Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BigBoos2294
Thoth
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,506 Elo+
Solo
Raijin
Raijin
M1onzinho
Raijin
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 22L
1,406 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,471 Elo+

VS

Team Averages
Level 114
1,467 SR
1,499 Elo+
Olorun
Olorun
 
Olorun
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Awuali
Sun Wukong
Level 64
God Stats
11W - 22L
1,257 SR
Queue Stats
51W - 127L
1,275 Elo+
Solo
Ratatoskr
Ratatoskr
LeNamaxté
Ratatoskr
Level 160
God Stats
13W - 7L
1,645 SR
Queue Stats
469W - 342L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 3 / 5
9,170
705
13,255
14,908
6,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 6 / 3
8,141
626
9,608
8,525
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
M1onzinho
Raijin
11
2 / 6 / 2
8,270
636
8,711
12,630
4,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 1 / 7
10,062
774
10,317
11,678
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Awuali
Sun Wukong
14
2 / 3 / 5
9,027
694
5,259
12,142
6,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
LeNamaxté
Ratatoskr
15
8 / 3 / 4
10,381
799
17,509
18,864
15,355
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
15
15
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
3
5
1.5
W
Olorun
 
Olorun
5
1
7
8.5
W
Sun Wukong
Awuali
Sun Wukong
2
3
5
1.5
L
3
6
3
0.75
W
Ratatoskr
LeNamaxté
Ratatoskr
8
3
4
3.33
L
Raijin
M1onzinho
Raijin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
33,085
36,063
Taken
42,684
14,398
Mitigated
26,925
3,721
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,255
7,285
346
2,299
14,908
6,376
0
4,260
10,648
0
39,688
W
Olorun
 
Olorun
10,317
3,638
913
6,475
11,678
5,119
1,962
5,541
6,137
43,612
4,337
W
Sun Wukong
Awuali
Sun Wukong
5,259
1,040
0
2,772
12,142
6,451
0
4,588
7,554
0
27,546
L
9,608
330
0
404
8,525
3,114
0
1,855
6,670
21,339
0
W
Ratatoskr
LeNamaxté
Ratatoskr
17,509
2,643
0
5,861
18,864
15,355
987
8,930
9,934
152
40,666
L
Raijin
M1onzinho
Raijin
8,711
1,442
0
672
12,630
4,908
0
3,776
8,854
21,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
29,470
127
Minions Killed
160
3
Camps Cleared
9
602,179
Distance Traveled
729,241
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,170
705
61
5
2
217,428
4
W
Olorun
10,062
774
65
5
3
228,807
3
W
Sun Wukong
9,027
694
55
4
2
243,549
2
L
Thoth
8,141
626
27
2
0
198,925
3
W
Ratatoskr
10,381
799
40
3
4
256,885
3
L
Raijin
8,270
636
39
3
1
185,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role