Player Matchup

Jing Wei
Jing Wei
HorizionOG
Jing Wei
Level 78
God Stats
0W - 4L
1,134 SR
Queue Stats
141W - 116L
1,506 Elo+
Solo
Ne Zha
Ne Zha
OldFashionedTMD
Ne Zha
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 93L
1,446 Elo+
Solo
Cerberus
Cerberus
Slumbering_Fey
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,399 Elo+
Solo
Thanatos
Thanatos
o DEADLY CAT o
Thanatos
Level 129
God Stats
0W - 2L
1,359 SR
Queue Stats
85W - 89L
1,412 Elo+
Solo
Bastet
Bastet
soyuntopo
Bastet
Level 158
God Stats
2W - 5L
1,469 SR
Queue Stats
477W - 512L
1,455 Elo+
Solo
Team Averages
Level 123
1,392 SR
1,444 Elo+

VS

Team Averages
Level 77
1,594 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlecTheDestroyer
Nox
Level 81
God Stats
2W - 1L
1,719 SR
Queue Stats
29W - 23L
1,532 Elo+
Party 1
Artemis
Artemis
JiggyToes
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,415 Elo+
Party 1
Ganesha
Ganesha
UltraInstictYmir
Ganesha
Level 100
God Stats
2W - 0L
1,734 SR
Queue Stats
41W - 35L
1,500 Elo+
Party 1
Raijin
Raijin
arrowsmith23
Raijin
Level 60
God Stats
1W - 2L
1,518 SR
Queue Stats
51W - 48L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HorizionOG
Jing Wei
10
0 / 4 / 2
5,091
849
2,426
7,068
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 1 / 1
5,515
919
3,431
4,213
1,864
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
9
1 / 3 / 1
5,246
874
2,074
7,916
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
2 / 2 / 1
5,576
929
5,283
6,973
2,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
soyuntopo
Bastet
5
0 / 1 / 0
4,536
756
600
1,022
111
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 7
6,891
1,149
4,942
3,223
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 8
6,449
1,075
3,913
4,922
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JiggyToes
Artemis
11
2 / 0 / 4
6,382
1,064
4,258
2,246
829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 11
6,744
1,124
3,024
5,199
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
11
3 / 3 / 6
6,399
1,067
8,164
5,636
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
11
11
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
7
7.5
W
2
1
8
6
L
Jing Wei
HorizionOG
Jing Wei
0
4
2
0.25
W
Artemis
JiggyToes
Artemis
2
0
4
4
L
1
1
1
1.5
L
Cerberus
1
3
1
0.5
W
0
0
11
5.5
W
Raijin
3
3
6
2
L
Thanatos
2
2
1
1.25
L
Bastet
soyuntopo
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,814
Damage
24,301
27,192
Taken
21,226
13,695
Mitigated
12,149
9,374
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,942
535
27
102
3,223
1,384
400
140
3,083
10,007
0
W
3,913
187
1,334
762
4,922
2,042
0
640
4,282
11,470
0
L
Jing Wei
HorizionOG
Jing Wei
2,426
1,448
822
1,140
7,068
2,911
0
5,602
1,466
0
6,821
W
Artemis
JiggyToes
Artemis
4,258
1,435
0
109
2,246
829
915
125
2,121
0
8,906
L
3,431
0
190
530
4,213
1,864
0
2,335
1,878
0
13,427
L
Cerberus
2,074
78
490
1,047
7,916
5,827
0
5,704
2,212
4,681
0
W
3,024
145
1,582
1,588
5,199
5,575
0
414
4,785
8,815
0
W
Raijin
8,164
924
0
37
5,636
2,319
45
755
4,881
12,942
0
L
Thanatos
5,283
1,013
178
4,963
6,973
2,982
0
5,597
1,330
0
9,068
L
Bastet
soyuntopo
Bastet
600
23
0
14
1,022
111
0
759
263
0
1,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
32,865
39
Minions Killed
69
0
Camps Cleared
0
502,202
Distance Traveled
644,682
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,891
1,149
15
3
0
118,315
0
W
Nox
6,449
1,075
18
3
0
136,286
2
L
Jing Wei
5,091
849
9
2
0
119,217
0
W
Artemis
6,382
1,064
25
4
0
134,484
0
L
Ne Zha
5,515
919
9
2
0
137,757
0
L
Cerberus
5,246
874
10
2
0
107,770
0
W
Ganesha
6,744
1,124
0
0
0
139,104
0
W
Raijin
6,399
1,067
11
2
0
116,493
1
L
Thanatos
5,576
929
11
2
0
125,175
0
L
Bastet
4,536
756
0
0
0
12,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role