Player Matchup

Aphrodite
Aphrodite
Johnisking34
Aphrodite
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,696 Elo+
Party 2
Ares
Ares
Kilner
Ares
Level 127
God Stats
4W - 1L
1,923 SR
Queue Stats
14W - 3L
1,955 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trumex
Ah Muzen Cab
Level 157
God Stats
5W - 1L
1,812 SR
Queue Stats
23W - 8L
1,831 Elo+
Party 2
Team Averages
Level 142
1,745 SR
1,827 Elo+

VS

Team Averages
Level 112
1,575 SR
1,554 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SeraphAselia
Cerberus
Level 83
God Stats
0W - 2L
1,724 SR
Queue Stats
19W - 5L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Johnisking34
Aphrodite
14
0 / 5 / 9
10,287
643
10,044
15,177
10,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Kilner
Ares
17
6 / 0 / 10
13,146
822
12,325
15,710
22,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Trumex
Ah Muzen Cab
18
10 / 4 / 5
12,381
774
30,719
16,197
10,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
7 / 9 / 2
11,843
740
16,314
18,197
7,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
 
Odin
14
1 / 4 / 8
10,632
665
9,126
21,408
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
SeraphAselia
Cerberus
14
1 / 3 / 8
10,321
645
12,801
23,539
26,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
9
9
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
9
2
0.89
L
Odin
 
Odin
1
4
8
1.25
W
Aphrodite
Johnisking34
Aphrodite
0
5
9
0.9
W
Ares
Kilner
Ares
6
0
10
11
L
Cerberus
SeraphAselia
Cerberus
1
3
8
1.67
W
Ah Muzen Cab
Trumex
Ah Muzen Cab
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,088
Damage
38,241
47,084
Taken
63,144
43,249
Mitigated
57,053
14,440
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,314
4,883
0
632
18,197
7,188
0
6,200
11,997
0
55,105
L
Odin
 
Odin
9,126
1,859
0
1,455
21,408
22,926
0
8,010
13,398
0
21,394
W
Aphrodite
Johnisking34
Aphrodite
10,044
1,014
3,965
4,905
15,177
10,294
198
4,456
10,721
45,017
0
W
Ares
Kilner
Ares
12,325
544
348
1,748
15,710
22,120
639
4,515
11,195
24,238
0
L
Cerberus
SeraphAselia
Cerberus
12,801
769
0
7,785
23,539
26,939
0
8,533
15,006
33,447
0
W
Ah Muzen Cab
Trumex
Ah Muzen Cab
30,719
14,379
0
3,474
16,197
10,835
1,975
4,367
11,830
0
83,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,814
Gold Earned
32,796
195
Minions Killed
198
9
Camps Cleared
3
896,654
Distance Traveled
845,689
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,843
740
82
5
1
265,176
1
L
Odin
10,632
665
28
2
0
294,115
4
W
Aphrodite
10,287
643
80
5
2
282,198
4
W
Ares
13,146
822
23
1
2
330,566
1
L
Cerberus
10,321
645
88
6
2
286,398
4
W
Ah Muzen Cab
12,381
774
92
6
5
283,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role