1,463
0
1,972
7,213
7,214
0
0
7,213
0
25,615
L
543
145
0
2,647
5,686
1,800
0
1,100
4,480
56
17,942
W
Medusa
5,653
2,425
0
448
5,905
1,935
624
384
5,521
0
44,654
L
Kumbhakarna
Spawn_of_Hades__
Kumbhakarna
1,276
268
0
2,582
10,668
5,088
0
3,218
7,388
11,802
0
W
3,905
1,607
282
1,445
4,957
3,118
0
1,487
3,470
16,532
0
W
Lancelot
5,255
1,769
0
1,244
6,499
5,287
0
54
6,445
0
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
28,777
216
Minions Killed
286
0
Camps Cleared
0
900,236
Distance Traveled
973,191
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,513
451
38
4
0
171,519
0
L
Yu Huang
5,270
527
68
7
0
175,941
5
W
He Bo
5,876
588
92
9
0
192,723
1
W
Ravana
4,788
479
26
3
0
210,443
1
L
Erlang Shen
5,253
525
47
5
0
182,465
0
L
Mercury
4,428
443
45
5
0
174,731
3
W
Medusa
6,222
622
76
8
0
192,306
3
L
Kumbhakarna
4,294
429
18
2
0
195,580
0
W
Atlas
5,459
546
20
2
0
195,260
2
W
Lancelot
6,432
643
72
7
0
182,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role