Player Matchup

Guan Yu
Guan Yu
Ganman10
Guan Yu
Level 157
God Stats
3W - 0L
1,794 SR
Queue Stats
43W - 30L
1,602 Elo+
Party 2
Thoth
Thoth
JoeyFatNuts
Thoth
Level 146
God Stats
3W - 0L
1,732 SR
Queue Stats
19W - 14L
1,644 Elo+
Party 2
Chaac
Chaac
Rennobro
Chaac
Level 128
God Stats
1W - 1L
1,255 SR
Queue Stats
14W - 13L
1,564 Elo+
Party 2
Team Averages
Level 144
1,594 SR
1,603 Elo+

VS

Team Averages
Level 85
1,447 SR
1,500 Elo+
Bakasura
Bakasura
MrCoherent
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,514 Elo+
Party 1
Sobek
Sobek
Ooplagloo
Sobek
Level 53
God Stats
0W - 3L
1,296 SR
Queue Stats
34W - 47L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
its_iniquitous
Kukulkan
Level 152
God Stats
0W - 1L
1,546 SR
Queue Stats
30W - 41L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ganman10
Guan Yu
16
3 / 1 / 5
10,565
660
7,940
12,753
14,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 3
10,514
657
14,884
1,882
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Rennobro
Chaac
14
1 / 1 / 5
9,387
587
8,390
13,092
11,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MrCoherent
Bakasura
13
2 / 5 / 0
9,218
576
4,132
12,959
6,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Ooplagloo
Sobek
14
0 / 0 / 2
8,784
549
4,302
12,061
14,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
15
0 / 3 / 2
9,710
607
8,958
9,692
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ganman10
Guan Yu
3
1
5
5.5
W
4
0
3
5.5
L
Bakasura
MrCoherent
Bakasura
2
5
0
0.4
L
Sobek
Ooplagloo
Sobek
0
0
2
1
W
Chaac
Rennobro
Chaac
1
1
5
3.5
L
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
17,392
27,727
Taken
34,712
27,006
Mitigated
26,069
11,582
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ganman10
Guan Yu
7,940
1,017
2,458
4,522
12,753
14,578
0
5,850
6,801
0
31,653
W
14,884
121
77
625
1,882
779
0
961
851
66,606
0
L
Bakasura
MrCoherent
Bakasura
4,132
2,152
0
1,528
12,959
6,567
0
7,212
5,652
0
9,572
L
Sobek
Ooplagloo
Sobek
4,302
557
172
2,171
12,061
14,915
0
5,320
6,406
10,919
0
W
Chaac
Rennobro
Chaac
8,390
874
0
3,900
13,092
11,649
46
6,767
5,835
0
21,564
L
Kukulkan
8,958
561
0
1,679
9,692
4,587
0
2,919
6,606
64,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
27,712
197
Minions Killed
174
8
Camps Cleared
6
904,124
Distance Traveled
872,638
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,565
660
61
4
4
297,578
0
W
Thoth
10,514
657
109
7
3
284,379
3
L
Bakasura
9,218
576
24
2
2
301,667
0
L
Sobek
8,784
549
10
1
0
284,157
4
W
Chaac
9,387
587
27
2
1
322,167
4
L
Kukulkan
9,710
607
140
9
4
286,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role