Player Matchup

Erlang Shen
Erlang Shen
Gold IV
CreamyPi_OG
Erlang Shen
Gold IV
Level 100
God Stats
7W - 8L
1,526 SR
Queue Stats
87W - 101L
1,391 MMR
Party 1
Scylla
Scylla
Silver I
Crspys
Scylla
Silver I
Level 65
God Stats
19W - 29L
1,321 SR
Queue Stats
169W - 174L
1,327 MMR
Party 1
Artio
Artio
Silver III
KingBrezy801
Artio
Silver III
Level 92
God Stats
1W - 2L
1,483 SR
Queue Stats
62W - 59L
1,247 MMR
Solo
Horus
Horus
Silver I
MOTORBRAIN666
Horus
Silver I
Level 153
God Stats
230W - 202L
1,543 SR
Queue Stats
544W - 544L
1,293 MMR
Solo
Izanami
Izanami
Gold V
SterMiester
Izanami
Gold V
Level 122
God Stats
10W - 7L
1,432 SR
Queue Stats
305W - 309L
1,249 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,461 SR
1,301 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,543 SR
1,247 MMR
Janus
Janus
Gold IV
Ale_Killer7909
Janus
Gold IV
Level 120
God Stats
146W - 135L
1,543 SR
Queue Stats
699W - 702L
1,318 MMR
Solo
Chernobog
Chernobog
Silver I
GetEmMute
Chernobog
Silver I
Level 149
God Stats
1W - 3L
1,728 SR
Queue Stats
123W - 112L
1,270 MMR
Solo
Achilles
Achilles
Bronze II
NiesonWyatt
Achilles
Bronze II
Level 101
God Stats
0W - 3L
1,545 SR
Queue Stats
115W - 122L
1,221 MMR
Solo
Ne Zha
Ne Zha
Silver I
Trueke7
Ne Zha
Silver I
Level 124
God Stats
3W - 5L
1,462 SR
Queue Stats
130W - 148L
1,202 MMR
Solo
Bacchus
Bacchus
Bronze V
dirtysapper7293
Bacchus
Bronze V
Level 47
God Stats
0W - 1L
1,438 SR
Queue Stats
2W - 6L
1,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CreamyPi_OG
Erlang Shen
20
4 / 3 / 6
12,152
528
10,315
21,653
13,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Crspys
Scylla
19
3 / 2 / 5
11,933
519
12,024
13,775
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 7
12,473
542
18,521
27,003
23,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 16
11,390
495
5,240
17,554
21,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SterMiester
Izanami
20
12 / 1 / 4
13,541
589
32,147
20,766
10,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MerlinKaliArachneAthena

VS

Bans
MulanAtlasBakasuraRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,455
455
13,512
15,379
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
GetEmMute
Chernobog
15
1 / 3 / 1
9,359
407
10,646
18,015
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
NiesonWyatt
Achilles
17
0 / 6 / 0
10,484
456
13,359
22,879
18,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Trueke7
Ne Zha
18
2 / 4 / 3
10,998
478
17,729
32,738
11,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 1
9,071
394
4,696
15,839
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
25
Kills
7
7
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Erlang Shen
CreamyPi_OG
Erlang Shen
4
3
6
2.33
W
Scylla
Crspys
Scylla
3
2
5
2.75
L
Chernobog
GetEmMute
Chernobog
1
3
1
0.5
W
5
1
7
8.5
W
1
0
16
9
L
Achilles
NiesonWyatt
Achilles
0
6
0
0
W
Izanami
SterMiester
Izanami
12
1
4
14
L
Ne Zha
Trueke7
Ne Zha
2
4
3
0.88
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,247
Damage
59,942
100,751
Taken
104,850
76,490
Mitigated
49,653
50,553
Healing
38,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,512
298
66
2,487
15,379
4,244
140
4,642
10,349
76,299
0
W
Erlang Shen
CreamyPi_OG
Erlang Shen
10,315
5,144
0
9,875
21,653
13,706
1,638
4,145
17,484
0
119,755
W
Scylla
Crspys
Scylla
12,024
1,708
0
1,500
13,775
6,400
444
4,998
8,647
93,661
0
L
Chernobog
GetEmMute
Chernobog
10,646
6,217
0
4,809
18,015
5,567
0
3,859
13,917
0
93,767
W
18,521
2,718
1,596
12,896
27,003
23,978
1,050
1,318
24,647
88,966
0
W
5,240
1,879
6,237
9,566
17,554
21,513
100
3,703
13,851
0
20,430
L
Achilles
NiesonWyatt
Achilles
13,359
5,183
0
8,626
22,879
18,543
0
10,137
11,534
0
94,515
W
Izanami
SterMiester
Izanami
32,147
23,819
0
8,883
20,766
10,893
1,344
4,405
16,315
0
153,950
L
Ne Zha
Trueke7
Ne Zha
17,729
5,410
0
18,658
32,738
11,935
232
6,953
25,415
0
113,145
L
4,696
438
2,397
1,844
15,839
9,364
0
2,576
13,090
22,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,489
Gold Earned
50,367
701
Minions Killed
630
0
Camps Cleared
0
2,271,499
Distance Traveled
2,118,775
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,455
455
129
6
0
422,931
11
W
Erlang Shen
12,152
528
151
7
0
526,609
3
W
Scylla
11,933
519
163
7
0
417,577
6
L
Chernobog
9,359
407
139
6
0
390,811
5
W
Artio
12,473
542
148
6
0
455,350
5
W
Horus
11,390
495
15
1
0
468,821
10
L
Achilles
10,484
456
140
6
0
408,000
0
W
Izanami
13,541
589
224
10
0
403,142
0
L
Ne Zha
10,998
478
180
8
0
463,934
0
L
Bacchus
9,071
394
42
2
0
433,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role