Player Matchup

Cernunnos
Cernunnos
DiazHero28
Cernunnos
Level 62
God Stats
0W - 3L
1,132 SR
Queue Stats
40W - 51L
1,398 Elo+
Solo
Ah Puch
Ah Puch
Evilbreed310
Ah Puch
Level 127
God Stats
1W - 2L
1,598 SR
Queue Stats
205W - 215L
1,456 Elo+
Solo
Chang'e
Chang'e
Pros28sbest
Chang'e
Level 98
God Stats
0W - 2L
1,269 SR
Queue Stats
88W - 96L
1,379 Elo+
Solo
Izanami
Izanami
SnowCougarPNW
Izanami
Level 121
God Stats
0W - 6L
1,039 SR
Queue Stats
40W - 55L
1,346 Elo+
Solo
Fenrir
Fenrir
david_keirsted
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,301 Elo+
Solo
Team Averages
Level 88
1,308 SR
1,376 Elo+

VS

Team Averages
Level 125
1,494 SR
1,405 Elo+
Ganesha
Ganesha
BountyHunter797
Ganesha
Level 159
God Stats
11W - 7L
1,519 SR
Queue Stats
670W - 755L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
MangledManMeat
Ne Zha
Level 129
God Stats
2W - 5L
1,304 SR
Queue Stats
196W - 229L
1,451 Elo+
Party 1
Chaac
Chaac
celticthistle26
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 131L
1,327 Elo+
Solo
Chang'e
Chang'e
explicitlly
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,357 Elo+
Solo
Mercury
Mercury
urbietis
Mercury
Level 78
God Stats
2W - 0L
1,648 SR
Queue Stats
44W - 35L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DiazHero28
Cernunnos
20
5 / 8 / 7
14,658
666
19,149
31,888
11,938
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Evilbreed310
Ah Puch
20
4 / 7 / 6
14,169
644
22,115
23,058
8,488
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Pros28sbest
Chang'e
20
3 / 4 / 9
13,772
626
17,327
24,253
9,397
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
6 / 9 / 8
15,932
724
25,965
32,727
14,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 11 / 9
13,305
605
10,242
27,094
10,982
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 24
13,215
601
14,032
29,337
46,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
22 / 6 / 12
18,437
838
51,454
29,484
20,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 6 / 14
13,840
629
20,683
30,816
33,002
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
explicitlly
Chang'e
20
12 / 5 / 19
16,954
771
34,967
34,162
24,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
urbietis
Mercury
2
0 / 0 / 0
6,142
279
0
0
0

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
107
20
Kills
38
39
Deaths
21
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
4
24
3
L
Cernunnos
DiazHero28
Cernunnos
5
8
7
1.06
L
Ah Puch
Evilbreed310
Ah Puch
4
7
6
1
W
22
6
12
4.67
L
Chang'e
Pros28sbest
Chang'e
3
4
9
1.88
L
Izanami
6
9
8
1.11
W
4
6
14
1.83
L
2
11
9
0.59
W
Chang'e
explicitlly
Chang'e
12
5
19
4.3
W
Mercury
urbietis
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,798
Damage
121,136
139,020
Taken
123,799
54,861
Mitigated
124,452
55,559
Healing
53,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,032
654
1,590
1,874
29,337
46,933
214
9,299
20,038
31,641
0
L
Cernunnos
DiazHero28
Cernunnos
19,149
9,939
1,258
4,794
31,888
11,938
2,744
11,324
20,564
171
39,314
L
Ah Puch
Evilbreed310
Ah Puch
22,115
921
3,413
4,764
23,058
8,488
616
9,440
13,618
40,483
0
W
51,454
8,744
2,834
8,666
29,484
20,291
1,776
10,648
18,836
0
92,843
L
Chang'e
Pros28sbest
Chang'e
17,327
1,431
14,018
10,657
24,253
9,397
1,518
11,018
13,235
31,954
0
L
Izanami
25,965
19,968
3,255
7,699
32,727
14,056
3,042
10,611
22,116
0
70,510
W
20,683
1,149
2,617
7,748
30,816
33,002
2,273
7,220
23,596
0
41,801
L
10,242
2,472
3,052
2,649
27,094
10,982
1,019
6,606
20,488
0
14,592
W
Chang'e
explicitlly
Chang'e
34,967
1,072
9,728
18,210
34,162
24,226
3,328
12,442
21,720
74,556
0
W
Mercury
urbietis
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,836
Gold Earned
68,588
197
Minions Killed
230
0
Camps Cleared
0
1,632,379
Distance Traveled
1,510,087
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,215
601
9
0
0
401,382
0
L
Cernunnos
14,658
666
45
2
0
283,641
0
L
Ah Puch
14,169
644
31
1
0
356,559
0
W
Ne Zha
18,437
838
58
3
0
412,741
0
L
Chang'e
13,772
626
30
1
0
347,306
1
L
Izanami
15,932
724
85
4
0
297,611
0
W
Chaac
13,840
629
81
4
0
334,049
0
L
Fenrir
13,305
605
6
0
0
347,262
0
W
Chang'e
16,954
771
82
4
0
361,915
0
W
Mercury
6,142
279
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role