Player Matchup

Nemesis
Nemesis
A_FoogooFish
Nemesis
Level 22
God Stats
1W - 10L
1,013 SR
Queue Stats
1W - 21L
904 Elo+
Party 1
Eset
Eset
ElectricHugs
Eset
Level 42
God Stats
38W - 75L
1,258 SR
Queue Stats
188W - 363L
1,274 Elo+
Solo
Guan Yu
Guan Yu
llI_RED_Ill
Guan Yu
Level 36
God Stats
3W - 12L
1,291 SR
Queue Stats
10W - 40L
1,075 Elo+
Party 1
Team Averages
Level 33
1,187 SR
1,084 Elo+

VS

Team Averages
Level 104
1,578 SR
1,247 Elo+
Tyr
Tyr
Cold Omega Red
Tyr
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 104L
1,251 Elo+
Solo
Sol
Sol
LifelikeTrain83
Sol
Level 107
God Stats
2W - 0L
1,398 SR
Queue Stats
62W - 110L
1,186 Elo+
Solo
Skadi
Skadi
Sir_Wellan
Skadi
Level 62
God Stats
6W - 1L
1,836 SR
Queue Stats
46W - 62L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A_FoogooFish
Nemesis
14
5 / 8 / 4
10,435
745
8,743
19,207
8,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 9 / 8
11,150
796
11,330
15,777
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
llI_RED_Ill
Guan Yu
16
6 / 7 / 5
11,639
831
12,366
20,453
18,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
11,629
831
8,216
12,917
7,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
11 / 4 / 12
12,487
892
25,252
16,987
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
13
7 / 7 / 13
10,765
769
12,893
14,189
4,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
14
Kills
24
24
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A_FoogooFish
Nemesis
5
8
4
0.88
W
6
3
12
4
L
3
9
8
0.78
W
11
4
12
4.25
W
Skadi
7
7
13
1.93
L
Guan Yu
llI_RED_Ill
Guan Yu
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,439
Damage
46,361
55,437
Taken
44,093
35,009
Mitigated
18,918
9,283
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A_FoogooFish
Nemesis
8,743
3,751
270
2,043
19,207
8,284
588
7,386
11,821
0
20,358
W
8,216
1,944
0
1,989
12,917
7,455
315
3,171
9,746
0
26,930
L
11,330
1,368
38
917
15,777
8,692
171
7,777
8,000
30,915
0
W
25,252
12,843
0
6,235
16,987
6,577
2,436
4,162
12,825
56,781
0
W
Skadi
12,893
5,859
0
927
14,189
4,886
501
4,602
9,587
0
31,590
L
Guan Yu
llI_RED_Ill
Guan Yu
12,366
2,553
1,188
4,827
20,453
18,033
289
10,517
9,936
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
34,881
89
Minions Killed
134
3
Camps Cleared
7
688,555
Distance Traveled
693,491
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,435
745
16
1
0
236,650
1
W
Tyr
11,629
831
34
2
4
263,769
0
L
Eset
11,150
796
34
2
2
198,836
1
W
Sol
12,487
892
75
5
0
214,089
0
W
Skadi
10,765
769
25
2
3
215,633
3
L
Guan Yu
11,639
831
39
3
1
253,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role