Player Matchup

Cerberus
Cerberus
Tacobellsfinest
Cerberus
Level 154
God Stats
2W - 0L
1,353 SR
Queue Stats
44W - 31L
1,695 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The Wibb
Cu Chulainn
Level 160
God Stats
10W - 11L
1,500 SR
Queue Stats
132W - 81L
1,716 Elo+
Party 1
Da Ji
Da Ji
magic man 1887
Da Ji
Level 44
God Stats
13W - 12L
1,555 SR
Queue Stats
150W - 86L
1,751 Elo+
Party 1
Team Averages
Level 119
1,469 SR
1,720 Elo+

VS

Team Averages
Level 132
1,680 SR
1,507 Elo+
Ravana
Ravana
Bowx
Ravana
Level 120
God Stats
7W - 3L
1,777 SR
Queue Stats
59W - 65L
1,532 Elo+
Solo
Cerberus
Cerberus
CFDlilneum
Cerberus
Level 127
God Stats
1W - 2L
1,700 SR
Queue Stats
195W - 241L
1,514 Elo+
Party 2
Ra
Ra
bigneum
Ra
Level 148
God Stats
6W - 10L
1,563 SR
Queue Stats
200W - 235L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
1 / 7 / 13
14,679
638
18,175
26,135
14,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
The Wibb
Cu Chulainn
20
8 / 2 / 9
17,256
750
24,416
24,468
26,690
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 5
15,667
681
14,036
16,148
6,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bowx
Ravana
20
7 / 4 / 5
15,768
686
23,567
17,739
20,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
CFDlilneum
Cerberus
19
5 / 6 / 8
16,116
701
17,115
32,411
31,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
1 / 7 / 9
14,151
615
11,265
14,420
6,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
17
Kills
13
13
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bowx
Ravana
7
4
5
2.38
L
Cerberus
CFDlilneum
Cerberus
5
6
8
1.5
W
Cerberus
1
7
13
1.07
W
Cu Chulainn
The Wibb
Cu Chulainn
8
2
9
6.25
L
1
7
9
0.79
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,627
Damage
51,947
66,751
Taken
64,570
47,803
Mitigated
58,344
15,976
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bowx
Ravana
23,567
6,863
601
2,650
17,739
20,362
218
4,559
13,180
0
56,297
L
Cerberus
CFDlilneum
Cerberus
17,115
1,012
0
7,269
32,411
31,502
0
10,275
22,136
58,608
0
W
Cerberus
18,175
1,256
0
7,257
26,135
14,293
329
12,333
12,479
66,287
0
W
Cu Chulainn
The Wibb
Cu Chulainn
24,416
4,198
0
6,745
24,468
26,690
161
8,197
15,628
531
98,510
L
11,265
329
2,226
1,236
14,420
6,480
340
3,827
10,593
63,611
0
W
14,036
2,926
0
1,974
16,148
6,820
2,196
9,315
6,659
0
42,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,602
Gold Earned
46,035
266
Minions Killed
288
9
Camps Cleared
13
1,253,634
Distance Traveled
1,198,585
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
15,768
686
76
3
5
416,252
3
L
Cerberus
16,116
701
90
4
1
406,437
4
W
Cerberus
14,679
638
106
5
3
392,152
9
W
Cu Chulainn
17,256
750
119
5
5
449,847
7
L
Ra
14,151
615
122
5
7
375,896
1
W
Da Ji
15,667
681
41
2
1
411,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role