Player Matchup

Serqet
Serqet
Elruli22
Serqet
Level 48
God Stats
3W - 5L
1,285 SR
Queue Stats
129W - 132L
1,566 Elo+
Solo
Charybdis
Charybdis
RaspyCobra
Charybdis
Level 143
God Stats
6W - 4L
1,486 SR
Queue Stats
135W - 74L
1,713 Elo+
Party 1
Janus
Janus
iTz MLG EPic
Janus
Level 147
God Stats
10W - 8L
1,713 SR
Queue Stats
393W - 371L
1,609 Elo+
Party 1
Team Averages
Level 113
1,494 SR
1,629 Elo+

VS

Team Averages
Level 86
1,513 SR
1,443 Elo+
Hercules
Hercules
 
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
UnknAdctn
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
WhateverMane
Zhong Kui
Level 47
God Stats
3W - 4L
1,538 SR
Queue Stats
32W - 23L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Elruli22
Serqet
17
8 / 2 / 7
12,156
760
10,343
13,606
8,924
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
RaspyCobra
Charybdis
18
6 / 1 / 10
12,188
762
21,604
10,985
4,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 11
10,863
679
18,634
11,318
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 6 / 4
10,018
626
7,785
22,041
19,006
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
UnknAdctn
Izanami
13
1 / 7 / 3
9,807
613
8,318
18,904
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
WhateverMane
Zhong Kui
16
3 / 3 / 3
10,557
660
9,628
16,677
12,440
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
6
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
4
0.67
W
Serqet
Elruli22
Serqet
8
2
7
5.75
W
Charybdis
RaspyCobra
Charybdis
6
1
10
11
L
Izanami
UnknAdctn
Izanami
1
7
3
0.36
L
Zhong Kui
WhateverMane
Zhong Kui
3
3
3
1.5
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,581
Damage
25,731
35,909
Taken
57,622
18,844
Mitigated
39,642
6,105
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,785
1,658
0
5,083
22,041
19,006
0
6,588
13,842
0
15,153
W
Serqet
Elruli22
Serqet
10,343
2,471
0
675
13,606
8,924
551
4,949
8,657
0
34,728
W
Charybdis
RaspyCobra
Charybdis
21,604
17,099
0
3,690
10,985
4,962
2,095
1,825
9,160
0
61,047
L
Izanami
UnknAdctn
Izanami
8,318
5,992
0
1,948
18,904
8,196
0
6,572
11,868
0
41,278
L
Zhong Kui
WhateverMane
Zhong Kui
9,628
1,523
0
4,429
16,677
12,440
0
4,697
11,553
43,159
0
W
18,634
899
0
1,740
11,318
4,958
150
3,916
7,402
47,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
30,382
187
Minions Killed
169
9
Camps Cleared
5
904,359
Distance Traveled
783,819
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,018
626
13
1
2
288,156
4
W
Serqet
12,156
760
39
2
4
338,478
6
W
Charybdis
12,188
762
80
5
3
281,370
4
L
Izanami
9,807
613
72
5
0
238,905
3
L
Zhong Kui
10,557
660
84
5
3
256,758
3
W
Janus
10,863
679
68
4
2
284,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role