Player Matchup

Thanatos
Thanatos
Button3617
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,501 Elo+
Solo
Ra
Ra
FireLordZeus1
Ra
Level 102
God Stats
3W - 5L
1,245 SR
Queue Stats
772W - 855L
1,502 Elo+
Party 1
Bellona
Bellona
KingMarko01
Bellona
Level 115
God Stats
17W - 13L
1,542 SR
Queue Stats
107W - 123L
1,480 Elo+
Party 1
Cerberus
Cerberus
LincolnLogs1862
Cerberus
Level 92
God Stats
3W - 0L
1,584 SR
Queue Stats
262W - 266L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
lvl98zubat
Danzaburou
Level 142
God Stats
2W - 2L
1,501 SR
Queue Stats
128W - 105L
1,553 Elo+
Party 2
Team Averages
Level 110
1,474 SR
1,516 Elo+

VS

Team Averages
Level 71
1,627 SR
1,571 Elo+
Anubis
Anubis
MSTERFOXXX
Anubis
Level 16
God Stats
10W - 4L
1,797 SR
Queue Stats
12W - 6L
1,660 Elo+
Party 4
Mercury
Mercury
Penquinn14
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 75L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
Royaljsk
Baron Samedi
Level 107
God Stats
7W - 4L
1,281 SR
Queue Stats
199W - 200L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
darkdestroyer102
Sun Wukong
Level 50
God Stats
4W - 3L
1,665 SR
Queue Stats
57W - 61L
1,500 Elo+
Party 3
Izanami
Izanami
fireball654321
Izanami
Level 103
God Stats
3W - 1L
1,889 SR
Queue Stats
14W - 9L
1,697 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Button3617
Thanatos
20
17 / 6 / 17
18,346
1,310
35,732
29,864
19,416
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 23
15,060
1,076
24,659
22,516
11,872
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KingMarko01
Bellona
20
11 / 4 / 20
17,092
1,221
30,848
35,081
45,429
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
20
0 / 8 / 30
14,643
1,046
22,252
33,937
52,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
lvl98zubat
Danzaburou
20
9 / 2 / 18
17,226
1,230
22,668
28,920
32,586
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MSTERFOXXX
Anubis
20
5 / 6 / 12
14,283
1,020
20,884
21,123
12,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Penquinn14
Mercury
20
10 / 11 / 12
15,849
1,132
31,012
27,879
14,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Royaljsk
Baron Samedi
20
3 / 8 / 21
15,587
1,113
27,012
27,618
14,412
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
darkdestroyer102
Sun Wukong
20
6 / 10 / 12
15,217
1,087
25,375
41,959
41,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 17
15,877
1,134
34,719
23,476
10,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
103
40
Kills
29
29
Deaths
40
108
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Button3617
Thanatos
17
6
17
4.25
W
3
9
23
1.61
W
Bellona
KingMarko01
Bellona
11
4
20
5.25
W
Cerberus
0
8
30
1.88
L
Anubis
MSTERFOXXX
Anubis
5
6
12
1.83
L
Mercury
Penquinn14
Mercury
10
11
12
1.45
L
Baron Samedi
Royaljsk
Baron Samedi
3
8
21
1.69
L
Sun Wukong
darkdestroyer102
Sun Wukong
6
10
12
1.2
L
5
5
17
2.7
W
Danzaburou
lvl98zubat
Danzaburou
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,159
Damage
139,002
150,318
Taken
142,055
161,387
Mitigated
92,966
52,070
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Button3617
Thanatos
35,732
9,049
0
19,257
29,864
19,416
0
6,946
22,918
0
45,768
W
24,659
2,584
4,188
2,675
22,516
11,872
0
8,106
14,410
60,987
0
W
Bellona
KingMarko01
Bellona
30,848
15,079
4,989
5,263
35,081
45,429
0
12,953
21,899
0
45,589
W
Cerberus
22,252
1,287
0
6,830
33,937
52,084
0
11,475
22,462
44,909
0
L
Anubis
MSTERFOXXX
Anubis
20,884
2,556
129
5,070
21,123
12,090
0
8,343
12,558
46,114
0
L
Mercury
Penquinn14
Mercury
31,012
18,291
0
0
27,879
14,709
0
8,926
18,605
0
52,207
L
Baron Samedi
Royaljsk
Baron Samedi
27,012
2,483
3,140
5,474
27,618
14,412
0
8,243
19,088
53,487
0
L
Sun Wukong
darkdestroyer102
Sun Wukong
25,375
4,264
0
7,670
41,959
41,730
0
13,229
28,175
0
44,087
L
34,719
25,989
0
4,063
23,476
10,025
0
6,662
16,718
0
68,150
W
Danzaburou
lvl98zubat
Danzaburou
22,668
9,363
3,510
5,358
28,920
32,586
0
8,416
20,504
0
60,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,367
Gold Earned
76,813
290
Minions Killed
299
8
Camps Cleared
12
1,445,833
Distance Traveled
1,396,975
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
18,346
1,310
29
2
0
295,750
0
W
Ra
15,060
1,076
80
6
3
290,888
1
W
Bellona
17,092
1,221
29
2
2
290,386
0
W
Cerberus
14,643
1,046
76
5
0
281,826
2
L
Anubis
14,283
1,020
54
4
1
254,527
2
L
Mercury
15,849
1,132
53
4
4
318,997
3
L
Baron Samedi
15,587
1,113
68
5
3
271,070
2
L
Sun Wukong
15,217
1,087
31
2
0
274,258
2
L
Izanami
15,877
1,134
93
7
4
278,123
0
W
Danzaburou
17,226
1,230
76
5
3
286,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role