Player Matchup

Khepri
Khepri
Inei1
Khepri
Level 86
God Stats
11W - 5L
1,856 SR
Queue Stats
159W - 122L
1,640 Elo+
Party 3
Mercury
Mercury
Ph1lMcCrackin
Mercury
Level 67
God Stats
3W - 2L
1,880 SR
Queue Stats
59W - 47L
1,773 Elo+
Solo
Bellona
Bellona
Shrekzerker
Bellona
Level 55
God Stats
3W - 1L
1,611 SR
Queue Stats
118W - 86L
1,631 Elo+
Party 3
Izanami
Izanami
eaaem
Izanami
Level 97
God Stats
10W - 4L
1,804 SR
Queue Stats
169W - 128L
1,641 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sczeannone4
Morgan Le Fay
Level 105
God Stats
8W - 8L
1,604 SR
Queue Stats
262W - 219L
1,625 Elo+
Solo
Team Averages
Level 82
1,751 SR
1,662 Elo+

VS

Team Averages
Level 118
1,685 SR
1,607 Elo+
Geb
Geb
DahyunFromTwice
Geb
Level 129
God Stats
0W - 1L
1,777 SR
Queue Stats
29W - 21L
1,610 Elo+
Party 2
Charybdis
Charybdis
Gametogénesis
Charybdis
Level 147
God Stats
1W - 3L
1,640 SR
Queue Stats
47W - 43L
1,631 Elo+
Party 2
Mercury
Mercury
GosxX-Shadow-Xx
Mercury
Level 160
God Stats
15W - 24L
1,710 SR
Queue Stats
445W - 391L
1,610 Elo+
Party 1
Scylla
Scylla
SadisticChild
Scylla
Level 89
God Stats
11W - 13L
1,591 SR
Queue Stats
40W - 42L
1,606 Elo+
Solo
Bellona
Bellona
yungprettyboy
Bellona
Level 64
God Stats
65W - 48L
1,707 SR
Queue Stats
283W - 223L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Inei1
Khepri
8
1 / 1 / 1
5,350
535
1,985
5,101
2,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
12
6 / 0 / 4
6,806
681
5,824
6,718
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Shrekzerker
Bellona
10
4 / 1 / 3
6,315
632
7,419
10,277
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
eaaem
Izanami
10
0 / 0 / 1
5,538
554
3,151
5,075
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
sczeannone4
Morgan Le Fay
10
3 / 0 / 3
6,215
622
3,771
4,642
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,695
470
2,050
5,539
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Gametogénesis
Charybdis
8
0 / 1 / 1
4,758
476
1,578
4,757
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 0
4,640
464
3,077
9,672
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 0
4,858
486
4,281
3,563
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
8
0 / 6 / 1
4,861
486
5,226
10,786
9,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Charybdis
Gametogénesis
Charybdis
0
1
1
0.5
L
1
4
0
0.25
W
Khepri
Inei1
Khepri
1
1
1
1.5
W
Mercury
6
0
4
8
L
1
2
0
0.5
W
Bellona
Shrekzerker
Bellona
4
1
3
5.5
W
Izanami
eaaem
Izanami
0
0
1
0.5
W
Morgan Le Fay
sczeannone4
Morgan Le Fay
3
0
3
4.5
L
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
16,212
31,813
Taken
34,317
18,378
Mitigated
18,462
12,357
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,050
332
0
1,575
5,539
3,424
0
1,368
4,105
10,658
0
L
Charybdis
Gametogénesis
Charybdis
1,578
664
0
1,749
4,757
1,339
0
561
4,196
0
27,719
L
3,077
2,116
0
2,989
9,672
3,253
0
1,550
8,024
0
21,510
W
Khepri
Inei1
Khepri
1,985
449
1,484
1,425
5,101
2,647
0
2,533
2,472
10,146
0
W
Mercury
5,824
3,536
0
954
6,718
2,648
18
1,035
5,595
0
59,227
L
4,281
717
0
350
3,563
1,232
240
1,682
1,739
32,555
0
W
Bellona
Shrekzerker
Bellona
7,419
3,398
0
5,415
10,277
9,527
0
0
10,277
0
42,300
W
Izanami
eaaem
Izanami
3,151
2,293
0
2,130
5,075
1,611
0
549
4,526
0
48,725
W
Morgan Le Fay
sczeannone4
Morgan Le Fay
3,771
314
0
949
4,642
1,945
0
1,858
2,612
38,957
0
L
Bellona
5,226
2,906
112
2,800
10,786
9,214
0
287
10,497
0
29,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
23,812
396
Minions Killed
223
0
Camps Cleared
0
1,045,963
Distance Traveled
949,492
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,695
470
4
0
0
209,535
3
L
Charybdis
4,758
476
63
6
0
171,354
3
L
Mercury
4,640
464
36
4
0
199,797
1
W
Khepri
5,350
535
27
3
0
195,438
4
W
Mercury
6,806
681
108
11
0
270,472
2
L
Scylla
4,858
486
68
7
0
177,402
2
W
Bellona
6,315
632
75
8
0
219,292
1
W
Izanami
5,538
554
92
9
0
165,655
2
W
Morgan Le Fay
6,215
622
94
9
0
195,106
0
L
Bellona
4,861
486
52
5
0
191,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role