Player Matchup

Lancelot
Lancelot
BaltoBrown
Lancelot
Level 108
God Stats
6W - 8L
1,251 SR
Queue Stats
20W - 32L
1,225 Elo+
Party 1
Scylla
Scylla
LucasBrown
Scylla
Level 146
God Stats
4W - 10L
1,401 SR
Queue Stats
73W - 123L
1,261 Elo+
Party 1
Charybdis
Charybdis
MR816Domarossi
Charybdis
Level 85
God Stats
2W - 6L
1,761 SR
Queue Stats
135W - 180L
1,403 Elo+
Solo
Team Averages
Level 113
1,471 SR
1,297 Elo+

VS

Team Averages
Level 72
1,672 SR
1,538 Elo+
Kali
Kali
CLOUDVesper
Kali
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,451 Elo+
Party 2
Achilles
Achilles
DeepVoiceVA
Achilles
Level 23
God Stats
7W - 4L
1,776 SR
Queue Stats
12W - 7L
1,724 Elo+
Party 2
Eset
Eset
SpazKing247
Eset
Level 129
God Stats
11W - 10L
1,739 SR
Queue Stats
23W - 29L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BaltoBrown
Lancelot
11
2 / 6 / 4
8,032
618
6,762
13,267
5,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
LucasBrown
Scylla
14
3 / 4 / 6
9,551
735
8,983
11,859
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MR816Domarossi
Charybdis
13
4 / 6 / 4
8,980
691
9,162
13,059
4,873
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
11,109
855
16,024
14,938
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
DeepVoiceVA
Achilles
13
3 / 6 / 8
9,247
711
3,597
14,157
7,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 2 / 6
10,737
826
13,402
7,356
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
16
16
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BaltoBrown
Lancelot
2
6
4
0.67
W
6
2
9
5.25
W
Achilles
DeepVoiceVA
Achilles
3
6
8
1.17
L
Scylla
LucasBrown
Scylla
3
4
6
1.5
L
Charybdis
MR816Domarossi
Charybdis
4
6
4
1
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
33,023
38,185
Taken
36,451
14,998
Mitigated
18,353
3,159
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BaltoBrown
Lancelot
6,762
1,648
0
0
13,267
5,499
0
4,496
8,771
0
13,355
W
16,024
7,686
0
6,562
14,938
8,134
272
4,472
10,466
0
43,645
W
Achilles
DeepVoiceVA
Achilles
3,597
1,319
0
729
14,157
7,410
1,967
3,508
10,649
563
10,108
L
Scylla
LucasBrown
Scylla
8,983
1,058
352
1,730
11,859
4,626
0
5,256
6,603
43,337
0
L
Charybdis
MR816Domarossi
Charybdis
9,162
4,168
271
806
13,059
4,873
0
4,310
8,749
0
20,263
W
13,402
530
1,531
1,328
7,356
2,809
292
1,504
5,852
46,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
31,093
121
Minions Killed
133
6
Camps Cleared
6
638,178
Distance Traveled
707,026
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,032
618
17
1
2
253,319
3
W
Kali
11,109
855
49
4
5
248,141
1
W
Achilles
9,247
711
12
1
0
221,524
0
L
Scylla
9,551
735
73
6
3
216,402
2
L
Charybdis
8,980
691
31
2
1
168,457
0
W
Eset
10,737
826
72
6
1
237,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role