Player Matchup

Nemesis
Nemesis
ChallengerElite
Nemesis
Level 117
God Stats
1W - 1L
1,785 SR
Queue Stats
19W - 16L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eblaite
Ah Muzen Cab
Level 69
God Stats
1W - 2L
1,753 SR
Queue Stats
11W - 17L
1,450 Elo+
Party 1
Geb
Geb
FasterBrute83
Geb
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,493 Elo+
Party 1
Hel
Hel
GregorioDM
Hel
Level 122
God Stats
1W - 4L
1,436 SR
Queue Stats
108W - 94L
1,417 Elo+
Solo
Raijin
Raijin
TheOnyxChaos
Raijin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 1
Team Averages
Level 102
1,595 SR
1,471 Elo+

VS

Team Averages
Level 106
1,513 SR
1,525 Elo+
Aphrodite
Aphrodite
Hvy Slender
Aphrodite
Level 103
God Stats
2W - 0L
1,757 SR
Queue Stats
74W - 57L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hvykenwey
Tsukuyomi
Level 125
God Stats
2W - 0L
1,560 SR
Queue Stats
83W - 70L
1,598 Elo+
Party 2
Mercury
Mercury
Kidulttty
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Koverslink
Artemis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 114L
1,457 Elo+
Solo
Vulcan
Vulcan
MeteoSun
Vulcan
Level 129
God Stats
1W - 1L
1,249 SR
Queue Stats
43W - 42L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 11
10,355
647
8,827
23,314
20,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Eblaite
Ah Muzen Cab
18
5 / 5 / 11
10,789
674
18,352
17,406
9,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 11
9,536
596
11,710
23,653
21,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 6 / 13
9,749
609
18,863
22,944
12,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
19
10 / 5 / 8
11,959
747
24,112
19,257
10,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hvy Slender
Aphrodite
20
7 / 1 / 16
12,080
755
13,051
19,887
11,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Hvykenwey
Tsukuyomi
19
4 / 5 / 19
11,743
734
17,516
26,408
32,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Kidulttty
Mercury
18
4 / 5 / 13
11,042
690
15,720
14,696
6,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Koverslink
Artemis
18
1 / 5 / 13
10,636
665
13,359
15,912
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
MeteoSun
Vulcan
20
11 / 4 / 13
13,223
826
32,879
18,042
8,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
101
20
Kills
27
27
Deaths
20
54
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
Ah Muzen Cab
Eblaite
Ah Muzen Cab
5
5
11
2.1
L
1
6
11
1.08
L
2
6
13
1.42
W
Aphrodite
Hvy Slender
Aphrodite
7
1
16
15
W
Tsukuyomi
Hvykenwey
Tsukuyomi
4
5
19
2.7
W
Mercury
Kidulttty
Mercury
4
5
13
2.1
W
Artemis
Koverslink
Artemis
1
5
13
1.5
W
Vulcan
MeteoSun
Vulcan
11
4
13
4.38
L
Raijin
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,864
Damage
92,525
106,574
Taken
94,945
74,466
Mitigated
64,803
45,704
Healing
46,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,827
1,254
4,768
5,645
23,314
20,442
229
11,271
12,043
0
21,720
L
Ah Muzen Cab
Eblaite
Ah Muzen Cab
18,352
5,459
0
2,659
17,406
9,429
615
6,663
10,743
0
39,468
L
11,710
894
1,350
3,812
23,653
21,163
0
10,173
13,480
18,207
0
L
18,863
332
11,051
9,687
22,944
12,955
0
11,143
11,801
42,460
0
W
Aphrodite
Hvy Slender
Aphrodite
13,051
1,976
14,307
13,260
19,887
11,901
971
12,652
7,235
33,453
0
W
Tsukuyomi
Hvykenwey
Tsukuyomi
17,516
3,717
2,635
3,676
26,408
32,286
1,199
12,373
14,035
0
25,686
W
Mercury
Kidulttty
Mercury
15,720
4,477
1,384
1,581
14,696
6,115
0
10,169
4,527
0
21,294
W
Artemis
Koverslink
Artemis
13,359
6,185
828
2,797
15,912
6,221
3,351
9,099
6,813
0
29,047
W
Vulcan
MeteoSun
Vulcan
32,879
9,555
2,016
4,421
18,042
8,280
1,600
10,392
7,650
67,884
0
L
Raijin
24,112
2,768
1,352
5,380
19,257
10,477
53
6,680
12,577
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
58,724
175
Minions Killed
194
0
Camps Cleared
0
1,416,973
Distance Traveled
1,613,735
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,355
647
28
2
0
312,205
3
L
Ah Muzen Cab
10,789
674
48
3
0
259,950
0
L
Geb
9,536
596
13
1
0
305,556
0
L
Hel
9,749
609
50
3
0
284,001
1
W
Aphrodite
12,080
755
53
3
0
327,645
0
W
Tsukuyomi
11,743
734
19
1
0
343,888
0
W
Mercury
11,042
690
10
1
0
342,674
0
W
Artemis
10,636
665
43
3
0
259,895
0
W
Vulcan
13,223
826
69
4
0
339,633
1
L
Raijin
11,959
747
36
2
0
255,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role