Player Matchup

Jing Wei
Jing Wei
DivineChomi
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
FoxKYT
Danzaburou
Level 107
God Stats
1W - 1L
1,634 SR
Queue Stats
81W - 76L
1,434 Elo+
Party 2
Freya
Freya
KAUTION78
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 126L
1,423 Elo+
Solo
Yemoja
Yemoja
SEPHIROTH WJ
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
X Anth0ny Gamer
Mercury
Level 42
God Stats
1W - 3L
1,693 SR
Queue Stats
99W - 104L
1,368 Elo+
Party 2
Team Averages
Level 62
1,565 SR
1,427 Elo+

VS

Team Averages
Level 97
1,419 SR
1,457 Elo+
Eset
Eset
De La Bamba
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,431 Elo+
Party 1
Hercules
Hercules
DragonViking249
Hercules
Level 89
God Stats
3W - 0L
1,459 SR
Queue Stats
25W - 27L
1,449 Elo+
Party 1
Chiron
Chiron
LiquidCat420
Chiron
Level 102
God Stats
1W - 0L
1,232 SR
Queue Stats
19W - 23L
1,507 Elo+
Party 1
Lancelot
Lancelot
ProSet
Lancelot
Level 103
God Stats
1W - 0L
1,427 SR
Queue Stats
31W - 32L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
lazaruscrowley
Aphrodite
Level 88
God Stats
12W - 7L
1,478 SR
Queue Stats
505W - 501L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DivineChomi
Jing Wei
15
3 / 5 / 1
8,586
613
7,995
10,038
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
FoxKYT
Danzaburou
17
1 / 4 / 3
8,669
619
14,268
11,131
5,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
KAUTION78
Freya
15
2 / 9 / 3
8,626
616
9,691
16,803
8,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
0 / 4 / 4
8,189
585
4,294
12,722
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 6 / 3
8,211
587
3,753
13,657
6,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 21
10,556
754
14,230
12,859
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
5 / 4 / 16
10,172
727
13,775
35,673
29,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
18
3 / 0 / 16
10,126
723
12,004
4,819
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
ProSet
Lancelot
18
13 / 2 / 10
10,927
781
13,306
16,764
9,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
lazaruscrowley
Aphrodite
17
2 / 1 / 17
9,662
690
7,030
9,761
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
108
7
Kills
28
28
Deaths
7
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
L
Jing Wei
DivineChomi
Jing Wei
3
5
1
0.7
W
Hercules
5
4
16
3.25
L
Danzaburou
FoxKYT
Danzaburou
1
4
3
0.63
L
Freya
KAUTION78
Freya
2
9
3
0.39
W
Chiron
3
0
16
11
W
Lancelot
ProSet
Lancelot
13
2
10
9
L
Yemoja
0
4
4
0.5
L
1
6
3
0.42
W
Aphrodite
lazaruscrowley
Aphrodite
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
60,345
64,351
Taken
79,876
38,782
Mitigated
53,391
12,416
Healing
48,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,230
310
3,690
3,430
12,859
6,392
406
2,695
10,164
35,019
0
L
Jing Wei
DivineChomi
Jing Wei
7,995
5,616
0
0
10,038
5,345
0
4,008
6,030
0
16,868
W
Hercules
13,775
3,947
1,605
11,267
35,673
29,619
32
5,010
30,663
0
15,815
L
Danzaburou
FoxKYT
Danzaburou
14,268
3,850
84
2,624
11,131
5,822
0
3,565
7,566
0
41,117
L
Freya
KAUTION78
Freya
9,691
2,886
797
1,933
16,803
8,414
0
6,607
10,196
13,647
0
W
Chiron
12,004
1,722
3,420
1,301
4,819
2,539
1,982
979
3,840
0
36,538
W
Lancelot
ProSet
Lancelot
13,306
1,049
1,179
4,563
16,764
9,046
47
1,982
14,782
0
15,871
L
Yemoja
4,294
1,161
1,730
1,019
12,722
12,988
0
3,160
9,562
10,981
0
L
3,753
941
2,113
2,116
13,657
6,213
0
3,920
9,737
0
9,228
W
Aphrodite
lazaruscrowley
Aphrodite
7,030
931
12,384
5,566
9,761
5,795
214
3,319
6,442
20,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
51,443
105
Minions Killed
154
0
Camps Cleared
0
1,135,616
Distance Traveled
1,487,317
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,556
754
40
3
0
310,702
0
L
Jing Wei
8,586
613
17
1
0
218,730
0
W
Hercules
10,172
727
3
0
0
291,240
0
L
Danzaburou
8,669
619
46
3
0
220,322
0
L
Freya
8,626
616
12
1
0
213,773
1
W
Chiron
10,126
723
57
4
0
280,356
0
W
Lancelot
10,927
781
8
1
0
318,077
0
L
Yemoja
8,189
585
13
1
0
198,071
0
L
Mercury
8,211
587
17
1
0
284,720
4
W
Aphrodite
9,662
690
46
3
0
286,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role