Player Matchup

Cerberus
Cerberus
Blueyedfreaak
Cerberus
Level 103
God Stats
1W - 2L
1,547 SR
Queue Stats
245W - 239L
1,426 Elo+
Party 1
Loki
Loki
Champ Roost
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,333 Elo+
Party 1
King Arthur
King Arthur
MeimiAngel
King Arthur
Level 130
God Stats
1W - 2L
1,543 SR
Queue Stats
56W - 63L
1,447 Elo+
Solo
Chiron
Chiron
Vensword
Chiron
Level 98
God Stats
2W - 2L
1,839 SR
Queue Stats
220W - 213L
1,462 Elo+
Party 1
He Bo
He Bo
mooshorom
He Bo
Level 89
God Stats
9W - 8L
1,724 SR
Queue Stats
273W - 281L
1,449 Elo+
Party 1
Team Averages
Level 89
1,631 SR
1,423 Elo+

VS

Team Averages
Level 59
1,436 SR
1,466 Elo+
Bacchus
Bacchus
Aztronawt
Bacchus
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 39L
1,553 Elo+
Party 2
Achilles
Achilles
HustLeDaGOAT
Achilles
Level 127
God Stats
8W - 4L
1,608 SR
Queue Stats
89W - 74L
1,467 Elo+
Party 2
Charybdis
Charybdis
Infernego
Charybdis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 62L
1,514 Elo+
Party 2
Poseidon
Poseidon
Vxbes_
Poseidon
Level 69
God Stats
2W - 1L
1,253 SR
Queue Stats
34W - 28L
1,418 Elo+
Party 2
Fenrir
Fenrir
mando24
Fenrir
Level 49
God Stats
4W - 5L
1,317 SR
Queue Stats
51W - 61L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blueyedfreaak
Cerberus
11
1 / 1 / 1
7,144
447
4,724
17,551
13,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 1 / 0
7,034
440
3,185
10,088
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
MeimiAngel
King Arthur
12
0 / 2 / 1
7,104
444
9,271
17,236
13,075
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
Vensword
Chiron
14
3 / 3 / 1
8,549
534
10,445
11,525
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
mooshorom
He Bo
13
0 / 4 / 0
7,424
464
5,165
11,081
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aztronawt
Bacchus
12
1 / 0 / 4
7,941
496
8,169
8,105
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Achilles
HustLeDaGOAT
Achilles
14
5 / 0 / 1
8,681
543
14,354
13,323
13,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Infernego
Charybdis
13
2 / 3 / 1
7,494
468
9,287
12,203
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Vxbes_
Poseidon
16
3 / 0 / 2
9,068
567
11,906
9,319
3,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
mando24
Fenrir
12
0 / 2 / 2
7,033
440
1,913
10,473
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aztronawt
Bacchus
1
0
4
3
L
Cerberus
Blueyedfreaak
Cerberus
1
1
1
1.5
L
1
1
0
1
W
Achilles
HustLeDaGOAT
Achilles
5
0
1
5.5
W
Charybdis
Infernego
Charybdis
2
3
1
0.83
L
King Arthur
MeimiAngel
King Arthur
0
2
1
0.25
L
Chiron
Vensword
Chiron
3
3
1
1.17
W
Poseidon
Vxbes_
Poseidon
3
0
2
4
W
Fenrir
mando24
Fenrir
0
2
2
0.5
L
He Bo
mooshorom
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
45,629
67,481
Taken
53,423
38,472
Mitigated
35,570
16,386
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aztronawt
Bacchus
8,169
1,565
590
3,074
8,105
8,985
0
1,983
6,122
27,660
0
L
Cerberus
Blueyedfreaak
Cerberus
4,724
248
390
5,074
17,551
13,135
0
9,328
8,223
30,073
0
L
3,185
643
0
4,631
10,088
3,833
0
2,105
7,983
0
49,093
W
Achilles
HustLeDaGOAT
Achilles
14,354
3,234
0
1,672
13,323
13,609
0
1,469
11,854
0
59,797
W
Charybdis
Infernego
Charybdis
9,287
5,976
0
5,596
12,203
4,457
0
1,569
10,634
0
61,624
L
King Arthur
MeimiAngel
King Arthur
9,271
752
0
1,539
17,236
13,075
0
622
16,614
8,070
38,442
L
Chiron
Vensword
Chiron
10,445
3,589
656
3,596
11,525
4,211
1,398
2,172
9,353
0
71,332
W
Poseidon
Vxbes_
Poseidon
11,906
1,955
0
2,660
9,319
3,816
0
5,314
4,005
97,786
0
W
Fenrir
mando24
Fenrir
1,913
735
0
4,880
10,473
4,703
0
1,158
9,315
0
38,670
L
He Bo
mooshorom
He Bo
5,165
158
0
500
11,081
4,218
452
5,848
5,233
63,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
40,217
458
Minions Killed
466
0
Camps Cleared
0
1,540,928
Distance Traveled
1,604,985
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,941
496
28
2
0
328,103
5
L
Cerberus
7,144
447
82
5
0
295,354
5
L
Loki
7,034
440
85
5
0
369,561
0
W
Achilles
8,681
543
104
7
0
317,910
0
W
Charybdis
7,494
468
101
6
0
274,709
5
L
King Arthur
7,104
444
71
4
0
329,762
2
L
Chiron
8,549
534
116
7
0
284,266
3
W
Poseidon
9,068
567
151
9
0
326,041
4
W
Fenrir
7,033
440
82
5
0
358,222
4
L
He Bo
7,424
464
104
7
0
261,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role