Player Matchup

Mulan
Mulan
SG Lerly
Mulan
Level 60
God Stats
57W - 49L
1,551 SR
Queue Stats
296W - 329L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SG Shinji
Morgan Le Fay
Level 29
God Stats
1W - 3L
1,281 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Lancelot
Lancelot
Zeyna San
Lancelot
Level 42
God Stats
26W - 26L
1,466 SR
Queue Stats
283W - 334L
1,355 Elo+
Party 1
Team Averages
Level 44
1,432 SR
1,405 Elo+

VS

Team Averages
Level 83
1,347 SR
1,290 Elo+
Scylla
Scylla
DeviateAverage
Scylla
Level 56
God Stats
0W - 1L
1,188 SR
Queue Stats
41W - 67L
1,309 Elo+
Solo
Hercules
Hercules
TandCGaming
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 74L
1,305 Elo+
Solo
Arachne
Arachne
freeser0305
Arachne
Level 129
God Stats
0W - 1L
1,353 SR
Queue Stats
179W - 261L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SG Lerly
Mulan
18
6 / 1 / 9
13,360
668
15,440
25,074
22,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SG Shinji
Morgan Le Fay
16
1 / 3 / 12
12,386
619
10,030
13,486
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Zeyna San
Lancelot
20
11 / 0 / 7
14,575
729
17,129
16,480
8,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
11,868
593
17,425
9,989
4,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TandCGaming
Hercules
15
0 / 7 / 3
10,660
533
13,672
18,285
16,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
freeser0305
Arachne
14
2 / 8 / 0
10,937
547
13,563
21,841
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Mulan
SG Lerly
Mulan
6
1
9
10.5
W
Morgan Le Fay
SG Shinji
Morgan Le Fay
1
3
12
2.33
L
Hercules
TandCGaming
Hercules
0
7
3
0.21
W
Lancelot
Zeyna San
Lancelot
11
0
7
14.5
L
Arachne
freeser0305
Arachne
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
44,660
55,040
Taken
50,115
36,134
Mitigated
33,053
17,462
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,425
496
0
0
9,989
4,059
0
1,618
8,371
59,835
0
W
Mulan
SG Lerly
Mulan
15,440
2,551
0
11,506
25,074
22,338
0
7,869
17,205
0
72,404
W
Morgan Le Fay
SG Shinji
Morgan Le Fay
10,030
1,322
132
1,005
13,486
5,698
120
5,587
7,899
46,431
0
L
Hercules
TandCGaming
Hercules
13,672
3,980
0
1,516
18,285
16,915
0
4,953
13,332
0
38,078
W
Lancelot
Zeyna San
Lancelot
17,129
5,659
0
4,819
16,480
8,098
826
4,854
11,626
0
63,844
L
Arachne
freeser0305
Arachne
13,563
10,072
304
2,925
21,841
12,079
0
4,263
17,578
0
30,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,321
Gold Earned
33,465
284
Minions Killed
186
14
Camps Cleared
4
1,120,228
Distance Traveled
1,039,819
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,868
593
82
4
0
347,442
3
W
Mulan
13,360
668
118
6
7
367,176
1
W
Morgan Le Fay
12,386
619
67
3
3
338,020
2
L
Hercules
10,660
533
64
3
3
339,321
2
W
Lancelot
14,575
729
99
5
4
415,032
0
L
Arachne
10,937
547
40
2
1
353,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role