Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Bubba331896
Sun Wukong
Level 19
God Stats
7W - 13L
1,286 SR
Queue Stats
10W - 17L
1,242 Elo+
Party 1
Fenrir
Fenrir
Zebusosa
Fenrir
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
847 Elo+
Party 1
Team Averages
Level 36
1,429 SR
1,196 Elo+

VS

Team Averages
Level 42
1,603 SR
1,325 Elo+
Xing Tian
Xing Tian
JustNova69
Xing Tian
Level 46
God Stats
18W - 16L
1,619 SR
Queue Stats
105W - 162L
1,341 Elo+
Solo
Achilles
Achilles
OgSeaHorse420
Achilles
Level 66
God Stats
8W - 4L
1,695 SR
Queue Stats
170W - 172L
1,339 Elo+
Party 2
Medusa
Medusa
XxSALTY-RAMENx0
Medusa
Level 15
God Stats
25W - 19L
1,496 SR
Queue Stats
150W - 147L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 0
7,541
686
3,750
11,698
10,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Bubba331896
Sun Wukong
10
0 / 4 / 3
6,759
614
3,865
11,507
6,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Zebusosa
Fenrir
10
1 / 2 / 2
7,029
639
2,641
10,477
5,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JustNova69
Xing Tian
13
6 / 0 / 3
8,557
778
9,888
8,323
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
OgSeaHorse420
Achilles
12
3 / 2 / 6
8,478
771
6,664
12,627
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 7
7,927
721
7,435
5,932
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
0
0.5
L
Sun Wukong
Bubba331896
Sun Wukong
0
4
3
0.38
W
Xing Tian
JustNova69
Xing Tian
6
0
3
7.5
W
Achilles
OgSeaHorse420
Achilles
3
2
6
3
W
1
1
7
4.5
L
Fenrir
Zebusosa
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,256
Damage
23,987
33,682
Taken
26,882
23,006
Mitigated
20,068
3,181
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,750
690
120
945
11,698
10,971
0
4,046
7,652
619
22,006
L
Sun Wukong
Bubba331896
Sun Wukong
3,865
407
293
1,297
11,507
6,356
0
3,400
8,107
0
13,299
W
Xing Tian
JustNova69
Xing Tian
9,888
528
0
302
8,323
4,877
0
1,324
6,999
35,202
0
W
Achilles
OgSeaHorse420
Achilles
6,664
1,551
520
1,771
12,627
12,552
865
59
12,568
0
15,909
W
7,435
3,814
413
973
5,932
2,639
1,544
80
5,852
0
31,513
L
Fenrir
Zebusosa
Fenrir
2,641
788
0
526
10,477
5,679
0
3,525
6,952
0
10,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
24,962
75
Minions Killed
120
1
Camps Cleared
8
608,517
Distance Traveled
617,713
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,541
686
37
3
1
198,839
3
L
Sun Wukong
6,759
614
21
2
0
206,023
2
W
Xing Tian
8,557
778
54
5
6
243,153
4
W
Achilles
8,478
771
16
1
1
206,882
1
W
Medusa
7,927
721
50
5
1
167,678
3
L
Fenrir
7,029
639
17
2
0
203,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role