Player Matchup

Baron Samedi
Baron Samedi
AIMK789
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,236 Elo+
Party 1
Hades
Hades
Amrotz
Hades
Level 159
God Stats
1W - 0L
1,416 SR
Queue Stats
18W - 21L
1,470 Elo+
Solo
Anhur
Anhur
vSkaporal
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1
Team Averages
Level 139
1,472 SR
1,314 Elo+

VS

Team Averages
Level 91
1,500 SR
1,500 Elo+
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AIMK789
Baron Samedi
13
3 / 1 / 8
8,359
760
10,695
7,327
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Amrotz
Hades
12
1 / 0 / 8
7,941
722
7,623
11,602
8,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
vSkaporal
Anhur
15
7 / 1 / 4
9,209
837
6,709
8,347
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 4 / 0
7,987
726
8,638
16,702
16,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
 
Chang'e
11
0 / 5 / 2
7,063
642
4,415
10,210
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
 
Pele
8
0 / 2 / 1
6,326
575
3,630
5,571
2,290
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
0
0.5
L
Chang'e
 
Chang'e
0
5
2
0.2
L
Pele
 
Pele
0
2
1
0.25
W
Baron Samedi
AIMK789
Baron Samedi
3
1
8
7
W
Hades
Amrotz
Hades
1
0
8
5
W
Anhur
vSkaporal
Anhur
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,027
Damage
16,683
27,276
Taken
32,483
15,495
Mitigated
24,131
10,757
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,638
3,439
410
3,581
16,702
16,918
102
7,722
8,980
377
27,433
L
Chang'e
 
Chang'e
4,415
132
974
1,023
10,210
4,923
0
7,388
2,822
14,388
0
L
Pele
 
Pele
3,630
895
0
785
5,571
2,290
0
3,727
1,844
0
10,599
W
Baron Samedi
AIMK789
Baron Samedi
10,695
1,025
1,866
3,477
7,327
4,101
576
2,502
4,825
31,255
0
W
Hades
Amrotz
Hades
7,623
1,812
234
3,814
11,602
8,045
581
1,235
10,367
27,843
0
W
Anhur
vSkaporal
Anhur
6,709
4,282
0
1,366
8,347
3,349
1,370
1,154
7,193
0
32,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
21,376
140
Minions Killed
88
8
Camps Cleared
3
614,216
Distance Traveled
472,086
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,987
726
35
3
2
194,240
3
L
Chang'e
7,063
642
38
3
1
173,125
1
L
Pele
6,326
575
15
1
0
104,721
1
W
Baron Samedi
8,359
760
42
4
2
209,386
0
W
Hades
7,941
722
40
4
3
189,198
4
W
Anhur
9,209
837
58
5
3
215,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role