Player Matchup

Chaac
Chaac
CERVXPUNCHR
Chaac
Level 88
God Stats
1W - 3L
1,211 SR
Queue Stats
11W - 24L
1,214 Elo+
Party 2
Da Ji
Da Ji
GodsOnlySin_93
Da Ji
Level 124
God Stats
21W - 17L
1,500 SR
Queue Stats
527W - 605L
1,405 Elo+
Solo
Hades
Hades
HadIey98
Hades
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 32L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
nalgasdemetal
Danzaburou
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 27L
1,219 Elo+
Party 3
Ah Puch
Ah Puch
ponkocatecatl
Ah Puch
Level 14
God Stats
2W - 8L
1,217 SR
Queue Stats
8W - 24L
1,157 Elo+
Party 3
Team Averages
Level 75
1,386 SR
1,248 Elo+

VS

Team Averages
Level 47
1,311 SR
1,097 Elo+
Nemesis
Nemesis
ACRtistik
Nemesis
Level 24
God Stats
0W - 9L
987 SR
Queue Stats
2W - 15L
1,023 Elo+
Party 1
Skadi
Skadi
Aeonsnake
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,025 Elo+
Party 1
Cerberus
Cerberus
Crag3n
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,010 Elo+
Party 1
Chang'e
Chang'e
iStampede
Chang'e
Level 106
God Stats
0W - 4L
1,171 SR
Queue Stats
1W - 17L
1,010 Elo+
Party 1
Cthulhu
Cthulhu
itozen
Cthulhu
Level 76
God Stats
7W - 15L
1,397 SR
Queue Stats
86W - 120L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 13
15,337
767
18,404
29,370
20,571
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 11 / 13
15,294
765
25,921
28,752
14,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
HadIey98
Hades
20
10 / 7 / 10
15,432
772
29,217
23,262
18,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
nalgasdemetal
Danzaburou
20
7 / 0 / 15
15,920
796
30,801
20,857
10,029
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
20
1 / 4 / 8
13,503
675
17,470
15,055
7,821
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACRtistik
Nemesis
20
2 / 6 / 11
13,576
679
9,945
23,891
11,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Aeonsnake
Skadi
20
10 / 9 / 11
14,481
724
25,485
24,091
11,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Crag3n
Cerberus
20
1 / 5 / 20
13,975
699
8,663
32,378
38,629
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
iStampede
Chang'e
20
9 / 6 / 13
14,692
735
26,841
25,320
12,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
itozen
Cthulhu
20
6 / 5 / 12
13,790
690
24,966
39,231
37,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
95
31
Kills
28
28
Deaths
31
59
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ACRtistik
Nemesis
2
6
11
1.25
L
Skadi
Aeonsnake
Skadi
10
9
11
1.72
W
5
6
13
1.92
L
Cerberus
Crag3n
Cerberus
1
5
20
2.2
W
8
11
13
1.32
W
Hades
HadIey98
Hades
10
7
10
2.14
L
Chang'e
iStampede
Chang'e
9
6
13
2.58
L
Cthulhu
itozen
Cthulhu
6
5
12
2.4
W
Danzaburou
nalgasdemetal
Danzaburou
7
0
15
14.5
W
Ah Puch
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,813
Damage
95,900
117,296
Taken
144,911
71,513
Mitigated
112,233
30,147
Healing
32,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ACRtistik
Nemesis
9,945
5,161
0
2,821
23,891
11,589
968
4,303
19,588
0
52,125
L
Skadi
Aeonsnake
Skadi
25,485
15,150
0
2,065
24,091
11,884
2,475
4,794
19,297
0
55,610
W
18,404
6,621
1,106
7,390
29,370
20,571
2,754
14,673
14,384
0
68,961
L
Cerberus
Crag3n
Cerberus
8,663
796
0
5,584
32,378
38,629
0
15,993
16,385
24,878
0
W
25,921
6,739
367
3,335
28,752
14,994
678
11,640
16,941
0
60,872
W
Hades
HadIey98
Hades
29,217
2,456
2,380
5,966
23,262
18,098
2,483
13,359
9,631
61,281
0
L
Chang'e
iStampede
Chang'e
26,841
3,391
5,212
6,389
25,320
12,746
416
8,878
16,442
71,177
0
L
Cthulhu
itozen
Cthulhu
24,966
1,797
2,410
7,843
39,231
37,385
0
12,719
26,512
59,214
0
W
Danzaburou
nalgasdemetal
Danzaburou
30,801
16,102
0
6,907
20,857
10,029
5,713
11,933
8,402
0
84,288
W
Ah Puch
17,470
867
0
2,696
15,055
7,821
2,013
7,354
7,468
44,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,486
Gold Earned
70,514
364
Minions Killed
360
0
Camps Cleared
0
1,789,762
Distance Traveled
1,726,942
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,576
679
83
4
0
401,317
2
L
Skadi
14,481
724
73
4
0
299,721
0
W
Chaac
15,337
767
95
5
0
440,413
1
L
Cerberus
13,975
699
32
2
0
343,394
0
W
Da Ji
15,294
765
48
2
0
311,504
0
W
Hades
15,432
772
55
3
0
342,102
1
L
Chang'e
14,692
735
103
5
0
337,933
0
L
Cthulhu
13,790
690
69
3
0
344,577
0
W
Danzaburou
15,920
796
104
5
0
382,411
1
W
Ah Puch
13,503
675
62
3
0
313,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role