Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CarryDk-
Atlas
Level 106
God Stats
5W - 7L
1,672 SR
Queue Stats
663W - 583L
1,532 Elo+
Party 2
Xbalanque
Xbalanque
crazyplayer30
Xbalanque
Level 46
God Stats
4W - 1L
1,661 SR
Queue Stats
274W - 242L
1,546 Elo+
Party 2
Ra
Ra
goku_ss_god_Blue
Ra
Level 126
God Stats
27W - 11L
1,835 SR
Queue Stats
698W - 613L
1,537 Elo+
Party 2
Ares
Ares
hiverbibas
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 156L
1,533 Elo+
Party 2
Team Averages
Level 78
1,634 SR
1,530 Elo+

VS

Team Averages
Level 100
1,488 SR
1,397 Elo+
Shiva
Shiva
Ivan2Cabrera
Shiva
Level 157
God Stats
4W - 2L
1,651 SR
Queue Stats
161W - 141L
1,523 Elo+
Party 1
Anhur
Anhur
MisælTheBoss
Anhur
Level 142
God Stats
7W - 6L
1,542 SR
Queue Stats
289W - 293L
1,538 Elo+
Party 1
Mercury
Mercury
PandaDunk
Mercury
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,578 Elo+
Solo
Olorun
Olorun
WifeObtainer
Olorun
Level 28
God Stats
2W - 7L
1,248 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WiperNoWiping
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,173 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 4 / 2
7,348
525
7,830
12,147
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
CarryDk-
Atlas
15
5 / 0 / 3
8,846
632
7,507
9,355
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xbalanque
crazyplayer30
Xbalanque
12
0 / 2 / 0
7,076
505
8,332
8,421
2,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 4
7,696
550
8,583
8,604
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 6
7,273
520
6,476
11,837
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,118
437
6,142
15,155
8,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 2
7,410
529
4,780
11,671
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
PandaDunk
Mercury
11
2 / 5 / 1
6,560
469
5,362
13,188
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
11
0 / 3 / 2
6,235
445
3,788
9,230
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
WiperNoWiping
Morgan Le Fay
11
0 / 5 / 0
6,030
431
6,093
8,326
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
8
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
4
2
1.75
W
Atlas
CarryDk-
Atlas
5
0
3
6.5
L
3
2
2
2
L
3
0
2
4
L
Mercury
PandaDunk
Mercury
2
5
1
0.5
L
Olorun
0
3
2
0.33
L
Morgan Le Fay
WiperNoWiping
Morgan Le Fay
0
5
0
0
W
Xbalanque
crazyplayer30
Xbalanque
0
2
0
0
W
2
0
4
4
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
26,165
50,364
Taken
57,570
26,174
Mitigated
24,429
23,647
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,830
2,458
0
10,022
12,147
4,804
92
1,076
11,071
0
40,441
W
Atlas
CarryDk-
Atlas
7,507
1,822
0
3,983
9,355
5,539
0
5,685
3,670
52,154
0
L
6,142
1,105
737
2,372
15,155
8,833
0
7,056
8,087
0
24,765
L
4,780
2,995
0
4,996
11,671
4,151
0
1,317
10,354
0
49,021
L
Mercury
PandaDunk
Mercury
5,362
3,269
0
4,466
13,188
4,765
0
2,648
10,428
0
46,095
L
Olorun
3,788
2,346
286
1,955
9,230
3,802
0
5,625
3,605
43,021
0
L
Morgan Le Fay
WiperNoWiping
Morgan Le Fay
6,093
605
0
1,181
8,326
2,878
0
5,314
2,530
32,944
0
W
Xbalanque
crazyplayer30
Xbalanque
8,332
4,902
0
3,022
8,421
2,718
1,590
0
8,421
0
62,967
W
8,583
1,251
847
4,072
8,604
4,106
510
1,163
7,441
74,266
0
W
6,476
679
0
1,701
11,837
9,007
0
1,957
9,880
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,239
Gold Earned
32,353
433
Minions Killed
329
0
Camps Cleared
0
1,327,538
Distance Traveled
1,257,637
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,348
525
66
5
0
300,782
3
W
Atlas
8,846
632
123
9
0
278,724
3
L
Shiva
6,118
437
33
2
0
286,488
4
L
Anhur
7,410
529
80
6
0
238,434
8
L
Mercury
6,560
469
76
5
0
283,098
2
L
Olorun
6,235
445
81
6
0
223,216
1
L
Morgan Le Fay
6,030
431
59
4
0
226,401
3
W
Xbalanque
7,076
505
99
7
0
236,460
1
W
Ra
7,696
550
118
8
0
237,715
1
W
Ares
7,273
520
27
2
0
273,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role