Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
HaggyHippo
Hel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,366 Elo+
Party 1
Fafnir
Fafnir
QSev
Fafnir
Level 67
God Stats
4W - 3L
1,588 SR
Queue Stats
26W - 54L
1,303 Elo+
Party 1
Skadi
Skadi
SpritelyNut223
Skadi
Level 16
God Stats
2W - 1L
1,759 SR
Queue Stats
16W - 28L
1,325 Elo+
Party 1
Da Ji
Da Ji
balzindix
Da Ji
Level 22
God Stats
3W - 5L
1,167 SR
Queue Stats
39W - 59L
1,326 Elo+
Party 1
Team Averages
Level 38
1,503 SR
1,364 Elo+

VS

Team Averages
Level 107
1,631 SR
1,562 Elo+
Anubis
Anubis
HolyStromboli
Anubis
Level 155
God Stats
6W - 0L
2,017 SR
Queue Stats
107W - 68L
1,663 Elo+
Party 2
Thor
Thor
Thesupersaiyanj
Thor
Level 147
God Stats
8W - 4L
1,498 SR
Queue Stats
343W - 267L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Zeck1905
Danzaburou
Level 85
God Stats
16W - 10L
1,427 SR
Queue Stats
277W - 307L
1,402 Elo+
Solo
Nu Wa
Nu Wa
mufasasah
Nu Wa
Level 119
God Stats
3W - 1L
1,490 SR
Queue Stats
126W - 106L
1,590 Elo+
Party 2
Ymir
Ymir
sh4rpeye9
Ymir
Level 28
God Stats
6W - 2L
1,725 SR
Queue Stats
88W - 64L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 7 / 1
6,682
418
2,181
15,868
9,448
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 6 / 0
7,784
487
9,456
12,249
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
QSev
Fafnir
11
1 / 1 / 5
7,479
467
4,681
12,482
13,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 1
7,965
498
8,147
12,261
4,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
balzindix
Da Ji
11
3 / 6 / 1
7,170
448
8,292
16,780
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
10,692
668
15,206
9,935
5,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 1 / 1
10,168
636
9,073
13,280
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zeck1905
Danzaburou
15
9 / 3 / 3
9,464
592
12,687
14,550
6,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
mufasasah
Nu Wa
15
1 / 2 / 6
9,237
577
10,881
8,566
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 1 / 9
8,310
519
5,407
14,192
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
25
25
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
7
1
0.07
L
2
6
0
0.33
W
7
1
1
7.5
L
Fafnir
QSev
Fafnir
1
1
5
3.5
L
2
5
1
0.5
W
7
1
1
7.5
W
Danzaburou
Zeck1905
Danzaburou
9
3
3
3.5
L
Da Ji
balzindix
Da Ji
3
6
1
0.58
W
Nu Wa
mufasasah
Nu Wa
1
2
6
2
W
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,757
Damage
53,254
69,640
Taken
60,523
39,370
Mitigated
35,314
12,025
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,181
241
128
1,373
15,868
9,448
0
11,172
4,696
0
31,056
L
9,456
958
656
3,345
12,249
5,157
0
5,510
6,739
58,423
0
W
15,206
2,054
0
6,578
9,935
5,469
3,235
644
9,291
93,642
0
L
Fafnir
QSev
Fafnir
4,681
1,614
662
2,113
12,482
13,362
0
5,343
7,139
19,647
0
L
8,147
3,999
0
930
12,261
4,543
0
3,518
8,743
0
45,997
W
9,073
4,642
0
7,252
13,280
5,778
0
2,195
11,085
0
84,478
W
Danzaburou
Zeck1905
Danzaburou
12,687
5,653
535
5,365
14,550
6,689
522
4,125
10,425
0
60,929
L
Da Ji
balzindix
Da Ji
8,292
1,782
0
2,818
16,780
6,860
0
5,951
10,829
0
36,206
W
Nu Wa
mufasasah
Nu Wa
10,881
1,870
0
1,190
8,566
3,809
2,923
3,669
4,897
81,657
0
W
Ymir
5,407
1,375
0
2,328
14,192
13,569
299
3,504
10,688
16,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
47,871
312
Minions Killed
505
0
Camps Cleared
0
1,515,922
Distance Traveled
1,443,757
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,682
418
65
4
0
322,966
2
L
Hel
7,784
487
95
6
0
313,955
1
W
Anubis
10,692
668
134
8
0
241,065
2
L
Fafnir
7,479
467
17
1
0
325,948
3
L
Skadi
7,965
498
84
5
0
255,425
2
W
Thor
10,168
636
150
9
0
340,995
3
W
Danzaburou
9,464
592
79
5
0
265,638
5
L
Da Ji
7,170
448
51
3
0
297,628
1
W
Nu Wa
9,237
577
121
8
0
300,520
4
W
Ymir
8,310
519
21
1
0
295,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role