Player Matchup

Cliodhna
Cliodhna
CamJungles
Cliodhna
Level 95
God Stats
1W - 2L
1,257 SR
Queue Stats
29W - 26L
1,624 Elo+
Solo
Sol
Sol
HanSoloCup68
Sol
Level 83
God Stats
6W - 4L
1,236 SR
Queue Stats
15W - 17L
1,111 Elo+
Solo
Tyr
Tyr
JanislMcTwistle
Tyr
Level 63
God Stats
5W - 6L
1,195 SR
Queue Stats
104W - 88L
1,544 Elo+
Solo
Hachiman
Hachiman
anderkai
Hachiman
Level 129
God Stats
17W - 15L
1,496 SR
Queue Stats
549W - 543L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
tt779
Baron Samedi
Level 122
God Stats
24W - 26L
1,614 SR
Queue Stats
226W - 231L
1,554 Elo+
Solo
Team Averages
Level 98
1,360 SR
1,478 Elo+

VS

Team Averages
Level 109
1,447 SR
1,477 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GrayElf
Charybdis
Level 83
God Stats
3W - 5L
1,374 SR
Queue Stats
257W - 301L
1,363 Elo+
Solo
Thor
Thor
JNK21
Thor
Level 85
God Stats
0W - 1L
1,254 SR
Queue Stats
7W - 10L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KICH99
Morgan Le Fay
Level 84
God Stats
3W - 4L
1,643 SR
Queue Stats
378W - 366L
1,561 Elo+
Solo
Chaac
Chaac
UnwashedAphro
Chaac
Level 146
God Stats
28W - 16L
1,461 SR
Queue Stats
431W - 452L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CamJungles
Cliodhna
6
0 / 0 / 1
3,770
628
1,328
4,747
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,721
620
678
3,399
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 0
4,441
740
1,639
5,137
2,667
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
anderkai
Hachiman
7
0 / 1 / 1
3,898
650
3,264
3,778
864
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
tt779
Baron Samedi
6
2 / 0 / 0
4,429
738
2,774
3,587
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 0 / 0
4,012
669
4,176
3,723
2,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
GrayElf
Charybdis
3
0 / 1 / 0
2,952
492
1,163
2,589
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
JNK21
Thor
7
1 / 1 / 1
3,970
662
1,242
4,106
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
KICH99
Morgan Le Fay
7
0 / 1 / 0
4,070
678
2,773
2,907
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 0
3,976
663
1,888
5,543
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
0
0
W
Cliodhna
CamJungles
Cliodhna
0
0
1
0.5
L
Charybdis
GrayElf
Charybdis
0
1
0
0
W
0
1
1
0.5
L
Thor
JNK21
Thor
1
1
1
1.5
W
1
0
0
1
L
Morgan Le Fay
KICH99
Morgan Le Fay
0
1
0
0
L
1
0
0
1
W
Hachiman
anderkai
Hachiman
0
1
1
0.5
W
Baron Samedi
tt779
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,683
Damage
11,242
20,648
Taken
18,868
7,976
Mitigated
7,033
8,331
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,176
1,320
0
1,564
3,723
2,263
0
178
3,545
0
23,391
W
Cliodhna
CamJungles
Cliodhna
1,328
0
0
2,182
4,747
1,390
0
777
3,862
0
19,301
L
Charybdis
GrayElf
Charybdis
1,163
1,110
0
1,253
2,589
474
0
843
1,746
0
6,008
W
678
466
0
1,334
3,399
992
0
1,496
1,699
18,268
0
L
Thor
JNK21
Thor
1,242
281
0
1,736
4,106
1,439
0
457
3,649
0
16,904
W
1,639
292
0
1,979
5,137
2,667
0
0
5,137
0
24,453
L
Morgan Le Fay
KICH99
Morgan Le Fay
2,773
446
0
633
2,907
1,065
0
838
2,069
22,408
0
L
1,888
396
493
2,684
5,543
1,792
0
1,136
4,407
0
15,011
W
Hachiman
anderkai
Hachiman
3,264
2,100
0
1,120
3,778
864
0
0
3,778
0
23,661
W
Baron Samedi
tt779
Baron Samedi
2,774
793
271
1,445
3,587
2,063
0
175
3,399
12,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,259
Gold Earned
18,980
198
Minions Killed
167
0
Camps Cleared
0
649,192
Distance Traveled
532,343
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,012
669
35
6
0
118,598
0
W
Cliodhna
3,770
628
35
6
0
152,495
1
L
Charybdis
2,952
492
13
2
0
44,793
0
W
Sol
3,721
620
40
7
0
133,100
0
L
Thor
3,970
662
48
8
0
125,671
3
W
Tyr
4,441
740
53
9
0
137,430
2
L
Morgan Le Fay
4,070
678
51
9
0
115,416
2
L
Chaac
3,976
663
20
3
0
127,865
0
W
Hachiman
3,898
650
48
8
0
110,047
2
W
Baron Samedi
4,429
738
22
4
0
116,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role