Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AlwaysHR
Atlas
Level 146
God Stats
3W - 1L
1,634 SR
Queue Stats
62W - 35L
1,693 Elo+
Party 2
Jormungandr
Jormungandr
Complex_Keys
Jormungandr
Level 128
God Stats
3W - 7L
1,392 SR
Queue Stats
311W - 313L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
doingstuffmofo
Cu Chulainn
Level 125
God Stats
2W - 2L
1,215 SR
Queue Stats
144W - 130L
1,590 Elo+
Party 2
Hun Batz
Hun Batz
tess407
Hun Batz
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 99L
1,509 Elo+
Party 3
Team Averages
Level 132
1,448 SR
1,563 Elo+

VS

Team Averages
Level 139
1,573 SR
1,543 Elo+
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Brandraxer
Nike
Level 128
God Stats
2W - 0L
1,894 SR
Queue Stats
121W - 98L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Ctlb25
Danzaburou
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 21L
1,380 Elo+
Party 1
Ra
Ra
Lone Wolf 907
Ra
Level 158
God Stats
7W - 3L
1,687 SR
Queue Stats
1,051W - 828L
1,659 Elo+
Solo
Poseidon
Poseidon
NazoDansei
Poseidon
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 3
6,826
683
2,187
9,968
12,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Atlas
AlwaysHR
Atlas
12
0 / 3 / 6
6,620
662
5,663
10,095
8,744
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Complex_Keys
Jormungandr
14
0 / 1 / 6
7,381
738
15,439
10,865
11,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
doingstuffmofo
Cu Chulainn
13
1 / 3 / 5
7,455
746
6,868
16,653
11,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
tess407
Hun Batz
16
5 / 2 / 3
8,192
819
10,951
8,203
4,557
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 1 / 9
7,847
785
4,510
11,630
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 3 / 7
7,169
717
8,391
14,585
14,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Ctlb25
Danzaburou
13
2 / 1 / 8
7,495
750
11,774
8,583
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 5
8,298
830
10,340
8,257
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
NazoDansei
Poseidon
13
2 / 2 / 9
7,350
735
13,737
7,935
3,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
8
Kills
11
11
Deaths
8
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
3
1.75
W
Bacchus
 
Bacchus
0
1
9
4.5
L
Atlas
AlwaysHR
Atlas
0
3
6
1
W
2
3
7
1.83
L
Jormungandr
Complex_Keys
Jormungandr
0
1
6
3
W
Danzaburou
Ctlb25
Danzaburou
2
1
8
6
W
5
1
5
7.5
W
Poseidon
NazoDansei
Poseidon
2
2
9
3.25
L
Cu Chulainn
doingstuffmofo
Cu Chulainn
1
3
5
1.17
L
Hun Batz
tess407
Hun Batz
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,108
Damage
48,752
55,784
Taken
50,990
49,688
Mitigated
43,448
25,927
Healing
23,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,187
1,391
6,832
4,702
9,968
12,512
0
5,263
4,705
0
3,060
W
Bacchus
 
Bacchus
4,510
525
725
2,631
11,630
14,721
0
5,089
6,541
5,442
0
L
Atlas
AlwaysHR
Atlas
5,663
1,283
313
1,090
10,095
8,744
0
4,047
6,048
12,595
0
W
8,391
498
1,408
3,510
14,585
14,984
0
4,860
9,725
0
10,108
L
Jormungandr
Complex_Keys
Jormungandr
15,439
2,881
2,312
1,640
10,865
11,916
0
5,449
5,416
31,682
0
W
Danzaburou
Ctlb25
Danzaburou
11,774
3,641
1,629
2,306
8,583
5,316
76
3,883
4,700
0
24,423
W
10,340
795
6,564
3,127
8,257
4,758
111
3,942
4,315
28,513
0
W
Poseidon
NazoDansei
Poseidon
13,737
2,497
577
703
7,935
3,669
470
3,328
4,607
23,599
0
L
Cu Chulainn
doingstuffmofo
Cu Chulainn
6,868
1,484
2,455
5,161
16,653
11,959
0
9,478
7,175
0
12,473
L
Hun Batz
tess407
Hun Batz
10,951
2,311
1,054
368
8,203
4,557
0
4,350
3,853
0
21,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
38,159
89
Minions Killed
103
0
Camps Cleared
0
988,445
Distance Traveled
929,136
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,826
683
5
1
0
195,974
0
W
Bacchus
7,847
785
5
1
0
204,948
0
L
Atlas
6,620
662
8
1
0
190,751
5
W
Nike
7,169
717
8
1
0
169,653
5
L
Jormungandr
7,381
738
32
3
0
181,110
2
W
Danzaburou
7,495
750
21
2
0
179,919
2
W
Ra
8,298
830
48
5
0
217,952
0
W
Poseidon
7,350
735
21
2
0
156,664
0
L
Cu Chulainn
7,455
746
18
2
0
209,468
2
L
Hun Batz
8,192
819
26
3
0
211,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role