Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Axethekiller
Cernunnos
Level 156
God Stats
3W - 0L
1,531 SR
Queue Stats
74W - 80L
1,478 Elo+
Party 1
Osiris
Osiris
Ayali
Osiris
Level 152
God Stats
1W - 0L
1,792 SR
Queue Stats
26W - 15L
1,631 Elo+
Party 1
Athena
Athena
Foxeeen
Athena
Level 127
God Stats
4W - 2L
1,634 SR
Queue Stats
42W - 47L
1,418 Elo+
Party 1
Team Averages
Level 149
1,591 SR
1,505 Elo+

VS

Team Averages
Level 125
1,606 SR
1,568 Elo+
Apollo
Apollo
Dezifye
Apollo
Level 104
God Stats
5W - 3L
1,409 SR
Queue Stats
256W - 211L
1,554 Elo+
Party 2
Atlas
Atlas
Inos-kedef
Atlas
Level 104
God Stats
3W - 3L
1,620 SR
Queue Stats
73W - 86L
1,540 Elo+
Solo
Ra
Ra
NeptuneSpartan
Ra
Level 160
God Stats
1W - 1L
1,723 SR
Queue Stats
297W - 252L
1,584 Elo+
Party 2
Chernobog
Chernobog
ThockManJones
Chernobog
Level 125
God Stats
10W - 4L
1,651 SR
Queue Stats
335W - 281L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrillVille
Morgan Le Fay
Level 133
God Stats
4W - 5L
1,626 SR
Queue Stats
147W - 127L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 3
6,867
624
6,910
10,176
5,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 2
6,434
585
4,197
5,071
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Axethekiller
Cernunnos
10
3 / 0 / 1
5,886
535
5,826
4,680
1,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
Ayali
Osiris
11
5 / 1 / 4
6,819
620
3,874
6,558
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
Foxeeen
Athena
9
1 / 0 / 3
5,659
514
2,188
8,337
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dezifye
Apollo
10
0 / 3 / 1
5,607
510
5,231
8,852
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
8
0 / 3 / 0
4,806
437
4,565
9,023
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,556
505
2,394
6,559
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ThockManJones
Chernobog
9
0 / 2 / 0
5,188
472
4,309
6,060
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TrillVille
Morgan Le Fay
9
1 / 2 / 0
5,535
503
1,681
5,783
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
3
3.5
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
W
Cernunnos
Axethekiller
Cernunnos
3
0
1
3.5
W
Osiris
Ayali
Osiris
5
1
4
7
L
Apollo
Dezifye
Apollo
0
3
1
0.17
W
Athena
Foxeeen
Athena
1
0
3
2.5
L
Atlas
0
3
0
0
L
0
2
0
0
L
Chernobog
ThockManJones
Chernobog
0
2
0
0
L
Morgan Le Fay
TrillVille
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
18,180
34,822
Taken
36,277
19,084
Mitigated
15,353
12,219
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,910
665
0
3,209
10,176
5,183
0
908
9,268
0
47,409
W
Morgan Le Fay
 
Morgan Le Fay
4,197
565
0
1,215
5,071
2,174
0
2,218
2,853
47,109
0
W
Cernunnos
Axethekiller
Cernunnos
5,826
2,112
0
1,664
4,680
1,588
1,408
1,444
3,236
0
42,543
W
Osiris
Ayali
Osiris
3,874
1,510
0
2,340
6,558
4,361
0
1,221
5,337
0
42,302
L
Apollo
Dezifye
Apollo
5,231
3,009
0
2,970
8,852
3,162
0
0
8,852
0
37,338
W
Athena
Foxeeen
Athena
2,188
555
243
3,548
8,337
5,778
209
2,849
5,488
12,631
0
L
Atlas
4,565
2,118
0
1,243
9,023
5,631
0
2,103
6,844
12,357
0
L
2,394
364
134
1,520
6,559
2,596
0
2,806
3,559
48,732
0
L
Chernobog
ThockManJones
Chernobog
4,309
3,136
0
2,485
6,060
1,871
0
964
5,096
0
39,775
L
Morgan Le Fay
TrillVille
Morgan Le Fay
1,681
97
0
3,079
5,783
2,093
0
210
5,541
35,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
26,692
375
Minions Killed
321
0
Camps Cleared
0
1,138,948
Distance Traveled
1,022,234
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,867
624
94
9
0
231,826
3
W
Morgan Le Fay
6,434
585
95
9
0
210,002
5
W
Cernunnos
5,886
535
80
7
0
211,769
7
W
Osiris
6,819
620
86
8
0
258,279
5
L
Apollo
5,607
510
72
7
0
198,284
2
W
Athena
5,659
514
20
2
0
227,072
1
L
Atlas
4,806
437
15
1
0
222,489
4
L
Ra
5,556
505
77
7
0
195,952
2
L
Chernobog
5,188
472
73
7
0
182,298
2
L
Morgan Le Fay
5,535
503
84
8
0
223,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role