Player Matchup

Hercules
Hercules
B0LT16
Hercules
Level 143
God Stats
12W - 4L
1,665 SR
Queue Stats
236W - 170L
1,603 Elo+
Party 1
Agni
Agni
GhettoCrib
Agni
Level 90
God Stats
14W - 9L
1,654 SR
Queue Stats
46W - 33L
1,599 Elo+
Party 1
Artemis
Artemis
vTriohh
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,485 Elo+
Party 1
Team Averages
Level 87
1,606 SR
1,562 Elo+

VS

Team Averages
Level 65
1,474 SR
1,368 Elo+
Sol
Sol
 
Sol
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JulinkG
Amaterasu
Level 47
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 10L
1,201 Elo+
Party 2
Da Ji
Da Ji
emilenoble
Da Ji
Level 65
God Stats
3W - 2L
1,672 SR
Queue Stats
19W - 28L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B0LT16
Hercules
13
4 / 0 / 6
7,915
792
8,716
11,241
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 7
7,851
785
7,736
4,525
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
vTriohh
Artemis
12
4 / 2 / 3
7,615
762
9,431
7,706
3,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 1 / 2
6,568
657
6,725
8,404
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
JulinkG
Amaterasu
11
1 / 5 / 2
6,817
682
3,376
13,566
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
9
2 / 4 / 1
7,191
719
3,812
7,629
3,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
W
Hercules
B0LT16
Hercules
4
0
6
7
W
2
1
7
5.5
L
Amaterasu
JulinkG
Amaterasu
1
5
2
0.4
L
Da Ji
2
4
1
0.63
W
Artemis
vTriohh
Artemis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,883
Damage
13,913
23,472
Taken
29,599
16,547
Mitigated
18,494
4,681
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,725
1,387
0
1,720
8,404
3,517
0
2,643
5,378
27,140
2,061
W
Hercules
B0LT16
Hercules
8,716
2,748
0
2,657
11,241
10,899
29
2,586
8,436
0
15,852
W
7,736
305
0
490
4,525
2,108
195
1,634
2,855
23,815
0
L
Amaterasu
JulinkG
Amaterasu
3,376
1,052
59
2,304
13,566
11,910
0
3,126
9,767
0
11,995
L
Da Ji
3,812
993
0
0
7,629
3,067
0
1,778
5,615
0
4,791
W
Artemis
vTriohh
Artemis
9,431
5,759
0
1,534
7,706
3,540
1,208
2,142
5,461
0
29,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
20,576
114
Minions Killed
75
5
Camps Cleared
3
549,256
Distance Traveled
491,299
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,568
657
51
5
2
211,995
1
W
Hercules
7,915
792
20
2
0
213,844
0
W
Agni
7,851
785
54
5
2
179,881
3
L
Amaterasu
6,817
682
22
2
1
177,486
2
L
Da Ji
7,191
719
2
0
0
101,818
1
W
Artemis
7,615
762
40
4
3
155,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role