Player Matchup

Lancelot
Lancelot
ONIV1
Lancelot
Level 17
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 6L
1,654 Elo+
Party 2
Chaac
Chaac
Shark Bate2004
Chaac
Level 107
God Stats
0W - 2L
1,364 SR
Queue Stats
6W - 9L
1,498 Elo+
Party 1
Ra
Ra
Viraqo
Ra
Level 15
God Stats
0W - 1L
1,493 SR
Queue Stats
3W - 4L
1,589 Elo+
Party 1
Bacchus
Bacchus
coca232
Bacchus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 61L
1,543 Elo+
Party 2
Izanami
Izanami
shino1283
Izanami
Level 34
God Stats
5W - 5L
1,534 SR
Queue Stats
54W - 61L
1,517 Elo+
Party 2
Team Averages
Level 43
1,528 SR
1,560 Elo+

VS

Team Averages
Level 81
1,541 SR
1,454 Elo+
Kumbhakarna
Kumbhakarna
BMIR21
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,543 Elo+
Party 3
Scylla
Scylla
GlizzyYoshi
Scylla
Level 100
God Stats
12W - 13L
1,674 SR
Queue Stats
43W - 43L
1,600 Elo+
Party 3
Loki
Loki
IFenrisI
Loki
Level 123
God Stats
3W - 1L
1,557 SR
Queue Stats
81W - 74L
1,544 Elo+
Party 3
King Arthur
King Arthur
MortalEternum
King Arthur
Level 37
God Stats
2W - 3L
1,329 SR
Queue Stats
5W - 7L
1,070 Elo+
Solo
Artemis
Artemis
Nacatamalon
Artemis
Level 119
God Stats
19W - 7L
1,647 SR
Queue Stats
86W - 85L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ONIV1
Lancelot
16
7 / 5 / 3
11,021
479
12,537
20,061
10,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 3 / 8
11,929
519
20,299
26,424
21,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ra
15
0 / 5 / 7
10,188
443
7,416
15,254
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
coca232
Bacchus
14
3 / 2 / 6
10,451
454
9,499
17,744
24,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
shino1283
Izanami
19
4 / 3 / 2
12,602
548
17,568
16,983
8,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BMIR21
Kumbhakarna
12
0 / 3 / 7
9,312
405
5,425
24,579
27,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
19
9 / 5 / 3
12,046
524
24,437
15,049
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
18
4 / 4 / 4
11,106
483
9,235
20,885
9,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
MortalEternum
King Arthur
16
1 / 3 / 6
9,608
418
10,711
19,181
22,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nacatamalon
Artemis
18
3 / 2 / 2
11,546
502
14,740
14,247
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
17
Kills
17
18
Deaths
17
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BMIR21
Kumbhakarna
0
3
7
1.17
W
Scylla
9
5
3
2.1
W
Loki
4
4
4
1.5
W
King Arthur
MortalEternum
King Arthur
1
3
6
1.33
W
Artemis
Nacatamalon
Artemis
3
2
2
2
L
Lancelot
ONIV1
Lancelot
7
5
3
1.7
L
3
3
8
2.33
L
Ra
0
5
7
0.7
L
Bacchus
coca232
Bacchus
3
2
6
3
L
Izanami
shino1283
Izanami
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,319
Damage
64,548
96,466
Taken
93,941
71,415
Mitigated
72,827
28,150
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BMIR21
Kumbhakarna
5,425
659
2,796
2,889
24,579
27,689
0
6,389
18,190
25,347
0
W
Scylla
24,437
2,355
0
768
15,049
6,570
0
3,408
11,641
92,894
0
W
Loki
9,235
2,281
0
6,580
20,885
9,890
0
1,289
19,596
0
92,149
W
King Arthur
MortalEternum
King Arthur
10,711
1,511
0
2,079
19,181
22,754
0
4,003
15,178
0
56,814
W
Artemis
Nacatamalon
Artemis
14,740
6,734
0
1,875
14,247
5,924
1,008
1,826
12,421
0
97,126
L
Lancelot
ONIV1
Lancelot
12,537
2,209
0
7,175
20,061
10,468
171
4,854
15,120
0
81,367
L
20,299
3,160
0
10,488
26,424
21,127
1,422
5,299
20,410
0
114,662
L
Ra
7,416
1,662
1,615
2,264
15,254
6,696
208
10,015
5,198
63,255
0
L
Bacchus
coca232
Bacchus
9,499
1,748
0
3,712
17,744
24,506
0
6,816
10,673
17,583
0
L
Izanami
shino1283
Izanami
17,568
10,915
0
2,896
16,983
8,618
1,595
2,878
14,105
0
142,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,191
Gold Earned
53,618
606
Minions Killed
534
0
Camps Cleared
0
2,130,808
Distance Traveled
2,158,947
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,312
405
29
1
0
444,877
7
W
Scylla
12,046
524
113
5
0
416,320
2
W
Loki
11,106
483
136
6
0
489,051
6
W
King Arthur
9,608
418
92
4
0
401,214
1
W
Artemis
11,546
502
164
7
0
407,485
6
L
Lancelot
11,021
479
97
4
0
494,783
2
L
Chaac
11,929
519
159
7
0
386,325
2
L
Ra
10,188
443
109
5
0
398,210
0
L
Bacchus
10,451
454
17
1
0
438,225
2
L
Izanami
12,602
548
224
10
0
413,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role