Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BenneySutikku
Izanami
Level 127
God Stats
5W - 3L
1,685 SR
Queue Stats
363W - 346L
1,380 Elo+
Solo
Ganesha
Ganesha
DVinchi121
Ganesha
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 119L
1,339 Elo+
Solo
Hachiman
Hachiman
JJcromes
Hachiman
Level 111
God Stats
3W - 4L
1,561 SR
Queue Stats
146W - 152L
1,308 Elo+
Solo
Sol
Sol
darkone42096
Sol
Level 124
God Stats
8W - 2L
1,586 SR
Queue Stats
145W - 148L
1,356 Elo+
Solo
Team Averages
Level 102
1,566 SR
1,377 Elo+

VS

Team Averages
Level 81
1,465 SR
1,327 Elo+
Nemesis
Nemesis
Danielahsl
Nemesis
Level 62
God Stats
0W - 1L
1,487 SR
Queue Stats
41W - 38L
1,356 Elo+
Solo
Nox
Nox
HanumanPG
Nox
Level 118
God Stats
2W - 2L
1,396 SR
Queue Stats
48W - 75L
1,321 Elo+
Party 1
Hades
Hades
KbezonCat
Hades
Level 29
God Stats
2W - 1L
1,559 SR
Queue Stats
47W - 75L
1,319 Elo+
Party 1
Athena
Athena
jairingo1
Athena
Level 148
God Stats
3W - 4L
1,384 SR
Queue Stats
128W - 139L
1,372 Elo+
Solo
Chiron
Chiron
ειβα
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 3 / 18
13,604
756
18,660
14,051
7,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
20
8 / 7 / 12
12,841
713
21,091
18,554
9,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
DVinchi121
Ganesha
20
2 / 5 / 24
12,375
688
10,118
21,510
20,585
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
JJcromes
Hachiman
20
10 / 3 / 11
13,724
762
20,574
13,084
6,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 7 / 15
10,681
593
11,073
15,890
6,289
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Danielahsl
Nemesis
18
3 / 6 / 13
11,624
646
11,615
26,149
24,720
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 12
13,034
724
24,921
16,696
10,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
KbezonCat
Hades
20
8 / 4 / 11
11,778
654
11,335
17,770
20,062
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
jairingo1
Athena
17
4 / 6 / 10
11,161
620
6,598
18,341
27,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
ειβα
Chiron
18
2 / 9 / 12
10,765
598
9,742
17,262
8,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
82
29
Kills
24
25
Deaths
29
80
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
18
5.33
W
Izanami
8
7
12
2
W
Ganesha
DVinchi121
Ganesha
2
5
24
2.8
L
Nemesis
Danielahsl
Nemesis
3
6
13
1.58
L
7
4
12
3.25
W
Hachiman
JJcromes
Hachiman
10
3
11
5.17
L
Hades
KbezonCat
Hades
8
4
11
3.38
W
2
7
15
1.36
L
Athena
jairingo1
Athena
4
6
10
1.5
L
Chiron
ειβα
Chiron
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,516
Damage
64,211
83,089
Taken
96,218
50,211
Mitigated
90,469
28,188
Healing
28,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,660
9,573
735
5,388
14,051
7,198
2,222
7,412
6,639
0
43,065
W
Izanami
21,091
16,886
1,032
2,577
18,554
9,454
2,385
9,208
9,346
0
41,415
W
Ganesha
DVinchi121
Ganesha
10,118
409
1,392
6,302
21,510
20,585
875
11,483
9,803
29,213
0
L
Nemesis
Danielahsl
Nemesis
11,615
1,936
3,327
7,260
26,149
24,720
248
5,689
20,460
0
20,645
L
24,921
1,164
2,159
4,633
16,696
10,446
114
3,680
13,016
59,378
0
W
Hachiman
JJcromes
Hachiman
20,574
9,366
1,310
4,162
13,084
6,685
2,293
5,569
7,515
0
44,464
L
Hades
KbezonCat
Hades
11,335
245
1,784
4,735
17,770
20,062
58
5,096
12,674
20,271
0
W
11,073
3,348
520
4,770
15,890
6,289
889
9,182
6,708
18,642
0
L
Athena
jairingo1
Athena
6,598
1,789
575
1,115
18,341
27,167
13
3,619
14,722
14,976
0
L
Chiron
ειβα
Chiron
9,742
1,042
1,189
1,403
17,262
8,074
310
3,107
14,147
0
23,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,225
Gold Earned
58,362
191
Minions Killed
154
0
Camps Cleared
0
1,510,305
Distance Traveled
1,381,917
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,604
756
46
3
0
348,654
0
W
Izanami
12,841
713
55
3
0
266,879
0
W
Ganesha
12,375
688
10
1
0
351,278
0
L
Nemesis
11,624
646
11
1
0
309,159
0
L
Nox
13,034
724
94
5
0
309,309
0
W
Hachiman
13,724
762
55
3
0
309,122
2
L
Hades
11,778
654
17
1
0
308,116
1
W
Sol
10,681
593
25
1
0
234,372
0
L
Athena
11,161
620
12
1
0
204,003
0
L
Chiron
10,765
598
20
1
0
251,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role