Player Matchup

Thor
Thor
CrunchyMint
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,717 Elo+
Party 2
Guan Yu
Guan Yu
aznboi35
Guan Yu
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 7L
1,885 Elo+
Party 2
Sol
Sol
jSamssy
Sol
Level 26
God Stats
1W - 0L
1,627 SR
Queue Stats
26W - 4L
1,879 Elo+
Party 2
Team Averages
Level 48
1,542 SR
1,827 Elo+

VS

Team Averages
Level 89
1,401 SR
1,289 Elo+
Ra
Ra
The Skoon D
Ra
Level 101
God Stats
494W - 1,057L
1,228 SR
Queue Stats
629W - 1,356L
1,147 Elo+
Solo
Artemis
Artemis
UpbeatBitty27
Artemis
Level 61
God Stats
1W - 4L
1,239 SR
Queue Stats
72W - 87L
1,346 Elo+
Party 1
Chaac
Chaac
bussy321
Chaac
Level 106
God Stats
1W - 2L
1,737 SR
Queue Stats
48W - 58L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,628
741
12,235
12,164
6,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
aznboi35
Guan Yu
15
5 / 0 / 6
10,806
831
10,937
13,943
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
15
7 / 0 / 5
10,539
811
19,054
13,626
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
7,220
555
3,939
5,143
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
1 / 4 / 0
7,914
609
13,377
14,244
6,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
bussy321
Chaac
11
0 / 9 / 1
7,347
565
7,468
27,432
28,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
0
1
0
0
L
Artemis
1
4
0
0.25
W
Guan Yu
aznboi35
Guan Yu
5
0
6
8
L
Chaac
bussy321
Chaac
0
9
1
0.06
W
Sol
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,226
Damage
24,784
39,733
Taken
46,819
29,540
Mitigated
36,381
18,450
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,235
3,081
0
1,541
12,164
6,453
468
1,460
10,217
0
36,593
L
3,939
54
414
252
5,143
1,564
0
2,344
2,799
18,735
0
L
Artemis
13,377
5,215
0
716
14,244
6,044
0
6,179
8,065
0
32,770
W
Guan Yu
aznboi35
Guan Yu
10,937
1,576
3,799
6,343
13,943
16,114
407
1,147
12,250
0
23,792
L
Chaac
bussy321
Chaac
7,468
794
136
4,644
27,432
28,773
0
8,670
18,762
0
20,229
W
Sol
19,054
7,649
0
6,767
13,626
6,973
1,800
1,275
11,806
54,710
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
22,481
170
Minions Killed
95
9
Camps Cleared
2
715,588
Distance Traveled
647,731
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,628
741
38
3
4
240,143
1
L
Ra
7,220
555
41
3
0
230,049
0
L
Artemis
7,914
609
43
3
2
207,445
1
W
Guan Yu
10,806
831
22
2
2
252,505
3
L
Chaac
7,347
565
11
1
0
210,237
4
W
Sol
10,539
811
110
8
3
222,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role