Player Matchup

Achilles
Achilles
HoodieHosko
Achilles
Level 117
God Stats
14W - 23L
1,446 SR
Queue Stats
141W - 139L
1,426 Elo+
Solo
Osiris
Osiris
LfyGrnBriar
Osiris
Level 127
God Stats
11W - 10L
1,564 SR
Queue Stats
549W - 572L
1,444 Elo+
Solo
Yu Huang
Yu Huang
Tuca Mote6153
Yu Huang
Level 157
God Stats
12W - 6L
1,723 SR
Queue Stats
1,224W - 1,296L
1,503 Elo+
Solo
Xbalanque
Xbalanque
rustyankles80
Xbalanque
Level 93
God Stats
0W - 1L
1,836 SR
Queue Stats
52W - 54L
1,507 Elo+
Solo
Sylvanus
Sylvanus
xLeviathan255x
Sylvanus
Level 122
God Stats
5W - 8L
1,563 SR
Queue Stats
235W - 250L
1,478 Elo+
Solo
Team Averages
Level 123
1,627 SR
1,472 Elo+

VS

Team Averages
Level 104
1,473 SR
1,458 Elo+
Charybdis
Charybdis
IDoomDemonI
Charybdis
Level 103
God Stats
6W - 3L
1,271 SR
Queue Stats
156W - 131L
1,519 Elo+
Solo
Loki
Loki
NthTag61428140
Loki
Level 128
God Stats
3W - 2L
1,690 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
OUPieceOfCANDY5
Cthulhu
Level 65
God Stats
22W - 24L
1,245 SR
Queue Stats
103W - 114L
1,311 Elo+
Party 1
Bellona
Bellona
klogan431027
Bellona
Level 98
God Stats
24W - 16L
1,570 SR
Queue Stats
75W - 56L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
rawrrscream
Nu Wa
Level 126
God Stats
98W - 65L
1,589 SR
Queue Stats
127W - 130L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HoodieHosko
Achilles
10
0 / 2 / 1
6,379
491
5,336
10,568
5,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
11
2 / 3 / 2
6,352
489
6,270
9,613
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Tuca Mote6153
Yu Huang
11
1 / 1 / 0
6,568
505
5,618
6,274
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
rustyankles80
Xbalanque
9
2 / 2 / 0
5,942
457
4,957
9,129
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 2
6,056
466
7,516
12,528
9,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IDoomDemonI
Charybdis
11
3 / 3 / 1
6,758
520
6,861
10,687
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 2 / 3
7,426
571
6,743
10,208
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 4
6,456
497
5,525
9,392
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
klogan431027
Bellona
12
0 / 0 / 4
6,890
530
6,891
12,172
10,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 2
7,014
540
4,294
6,617
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
9
9
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
HoodieHosko
Achilles
0
2
1
0.25
W
Charybdis
IDoomDemonI
Charybdis
3
3
1
1.17
L
Osiris
2
3
2
1
W
6
2
3
3.75
W
0
1
4
2
L
Yu Huang
Tuca Mote6153
Yu Huang
1
1
0
1
W
Bellona
klogan431027
Bellona
0
0
4
2
W
0
1
2
1
L
Xbalanque
rustyankles80
Xbalanque
2
2
0
1
L
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,697
Damage
30,314
48,112
Taken
49,076
28,623
Mitigated
27,162
15,312
Healing
17,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
HoodieHosko
Achilles
5,336
2,207
0
4,031
10,568
5,604
0
371
10,157
0
39,552
W
Charybdis
IDoomDemonI
Charybdis
6,861
3,712
0
3,796
10,687
3,620
1,730
3,303
7,384
0
44,980
L
Osiris
6,270
1,984
0
1,967
9,613
6,717
280
1,370
8,153
0
43,474
W
6,743
1,838
0
2,661
10,208
3,648
0
2,219
7,989
0
37,354
W
5,525
666
583
2,417
9,392
6,926
216
2,132
7,260
26,359
0
L
Yu Huang
Tuca Mote6153
Yu Huang
5,618
592
0
125
6,274
3,798
560
1,316
4,864
55,583
0
W
Bellona
klogan431027
Bellona
6,891
3,374
0
5,637
12,172
10,634
750
1,113
11,059
0
47,455
W
4,294
831
0
2,483
6,617
2,334
551
2,807
3,810
52,936
0
L
Xbalanque
rustyankles80
Xbalanque
4,957
1,983
0
2,413
9,129
3,003
65
1,923
7,158
0
37,349
L
Sylvanus
7,516
3,777
1,331
5,445
12,528
9,501
190
4,517
7,961
26,062
7,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
34,544
358
Minions Killed
369
0
Camps Cleared
0
1,171,853
Distance Traveled
1,204,668
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,379
491
72
6
0
249,204
4
W
Charybdis
6,758
520
76
6
0
225,336
1
L
Osiris
6,352
489
77
6
0
263,133
5
W
Loki
7,426
571
61
5
0
283,423
3
W
Cthulhu
6,456
497
54
4
0
233,265
4
L
Yu Huang
6,568
505
97
7
0
226,179
4
W
Bellona
6,890
530
70
5
0
236,865
4
W
Nu Wa
7,014
540
108
8
0
225,779
2
L
Xbalanque
5,942
457
62
5
0
238,699
4
L
Sylvanus
6,056
466
50
4
0
194,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role