Player Matchup

Medusa
Medusa
Kozuki28
Medusa
Level 8
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 6L
1,257 Elo+
Party 2
Loki
Loki
PalestPaladin07
Loki
Level 67
God Stats
0W - 2L
1,458 SR
Queue Stats
52W - 59L
1,508 Elo+
Party 2
Raijin
Raijin
SmugglingDog
Raijin
Level 23
God Stats
0W - 1L
1,250 SR
Queue Stats
7W - 19L
1,187 Elo+
Party 2
Chaac
Chaac
SpotDust928
Chaac
Level 74
God Stats
2W - 5L
1,366 SR
Queue Stats
62W - 77L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
ninja killer998
Jormungandr
Level 87
God Stats
0W - 3L
1,523 SR
Queue Stats
67W - 93L
1,323 Elo+
Party 2
Team Averages
Level 52
1,453 SR
1,335 Elo+

VS

Team Averages
Level 91
1,778 SR
1,595 Elo+
Vamana
Vamana
Albertorio_
Vamana
Level 114
God Stats
54W - 54L
1,659 SR
Queue Stats
331W - 297L
1,555 Elo+
Party 1
Sol
Sol
Alder88
Sol
Level 24
God Stats
1W - 0L
1,719 SR
Queue Stats
12W - 7L
1,574 Elo+
Party 3
Fafnir
Fafnir
CapJadShadow
Fafnir
Level 89
God Stats
13W - 1L
2,088 SR
Queue Stats
362W - 341L
1,556 Elo+
Party 1
Eset
Eset
Winger52
Eset
Level 128
God Stats
4W - 0L
1,550 SR
Queue Stats
37W - 20L
1,726 Elo+
Party 3
Nemesis
Nemesis
Xavices
Nemesis
Level 101
God Stats
3W - 0L
1,872 SR
Queue Stats
102W - 77L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kozuki28
Medusa
13
0 / 9 / 0
7,427
619
4,369
14,392
6,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 10 / 1
7,259
605
5,383
15,031
6,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
13
0 / 8 / 0
7,120
593
5,825
12,732
4,868
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 9 / 0
7,308
609
6,535
24,705
16,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ninja killer998
Jormungandr
14
1 / 8 / 0
8,070
673
11,002
18,756
16,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
7 / 0 / 18
10,137
845
9,330
11,384
10,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
18
14 / 0 / 23
10,917
910
26,460
9,544
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
17
6 / 0 / 25
10,265
855
7,855
11,816
15,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
18
9 / 1 / 15
10,902
909
17,063
10,024
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Xavices
Nemesis
18
8 / 0 / 21
10,464
872
15,789
12,071
6,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
146
1
Kills
44
44
Deaths
1
1
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
0
18
16
W
Sol
14
0
23
25.5
W
Fafnir
6
0
25
18.5
L
Medusa
Kozuki28
Medusa
0
9
0
0
L
0
10
1
0.05
L
Raijin
0
8
0
0
L
0
9
0
0
W
Eset
9
1
15
16.5
W
Nemesis
Xavices
Nemesis
8
0
21
18.5
L
Jormungandr
ninja killer998
Jormungandr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
76,497
85,616
Taken
54,839
51,040
Mitigated
42,189
7,862
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,330
3,819
540
1,996
11,384
10,425
2,326
4,461
6,923
0
29,820
W
Sol
26,460
15,377
0
3,825
9,544
5,108
4,522
3,203
6,341
38,496
4,449
W
Fafnir
7,855
1,526
506
5,211
11,816
15,132
892
3,292
8,524
18,482
0
L
Medusa
Kozuki28
Medusa
4,369
1,541
0
409
14,392
6,129
0
10,070
4,230
0
17,364
L
5,383
955
0
507
15,031
6,473
0
9,157
5,787
0
13,866
L
Raijin
5,825
947
0
0
12,732
4,868
0
6,952
5,658
16,857
0
L
6,535
1,407
287
5,980
24,705
16,965
0
11,606
12,841
0
19,440
W
Eset
17,063
1,551
1,001
1,909
10,024
5,087
1,385
2,668
7,356
50,672
0
W
Nemesis
Xavices
Nemesis
15,789
6,928
0
1,310
12,071
6,437
288
3,203
8,868
0
38,252
L
Jormungandr
ninja killer998
Jormungandr
11,002
3,328
33
646
18,756
16,605
0
9,283
9,090
31,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
52,685
132
Minions Killed
247
0
Camps Cleared
0
1,005,685
Distance Traveled
1,298,562
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,137
845
47
4
0
274,154
0
W
Sol
10,917
910
49
4
0
219,934
0
W
Fafnir
10,265
855
17
1
0
238,424
0
L
Medusa
7,427
619
25
2
0
200,394
0
L
Loki
7,259
605
15
1
0
204,413
1
L
Raijin
7,120
593
19
2
0
179,233
0
L
Chaac
7,308
609
32
3
0
221,017
0
W
Eset
10,902
909
84
7
0
278,894
1
W
Nemesis
10,464
872
50
4
0
287,156
0
L
Jormungandr
8,070
673
41
3
0
200,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role