Player Matchup

Anubis
Anubis
Aj7926
Anubis
Level 25
God Stats
18W - 12L
1,667 SR
Queue Stats
49W - 46L
1,403 Elo+
Party 1
Kuzenbo
Kuzenbo
TYLIN ARCAJA
Kuzenbo
Level 82
God Stats
0W - 3L
1,199 SR
Queue Stats
79W - 96L
1,386 Elo+
Party 1
Set
Set
Tyguy 251
Set
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 116L
1,361 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,383 Elo+

VS

Team Averages
Level 75
1,559 SR
1,375 Elo+
Izanami
Izanami
ImBreadYourToast
Izanami
Level 106
God Stats
6W - 0L
1,582 SR
Queue Stats
27W - 22L
1,550 Elo+
Party 2
King Arthur
King Arthur
Remulus123
King Arthur
Level 13
God Stats
3W - 2L
1,596 SR
Queue Stats
5W - 5L
1,065 Elo+
Party 2
Ra
Ra
dork-a-lot
Ra
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aj7926
Anubis
13
2 / 9 / 3
9,304
665
10,755
15,770
9,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
TYLIN ARCAJA
Kuzenbo
13
0 / 6 / 6
9,455
675
8,425
21,849
35,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 7 / 2
10,523
752
12,072
18,392
10,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
11,813
844
17,445
12,339
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Remulus123
King Arthur
16
9 / 2 / 9
11,572
827
12,051
14,334
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 2 / 13
11,317
808
18,738
10,827
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
6
Kills
22
22
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aj7926
Anubis
2
9
3
0.39
W
7
2
14
7
W
King Arthur
Remulus123
King Arthur
9
2
9
6.75
L
Kuzenbo
TYLIN ARCAJA
Kuzenbo
0
6
6
0.5
L
4
7
2
0.71
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
48,234
56,011
Taken
37,500
55,002
Mitigated
21,496
6,945
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aj7926
Anubis
10,755
362
0
1,572
15,770
9,601
144
5,842
9,823
37,078
0
W
17,445
12,698
0
1,971
12,339
4,817
2,246
6,617
5,722
0
60,609
W
King Arthur
Remulus123
King Arthur
12,051
2,160
0
3,024
14,334
12,257
185
7,479
6,855
0
17,920
L
Kuzenbo
TYLIN ARCAJA
Kuzenbo
8,425
1,917
319
3,682
21,849
35,359
14
6,673
14,878
20,965
0
L
12,072
6,309
0
1,372
18,392
10,042
0
6,373
11,820
0
32,848
W
18,738
1,187
4,286
4,728
10,827
4,422
942
5,686
5,141
53,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
34,702
114
Minions Killed
164
3
Camps Cleared
7
664,215
Distance Traveled
786,564
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,304
665
40
3
0
201,429
2
W
Izanami
11,813
844
87
6
2
256,528
0
W
King Arthur
11,572
827
16
1
2
267,842
0
L
Kuzenbo
9,455
675
27
2
2
230,198
0
L
Set
10,523
752
47
3
1
232,588
2
W
Ra
11,317
808
61
4
3
262,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role