Player Matchup

Ganesha
Ganesha
AI Sah him
Ganesha
Level 97
God Stats
2W - 2L
1,482 SR
Queue Stats
6W - 8L
1,517 Elo+
Party 1
Charybdis
Charybdis
I Darling l
Charybdis
Level 147
God Stats
3W - 0L
1,686 SR
Queue Stats
105W - 83L
1,538 Elo+
Party 1
Bellona
Bellona
I Loke I
Bellona
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 148L
1,517 Elo+
Party 1
Pele
Pele
I Rose Cloud I
Pele
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 32L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Water king12
Kukulkan
Level 69
God Stats
7W - 6L
1,620 SR
Queue Stats
58W - 37L
1,623 Elo+
Party 1
Team Averages
Level 118
1,558 SR
1,557 Elo+

VS

Team Averages
Level 101
1,473 SR
1,394 Elo+
Odin
Odin
AlexRFLestrange
Odin
Level 141
God Stats
7W - 7L
1,663 SR
Queue Stats
781W - 813L
1,401 Elo+
Party 2
Neith
Neith
DerickP_
Neith
Level 75
God Stats
3W - 7L
1,416 SR
Queue Stats
97W - 124L
1,428 Elo+
Solo
Jormungandr
Jormungandr
IZahaaK G7
Jormungandr
Level 63
God Stats
2W - 5L
1,305 SR
Queue Stats
454W - 482L
1,389 Elo+
Party 2
Susano
Susano
LuC Rose 7u7
Susano
Level 109
God Stats
6W - 15L
1,310 SR
Queue Stats
421W - 456L
1,367 Elo+
Party 2
Anubis
Anubis
xNK Sperzac
Anubis
Level 118
God Stats
27W - 16L
1,669 SR
Queue Stats
242W - 299L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AI Sah him
Ganesha
11
0 / 1 / 10
7,038
587
3,076
8,842
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
I Darling l
Charybdis
13
5 / 1 / 1
7,728
644
6,340
7,536
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
I Loke I
Bellona
12
2 / 0 / 1
7,655
638
9,147
8,736
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 5
7,472
623
8,068
12,370
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Water king12
Kukulkan
12
2 / 0 / 5
7,154
596
5,775
4,276
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,544
545
4,925
11,182
9,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
DerickP_
Neith
10
1 / 2 / 1
5,861
488
4,483
6,449
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
IZahaaK G7
Jormungandr
8
0 / 4 / 0
5,458
455
4,231
11,679
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
9
0 / 2 / 0
5,543
462
3,127
8,890
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
2 / 4 / 0
6,945
579
3,492
9,250
4,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
3
3
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AI Sah him
Ganesha
0
1
10
5
L
0
2
0
0
L
Neith
DerickP_
Neith
1
2
1
0.75
W
Charybdis
I Darling l
Charybdis
5
1
1
5.5
W
Bellona
I Loke I
Bellona
2
0
1
2.5
W
5
1
5
7.5
L
Jormungandr
IZahaaK G7
Jormungandr
0
4
0
0
L
Susano
0
2
0
0
W
Kukulkan
Water king12
Kukulkan
2
0
5
4.5
L
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
20,258
41,760
Taken
47,450
28,063
Mitigated
26,635
14,228
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AI Sah him
Ganesha
3,076
444
297
2,887
8,842
8,417
430
2,246
6,596
19,667
0
L
4,925
1,539
0
2,748
11,182
9,205
0
0
11,182
0
51,165
L
Neith
DerickP_
Neith
4,483
2,341
288
2,197
6,449
2,796
0
935
5,514
0
32,256
W
Charybdis
I Darling l
Charybdis
6,340
3,217
0
3,469
7,536
3,432
2,554
1,378
6,158
0
62,699
W
Bellona
I Loke I
Bellona
9,147
4,867
0
1,964
8,736
9,951
0
0
8,736
0
54,454
W
8,068
2,124
0
4,382
12,370
4,396
455
2,060
10,310
0
51,801
L
Jormungandr
IZahaaK G7
Jormungandr
4,231
1,455
221
2,046
11,679
7,257
0
3,388
8,291
25,762
0
L
Susano
3,127
531
0
2,541
8,890
3,150
0
740
8,150
0
37,491
W
Kukulkan
Water king12
Kukulkan
5,775
916
0
1,229
4,276
1,867
128
2,039
2,237
55,445
0
L
Anubis
3,492
85
0
3,211
9,250
4,227
149
3,788
5,462
55,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,047
Gold Earned
30,351
443
Minions Killed
382
0
Camps Cleared
0
1,187,055
Distance Traveled
1,127,016
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,038
587
2
0
0
238,889
1
L
Odin
6,544
545
101
8
0
224,072
0
L
Neith
5,861
488
59
5
0
209,739
2
W
Charybdis
7,728
644
145
12
0
216,142
4
W
Bellona
7,655
638
112
9
0
216,654
3
W
Pele
7,472
623
83
7
0
267,688
0
L
Jormungandr
5,458
455
50
4
0
209,481
0
L
Susano
5,543
462
79
7
0
284,108
2
W
Kukulkan
7,154
596
101
8
0
247,682
0
L
Anubis
6,945
579
93
8
0
199,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role