Player Matchup

Odin
Odin
AndresCP4
Odin
Level 77
God Stats
0W - 1L
1,538 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 2
Thor
Thor
Joceraa
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
NardoGalla
Merlin
Level 52
God Stats
0W - 7L
1,224 SR
Queue Stats
0W - 9L
1,036 Elo+
Party 2
Danzaburou
Danzaburou
Puroppp
Danzaburou
Level 15
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 3L
1,368 Elo+
Party 2
Ullr
Ullr
Timtbags
Ullr
Level 53
God Stats
0W - 1L
1,272 SR
Queue Stats
15W - 8L
1,646 Elo+
Solo
Team Averages
Level 40
1,372 SR
1,367 Elo+

VS

Team Averages
Level 88
1,511 SR
1,497 Elo+
Freya
Freya
MagicFlorist
Freya
Level 104
God Stats
1W - 1L
1,517 SR
Queue Stats
17W - 23L
1,524 Elo+
Party 1
Chang'e
Chang'e
PillsburySunset
Chang'e
Level 124
God Stats
2W - 1L
1,506 SR
Queue Stats
85W - 82L
1,488 Elo+
Party 1
Medusa
Medusa
Roberto7
Medusa
Level 64
God Stats
14W - 6L
1,601 SR
Queue Stats
29W - 15L
1,560 Elo+
Party 1
Ymir
Ymir
iLeGenDzxuS
Ymir
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 30L
1,433 Elo+
Solo
Heimdallr
Heimdallr
lovecraft410
Heimdallr
Level 88
God Stats
7W - 6L
1,430 SR
Queue Stats
94W - 91L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 1 / 0
9,039
822
217
1,046
616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thor
Joceraa
Thor
15
0 / 5 / 4
10,096
918
3,913
20,979
10,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
NardoGalla
Merlin
16
4 / 8 / 1
11,194
1,018
21,676
25,995
12,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Puroppp
Danzaburou
16
0 / 10 / 4
10,285
935
7,503
26,889
12,378
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
3 / 9 / 3
11,137
1,012
16,848
29,566
14,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

3

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 12
15,299
1,391
41,988
12,492
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 1 / 21
12,024
1,093
17,630
11,788
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Medusa
Roberto7
Medusa
18
2 / 1 / 16
11,687
1,062
15,853
8,433
4,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
1 / 3 / 22
11,918
1,083
9,863
16,991
19,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
lovecraft410
Heimdallr
18
8 / 2 / 14
12,041
1,095
16,327
8,187
4,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
118
7
Kills
33
33
Deaths
7
12
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
L
Thor
Joceraa
Thor
0
5
4
0.4
W
18
0
12
24
L
Merlin
NardoGalla
Merlin
4
8
1
0.56
W
4
1
21
14.5
L
Danzaburou
Puroppp
Danzaburou
0
10
4
0.2
W
Medusa
Roberto7
Medusa
2
1
16
10
L
Ullr
3
9
3
0.5
W
1
3
22
4
W
Heimdallr
lovecraft410
Heimdallr
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,157
Damage
101,661
104,475
Taken
57,891
49,461
Mitigated
43,369
4,223
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
217
0
0
26
1,046
616
0
677
369
0
197
L
Thor
Joceraa
Thor
3,913
357
0
65
20,979
10,075
0
14,554
6,425
0
9,994
W
41,988
13,681
0
7,890
12,492
7,671
0
4,658
7,834
52,669
4,938
L
Merlin
NardoGalla
Merlin
21,676
1,147
110
719
25,995
12,188
0
16,685
9,310
46,569
0
W
17,630
1,996
4,238
5,859
11,788
7,170
0
5,182
6,606
43,030
0
L
Danzaburou
Puroppp
Danzaburou
7,503
3,959
156
1,281
26,889
12,378
0
14,461
12,428
0
23,680
W
Medusa
Roberto7
Medusa
15,853
8,065
0
1,391
8,433
4,396
0
3,814
4,619
0
43,600
L
Ullr
16,848
5,777
0
1,866
29,566
14,204
0
19,727
9,839
0
32,930
W
9,863
1,183
469
884
16,991
19,235
0
5,568
11,397
22,949
0
W
Heimdallr
lovecraft410
Heimdallr
16,327
7,102
0
647
8,187
4,897
0
2,454
5,733
0
30,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
62,969
150
Minions Killed
242
3
Camps Cleared
11
752,763
Distance Traveled
948,160
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,039
822
1
0
0
8,129
0
L
Thor
10,096
918
10
1
1
205,898
0
W
Freya
15,299
1,391
60
5
5
225,596
0
L
Merlin
11,194
1,018
60
5
2
185,634
0
W
Chang'e
12,024
1,093
48
4
2
192,171
0
L
Danzaburou
10,285
935
33
3
0
171,016
0
W
Medusa
11,687
1,062
64
6
3
180,230
0
L
Ullr
11,137
1,012
46
4
0
182,086
2
W
Ymir
11,918
1,083
31
3
1
191,835
0
W
Heimdallr
12,041
1,095
39
4
0
158,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role