Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
Saiyless
Sun Wukong
Bronze IV
Level 106
God Stats
1W - 0L
1,652 SR
Queue Stats
3W - 2L
1,637 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
Young Simba2945
Baba Yaga
Silver I
Level 158
God Stats
1W - 0L
1,520 SR
Queue Stats
3W - 2L
1,645 MMR
Party 1
Horus
Horus
Bronze III
capIucky
Horus
Bronze III
Level 156
God Stats
1W - 0L
1,860 SR
Queue Stats
2W - 1L
1,575 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,677 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,655 SR
1,504 MMR
Cthulhu
Cthulhu
Silver I
CHAOS ANGELOS
Cthulhu
Silver I
Level 160
God Stats
204W - 174L
1,573 SR
Queue Stats
434W - 451L
1,128 MMR
Party 2
Medusa
Medusa
Gold II
GoldnGabriel
Medusa
Gold II
Level 68
God Stats
12W - 7L
1,711 SR
Queue Stats
82W - 78L
1,756 MMR
Party 2
Kuzenbo
Kuzenbo
Gold II
Group Huggles
Kuzenbo
Gold II
Level 86
God Stats
3W - 3L
1,681 SR
Queue Stats
172W - 162L
1,628 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Saiyless
Sun Wukong
18
2 / 1 / 2
12,947
617
12,990
20,264
16,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Young Simba2945
Baba Yaga
19
2 / 3 / 2
13,964
665
17,690
15,059
9,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
capIucky
Horus
16
0 / 2 / 3
11,750
560
5,465
21,066
25,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AphroditeAtlasNoxGebCabrakan

VS

Bans
Ah Muzen CabPoseidonAresChang'eSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 1 / 2
12,525
596
8,250
7,841
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
18
4 / 2 / 1
13,484
642
13,886
18,476
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
19
1 / 1 / 2
13,968
665
14,871
20,867
33,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
4
Kills
6
6
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
1
2
2
L
Medusa
4
2
1
2.25
L
Kuzenbo
1
1
2
2
W
Sun Wukong
Saiyless
Sun Wukong
2
1
2
3
W
Baba Yaga
Young Simba2945
Baba Yaga
2
3
2
1
W
Horus
capIucky
Horus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
37,007
56,389
Taken
47,184
51,189
Mitigated
49,628
15,626
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,250
278
125
2,297
7,841
6,894
306
3,066
4,609
28,341
0
L
Medusa
13,886
5,399
0
2,473
18,476
9,314
2,506
8,012
10,217
0
80,522
L
Kuzenbo
14,871
4,872
0
5,628
20,867
33,420
702
7,418
13,141
47,689
0
W
Sun Wukong
Saiyless
Sun Wukong
12,990
1,537
0
2,431
20,264
16,200
1,011
7,696
12,466
0
39,264
W
Baba Yaga
Young Simba2945
Baba Yaga
17,690
900
0
2,610
15,059
9,203
1,602
7,720
7,115
114,710
0
W
Horus
capIucky
Horus
5,465
1,378
3,074
7,511
21,066
25,786
244
7,034
13,555
0
13,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
39,977
236
Minions Killed
216
6
Camps Cleared
10
1,146,259
Distance Traveled
1,049,762
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,525
596
49
2
1
294,738
0
L
Medusa
13,484
642
107
5
7
362,026
3
L
Kuzenbo
13,968
665
60
3
2
392,998
2
W
Sun Wukong
12,947
617
38
2
1
393,236
0
W
Baba Yaga
13,964
665
179
9
5
343,657
3
W
Horus
11,750
560
19
1
0
409,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role