Player Matchup

Thanatos
Thanatos
Awperinabush
Thanatos
Level 84
God Stats
44W - 46L
1,431 SR
Queue Stats
191W - 203L
1,384 Elo+
Party 3
Anubis
Anubis
EdmanTheChamp
Anubis
Level 98
God Stats
4W - 13L
1,212 SR
Queue Stats
187W - 222L
1,428 Elo+
Party 2
Ymir
Ymir
Magnuel
Ymir
Level 128
God Stats
0W - 2L
1,256 SR
Queue Stats
38W - 45L
1,429 Elo+
Solo
Cthulhu
Cthulhu
OnePointNine
Cthulhu
Level 89
God Stats
10W - 10L
1,571 SR
Queue Stats
174W - 178L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
cowboybeebop3
Heimdallr
Level 71
God Stats
151W - 162L
1,563 SR
Queue Stats
261W - 277L
1,440 Elo+
Party 2
Team Averages
Level 94
1,407 SR
1,419 Elo+

VS

Team Averages
Level 90
1,557 SR
1,508 Elo+
Thor
Thor
BearVsLargerBear
Thor
Level 118
God Stats
2W - 2L
1,544 SR
Queue Stats
24W - 21L
1,462 Elo+
Party 4
Nu Wa
Nu Wa
RayTarantino
Nu Wa
Level 89
God Stats
12W - 16L
1,548 SR
Queue Stats
446W - 479L
1,480 Elo+
Party 1
Geb
Geb
SiickWiitEt
Geb
Level 81
God Stats
4W - 3L
1,652 SR
Queue Stats
420W - 468L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSonOfMars
Baron Samedi
Level 96
God Stats
8W - 2L
1,541 SR
Queue Stats
23W - 20L
1,449 Elo+
Party 4
Anhur
Anhur
nordreconia
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Awperinabush
Thanatos
14
5 / 9 / 8
9,328
491
12,133
19,785
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 5 / 4
10,210
537
15,233
18,302
9,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Magnuel
Ymir
16
3 / 2 / 5
9,893
521
11,157
20,339
15,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
OnePointNine
Cthulhu
12
3 / 2 / 3
8,418
443
11,034
16,903
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
cowboybeebop3
Heimdallr
13
0 / 6 / 4
8,270
435
7,606
14,573
5,584
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
9,225
486
8,837
18,583
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 6 / 8
9,099
479
15,623
13,623
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 8
8,502
447
7,741
21,648
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TheSonOfMars
Baron Samedi
15
1 / 1 / 1
9,579
504
9,685
11,749
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 1 / 4
12,147
639
23,685
16,112
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
18
Kills
24
24
Deaths
18
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Awperinabush
Thanatos
5
9
8
1
W
5
7
5
1.07
L
7
5
4
1.8
L
Ymir
Magnuel
Ymir
3
2
5
2.75
L
Cthulhu
OnePointNine
Cthulhu
3
2
3
2.25
W
4
6
8
1.33
W
1
3
8
1.67
W
Baron Samedi
TheSonOfMars
Baron Samedi
1
1
1
1.5
L
Heimdallr
cowboybeebop3
Heimdallr
0
6
4
0.33
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
65,571
89,902
Taken
81,715
58,107
Mitigated
45,095
26,553
Healing
25,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Awperinabush
Thanatos
12,133
4,086
0
10,524
19,785
9,053
0
6,328
13,457
0
60,908
W
8,837
2,322
0
4,820
18,583
6,931
166
5,302
13,161
0
61,014
L
15,233
740
0
6,991
18,302
9,495
648
6,813
11,489
77,621
0
L
Ymir
Magnuel
Ymir
11,157
1,226
0
5,557
20,339
15,207
632
11,570
8,769
63,543
0
L
Cthulhu
OnePointNine
Cthulhu
11,034
790
351
1,281
16,903
18,768
0
6,519
10,384
38,199
0
W
15,623
4,380
0
1,977
13,623
4,848
490
8,183
5,282
58,906
0
W
7,741
1,306
127
5,086
21,648
20,445
140
11,595
9,745
28,119
0
W
Baron Samedi
TheSonOfMars
Baron Samedi
9,685
901
421
6,324
11,749
6,883
1,761
6,117
5,171
72,010
0
L
Heimdallr
cowboybeebop3
Heimdallr
7,606
2,611
233
1,616
14,573
5,584
1,062
1,819
12,754
0
62,001
W
23,685
11,511
0
6,376
16,112
5,988
38
5,180
10,932
0
104,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
48,552
457
Minions Killed
477
0
Camps Cleared
0
1,726,774
Distance Traveled
1,812,941
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,328
491
79
4
0
364,783
2
W
Thor
9,225
486
84
4
0
343,843
0
L
Anubis
10,210
537
116
6
0
295,238
1
L
Ymir
9,893
521
118
6
0
327,183
4
L
Cthulhu
8,418
443
46
2
0
383,151
1
W
Nu Wa
9,099
479
80
4
0
322,020
5
W
Geb
8,502
447
23
1
0
417,916
2
W
Baron Samedi
9,579
504
146
8
0
336,514
3
L
Heimdallr
8,270
435
98
5
0
356,419
0
W
Anhur
12,147
639
144
8
0
392,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role