Player Matchup

Heimdallr
Heimdallr
GasMaskJones
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 1
Chang'e
Chang'e
LegendJTJ
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,430 Elo+
Party 3
Fafnir
Fafnir
Nickmeister61
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Party 1
Anubis
Anubis
V2 Sticky
Anubis
Level 63
God Stats
5W - 6L
1,574 SR
Queue Stats
250W - 266L
1,492 Elo+
Party 3
Neith
Neith
ohyeahbub
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,484 Elo+
Solo
Team Averages
Level 40
1,515 SR
1,434 Elo+

VS

Team Averages
Level 29
1,500 SR
1,490 Elo+
Danzaburou
Danzaburou
ButrdognaButrdog
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,563 Elo+
Solo
Sylvanus
Sylvanus
Gyaka Gaming
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
Huntressofblood9
Pele
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 53L
1,345 Elo+
Solo
Charybdis
Charybdis
I Own Your Bum
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,769 Elo+
Party 2
Chaac
Chaac
Phranny
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GasMaskJones
Heimdallr
17
6 / 7 / 7
11,114
695
22,817
21,874
12,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
LegendJTJ
Chang'e
18
2 / 3 / 11
9,902
619
11,709
17,919
13,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 6 / 16
10,507
657
6,839
26,491
42,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
V2 Sticky
Anubis
19
5 / 8 / 7
12,232
765
14,063
19,534
12,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
ohyeahbub
Neith
20
6 / 5 / 12
11,445
715
25,867
23,164
14,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButrdognaButrdog
Danzaburou
20
13 / 3 / 13
13,928
871
36,369
17,556
9,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Gyaka Gaming
Sylvanus
18
3 / 3 / 22
11,698
731
10,868
25,234
27,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 14
9,922
620
4,358
20,671
18,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charybdis
I Own Your Bum
Charybdis
20
9 / 3 / 16
12,862
804
33,220
17,642
9,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Phranny
Chaac
18
2 / 4 / 16
10,873
680
14,336
23,058
20,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
109
19
Kills
28
29
Deaths
19
53
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ButrdognaButrdog
Danzaburou
13
3
13
6.5
L
Heimdallr
GasMaskJones
Heimdallr
6
7
7
1.36
W
Sylvanus
Gyaka Gaming
Sylvanus
3
3
22
4.67
W
1
6
14
1.33
W
Charybdis
I Own Your Bum
Charybdis
9
3
16
5.67
L
Chang'e
LegendJTJ
Chang'e
2
3
11
2.5
L
0
6
16
1.33
W
Chaac
Phranny
Chaac
2
4
16
2.5
L
Anubis
V2 Sticky
Anubis
5
8
7
1.06
L
Neith
ohyeahbub
Neith
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,295
Damage
99,151
108,982
Taken
104,161
95,093
Mitigated
85,611
48,378
Healing
51,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ButrdognaButrdog
Danzaburou
36,369
7,958
36
5,043
17,556
9,892
4,124
5,468
12,088
0
62,904
L
Heimdallr
GasMaskJones
Heimdallr
22,817
11,335
352
4,399
21,874
12,155
1,012
3,402
18,472
0
40,237
W
Sylvanus
Gyaka Gaming
Sylvanus
10,868
2,894
11,975
11,006
25,234
27,863
196
8,100
17,134
18,839
0
W
4,358
616
1,998
4,192
20,671
18,128
409
6,908
13,763
0
9,792
W
Charybdis
I Own Your Bum
Charybdis
33,220
12,150
3,451
5,494
17,642
9,321
2,789
5,329
12,313
0
63,556
L
Chang'e
LegendJTJ
Chang'e
11,709
976
11,254
9,332
17,919
13,606
735
1,758
16,161
21,324
0
L
6,839
2,127
2,432
3,371
26,491
42,375
349
1,945
24,546
8,744
0
W
Chaac
Phranny
Chaac
14,336
1,145
0
8,019
23,058
20,407
462
6,806
16,252
45
28,710
L
Anubis
V2 Sticky
Anubis
14,063
337
0
4,835
19,534
12,646
373
2,294
17,240
32,281
0
L
Neith
ohyeahbub
Neith
25,867
8,398
2,987
9,416
23,164
14,311
1,945
1,514
21,650
0
44,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
59,283
159
Minions Killed
154
0
Camps Cleared
0
1,271,090
Distance Traveled
1,490,726
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,928
871
50
3
0
289,344
0
L
Heimdallr
11,114
695
47
3
0
226,623
0
W
Sylvanus
11,698
731
10
1
0
265,493
3
W
Pele
9,922
620
1
0
0
263,766
0
W
Charybdis
12,862
804
76
5
0
292,642
3
L
Chang'e
9,902
619
19
1
0
298,991
2
L
Fafnir
10,507
657
8
1
0
248,578
0
W
Chaac
10,873
680
17
1
0
379,481
0
L
Anubis
12,232
765
37
2
0
223,479
1
L
Neith
11,445
715
48
3
0
273,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role