Player Matchup

Neith
Neith
LuyaS
Neith
Level 140
God Stats
51W - 32L
1,609 SR
Queue Stats
436W - 343L
1,602 Elo+
Party 1
Hel
Hel
Ulzai
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,620 Elo+
Party 1
Mulan
Mulan
Zero1297
Mulan
Level 129
God Stats
3W - 9L
1,417 SR
Queue Stats
401W - 326L
1,638 Elo+
Party 1
Team Averages
Level 139
1,509 SR
1,620 Elo+

VS

Team Averages
Level 104
1,583 SR
1,738 Elo+
Tiamat
Tiamat
Kronos0019
Tiamat
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,892 Elo+
Party 2
Achilles
Achilles
Laffco
Achilles
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,661 Elo+
Party 2
Shiva
Shiva
MisterFluffyRex
Shiva
Level 129
God Stats
6W - 1L
1,749 SR
Queue Stats
14W - 11L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LuyaS
Neith
20
6 / 6 / 3
19,371
668
32,427
25,839
17,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hel
Ulzai
Hel
20
2 / 10 / 5
17,741
612
21,856
28,057
24,117
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Zero1297
Mulan
20
1 / 8 / 8
16,922
584
18,849
47,202
88,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kronos0019
Tiamat
20
6 / 5 / 17
18,994
655
31,420
28,188
23,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Achilles
Laffco
Achilles
20
8 / 4 / 14
19,239
663
32,874
38,413
57,094
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 2 / 12
20,302
700
28,645
31,805
40,636
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
9
Kills
24
24
Deaths
11
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Kronos0019
Tiamat
6
5
17
2.9
W
Achilles
Laffco
Achilles
8
4
14
3.75
L
Neith
LuyaS
Neith
6
6
3
1.25
W
10
2
12
8
L
Hel
Ulzai
Hel
2
10
5
0.45
L
Mulan
Zero1297
Mulan
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,132
Damage
92,939
101,098
Taken
98,406
130,004
Mitigated
120,850
30,770
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Kronos0019
Tiamat
31,420
1,777
2,881
7,902
28,188
23,120
739
6,554
21,069
81,327
0
W
Achilles
Laffco
Achilles
32,874
8,974
0
4,345
38,413
57,094
1,387
7,371
29,569
0
83,880
L
Neith
LuyaS
Neith
32,427
17,244
0
4,820
25,839
17,637
48
6,071
19,384
0
105,712
W
28,645
3,865
2,116
2,752
31,805
40,636
1,096
10,423
21,167
0
118,102
L
Hel
Ulzai
Hel
21,856
1,847
8,910
9,699
28,057
24,117
390
8,634
19,244
93,001
0
L
Mulan
Zero1297
Mulan
18,849
2,265
0
7,341
47,202
88,250
157
16,938
29,414
1,015
48,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,034
Gold Earned
58,535
311
Minions Killed
316
12
Camps Cleared
10
1,421,178
Distance Traveled
1,571,814
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,994
655
79
3
0
487,807
0
W
Achilles
19,239
663
94
3
2
500,184
1
L
Neith
19,371
668
112
4
5
470,112
2
W
Shiva
20,302
700
143
5
8
583,823
2
L
Hel
17,741
612
145
5
5
475,035
6
L
Mulan
16,922
584
54
2
2
476,031
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role