Player Matchup

Sun Wukong
Sun Wukong
DelayGG
Sun Wukong
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
71W - 76L
1,393 Elo+
Party 1
Neith
Neith
JHunni1597
Neith
Level 5
God Stats
4W - 7L
1,312 SR
Queue Stats
4W - 8L
1,292 Elo+
Party 1
Ah Puch
Ah Puch
TheDoinkMan
Ah Puch
Level 29
God Stats
1W - 5L
1,405 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 1
Bakasura
Bakasura
YungDobz
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,277 Elo+
Party 1
Persephone
Persephone
cookiesandlevi
Persephone
Level 29
God Stats
2W - 1L
1,673 SR
Queue Stats
18W - 29L
1,421 Elo+
Solo
Team Averages
Level 28
1,440 SR
1,319 Elo+

VS

Team Averages
Level 22
1,589 SR
1,593 Elo+
Medusa
Medusa
GXDXXX
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,613 Elo+
Party 2
Olorun
Olorun
HidinFrmShadows
Olorun
Level 44
God Stats
1W - 0L
1,823 SR
Queue Stats
44W - 31L
1,600 Elo+
Solo
Ratatoskr
Ratatoskr
ReFlexiz
Ratatoskr
Level 16
God Stats
6W - 2L
1,622 SR
Queue Stats
9W - 5L
1,647 Elo+
Party 2
Hachiman
Hachiman
StSamuraii
Hachiman
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 2
Sol
Sol
UltraNimbus
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DelayGG
Sun Wukong
17
2 / 3 / 2
9,935
621
11,228
21,138
18,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
1 / 8 / 2
9,802
613
9,767
16,961
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TheDoinkMan
Ah Puch
17
2 / 7 / 1
10,538
659
13,115
22,681
11,496
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
YungDobz
Bakasura
16
1 / 5 / 1
9,924
620
4,884
16,240
9,390
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
cookiesandlevi
Persephone
17
0 / 6 / 3
10,532
658
8,818
17,328
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GXDXXX
Medusa
20
8 / 2 / 8
12,757
797
16,499
13,482
6,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 1 / 15
11,987
749
19,794
13,214
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
ReFlexiz
Ratatoskr
20
9 / 1 / 10
12,680
793
15,983
16,476
14,977
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
StSamuraii
Hachiman
20
7 / 3 / 9
12,259
766
13,409
13,859
6,613
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 12
12,030
752
14,831
13,673
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
6
Kills
29
29
Deaths
7
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DelayGG
Sun Wukong
2
3
2
1
W
Medusa
GXDXXX
Medusa
8
2
8
6
W
1
1
15
8.5
L
Neith
1
8
2
0.25
W
Ratatoskr
ReFlexiz
Ratatoskr
9
1
10
14
W
Hachiman
StSamuraii
Hachiman
7
3
9
3.83
L
Ah Puch
TheDoinkMan
Ah Puch
2
7
1
0.36
W
4
0
12
10
L
Bakasura
YungDobz
Bakasura
1
5
1
0.3
L
Persephone
cookiesandlevi
Persephone
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,812
Damage
80,516
94,348
Taken
70,704
56,334
Mitigated
41,858
11,035
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DelayGG
Sun Wukong
11,228
959
0
3,850
21,138
18,315
0
10,822
10,131
0
26,589
W
Medusa
GXDXXX
Medusa
16,499
7,961
0
4,588
13,482
6,970
3,677
4,518
8,797
0
48,525
W
19,794
8,182
492
6,709
13,214
7,258
3,758
4,963
7,686
63,238
4,954
L
Neith
9,767
2,634
0
2,208
16,961
9,813
414
4,917
11,936
0
34,003
W
Ratatoskr
ReFlexiz
Ratatoskr
15,983
2,036
0
3,253
16,476
14,977
2,033
3,461
12,903
0
39,900
W
Hachiman
StSamuraii
Hachiman
13,409
8,038
0
3,591
13,859
6,613
2,855
5,206
8,343
0
41,791
L
Ah Puch
TheDoinkMan
Ah Puch
13,115
1,010
0
1,862
22,681
11,496
304
7,929
14,558
62,577
0
W
14,831
4,660
0
5,237
13,673
6,040
999
3,171
10,157
54,683
0
L
Bakasura
YungDobz
Bakasura
4,884
2,836
0
2,064
16,240
9,390
0
6,507
9,634
0
18,135
L
Persephone
cookiesandlevi
Persephone
8,818
493
0
1,051
17,328
7,320
229
2,636
14,481
41,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
61,713
297
Minions Killed
354
0
Camps Cleared
0
1,543,431
Distance Traveled
1,708,875
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,935
621
32
2
0
345,997
2
W
Medusa
12,757
797
75
5
0
333,623
2
W
Olorun
11,987
749
125
8
0
323,355
3
L
Neith
9,802
613
42
3
0
256,904
0
W
Ratatoskr
12,680
793
53
3
0
395,999
1
W
Hachiman
12,259
766
49
3
0
313,225
0
L
Ah Puch
10,538
659
106
7
0
290,635
0
W
Sol
12,030
752
52
3
0
342,673
0
L
Bakasura
9,924
620
39
2
0
358,501
0
L
Persephone
10,532
658
78
5
0
291,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role