Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DaDrewDoom
Cthulhu
Level 58
God Stats
8W - 3L
1,403 SR
Queue Stats
34W - 28L
1,521 Elo+
Party 3
Chang'e
Chang'e
Euly
Chang'e
Level 45
God Stats
4W - 7L
1,452 SR
Queue Stats
79W - 71L
1,548 Elo+
Party 3
Izanami
Izanami
Rochana
Izanami
Level 69
God Stats
5W - 2L
1,632 SR
Queue Stats
47W - 34L
1,530 Elo+
Party 2
Discordia
Discordia
brewning
Discordia
Level 58
God Stats
1W - 1L
1,437 SR
Queue Stats
31W - 23L
1,543 Elo+
Party 3
Team Averages
Level 49
1,485 SR
1,528 Elo+

VS

Team Averages
Level 83
1,405 SR
1,470 Elo+
Achilles
Achilles
JACKKTH3R1PP3R
Achilles
Level 122
God Stats
31W - 31L
1,393 SR
Queue Stats
146W - 137L
1,433 Elo+
Solo
Zeus
Zeus
NotABlackDude509
Zeus
Level 94
God Stats
149W - 119L
1,575 SR
Queue Stats
327W - 312L
1,512 Elo+
Party 1
Neith
Neith
V_SoMnKeY_V
Neith
Level 107
God Stats
44W - 58L
1,507 SR
Queue Stats
468W - 436L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
hiddEN_NiNjA01
Baron Samedi
Level 66
God Stats
9W - 8L
1,447 SR
Queue Stats
150W - 134L
1,489 Elo+
Party 1
Thanatos
Thanatos
light__2k
Thanatos
Level 28
God Stats
8W - 19L
1,102 SR
Queue Stats
107W - 110L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 0 / 10
11,270
1,127
14,091
12,749
16,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
DaDrewDoom
Cthulhu
17
3 / 0 / 10
10,520
1,052
13,799
12,129
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Euly
Chang'e
16
2 / 2 / 11
10,672
1,067
8,448
10,561
8,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Rochana
Izanami
16
1 / 1 / 13
10,005
1,001
11,760
10,094
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
brewning
Discordia
16
4 / 1 / 9
10,727
1,073
11,303
6,624
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

268

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 2 / 2
9,792
979
8,100
16,901
18,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 2
9,934
993
21,131
7,802
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 1
9,612
961
6,793
9,128
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
hiddEN_NiNjA01
Baron Samedi
15
1 / 3 / 1
9,690
969
6,132
15,166
9,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
light__2k
Thanatos
15
0 / 8 / 3
9,577
958
6,077
14,331
7,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
16
Kills
4
4
Deaths
16
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
10
11
W
Cthulhu
DaDrewDoom
Cthulhu
3
0
10
8
W
Chang'e
Euly
Chang'e
2
2
11
3.75
L
Achilles
2
2
2
1.5
L
1
2
2
1
W
Izanami
Rochana
Izanami
1
1
13
7.5
L
0
1
1
0.5
W
Discordia
brewning
Discordia
4
1
9
8.5
L
Baron Samedi
hiddEN_NiNjA01
Baron Samedi
1
3
1
0.5
L
Thanatos
light__2k
Thanatos
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,401
Damage
48,233
52,157
Taken
63,328
50,283
Mitigated
43,053
16,391
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
14,091
1,561
0
0
12,749
16,792
0
5,938
6,811
0
33,036
W
Cthulhu
DaDrewDoom
Cthulhu
13,799
955
819
911
12,129
17,048
0
7,102
5,027
22,936
0
W
Chang'e
Euly
Chang'e
8,448
406
5,058
4,629
10,561
8,641
0
5,295
5,266
23,943
0
L
Achilles
8,100
1,765
0
1,008
16,901
18,490
0
8,155
7,985
0
13,625
L
21,131
1,068
0
138
7,802
3,471
0
4,067
3,379
49,947
0
W
Izanami
Rochana
Izanami
11,760
9,083
0
2,631
10,094
4,790
0
5,056
5,038
0
30,912
L
6,793
4,311
0
2,248
9,128
4,384
0
5,038
3,645
0
35,254
W
Discordia
brewning
Discordia
11,303
54
732
1,611
6,624
3,012
0
3,872
2,752
28,251
0
L
Baron Samedi
hiddEN_NiNjA01
Baron Samedi
6,132
581
1,750
2,285
15,166
9,560
0
6,348
8,384
28,316
0
L
Thanatos
light__2k
Thanatos
6,077
902
0
3,516
14,331
7,148
0
7,559
6,385
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,194
Gold Earned
48,605
209
Minions Killed
207
6
Camps Cleared
8
1,071,879
Distance Traveled
944,751
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,270
1,127
29
3
2
231,326
1
W
Cthulhu
10,520
1,052
17
2
0
222,510
1
W
Chang'e
10,672
1,067
54
5
0
212,571
2
L
Achilles
9,792
979
14
1
0
200,089
0
L
Zeus
9,934
993
82
8
1
174,665
0
W
Izanami
10,005
1,001
42
4
3
191,332
1
L
Neith
9,612
961
55
6
1
176,708
0
W
Discordia
10,727
1,073
67
7
1
214,140
1
L
Baron Samedi
9,690
969
50
5
1
180,339
0
L
Thanatos
9,577
958
6
1
5
212,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role