Player Matchup

Morgan Le Fay
Morgan Le Fay
BoomChugy
Morgan Le Fay
Level 143
God Stats
3W - 0L
1,751 SR
Queue Stats
124W - 72L
1,714 Elo+
Party 1
Atlas
Atlas
ChungleBuff
Atlas
Level 117
God Stats
8W - 2L
1,990 SR
Queue Stats
79W - 42L
1,799 Elo+
Party 1
Chernobog
Chernobog
Fenrir671
Chernobog
Level 32
God Stats
1W - 1L
1,304 SR
Queue Stats
15W - 44L
1,074 Elo+
Solo
Team Averages
Level 97
1,682 SR
1,529 Elo+

VS

Team Averages
Level 87
1,463 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
Pro1337shot
Tsukuyomi
Level 139
God Stats
1W - 4L
1,435 SR
Queue Stats
120W - 70L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
ProtoPyre
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,278 Elo+
Solo
Ra
Ra
jakelongfellow
Ra
Level 65
God Stats
5W - 6L
1,453 SR
Queue Stats
78W - 61L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoomChugy
Morgan Le Fay
20
7 / 3 / 4
16,612
692
38,524
25,112
15,734
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 0 / 7
16,634
693
16,346
27,500
49,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Fenrir671
Chernobog
20
3 / 5 / 5
14,888
620
10,217
18,317
11,299
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pro1337shot
Tsukuyomi
20
3 / 5 / 4
14,857
619
23,634
22,430
8,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ProtoPyre
Sun Wukong
20
4 / 2 / 4
15,269
636
22,968
32,471
25,953
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 5 / 4
13,671
570
11,140
16,992
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
8
8
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BoomChugy
Morgan Le Fay
7
3
4
3
W
2
0
7
5.5
W
Chernobog
Fenrir671
Chernobog
3
5
5
1.1
L
Tsukuyomi
Pro1337shot
Tsukuyomi
3
5
4
1
L
Sun Wukong
ProtoPyre
Sun Wukong
4
2
4
3
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,087
Damage
57,742
70,929
Taken
71,893
76,857
Mitigated
40,639
17,514
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BoomChugy
Morgan Le Fay
38,524
2,334
689
7,635
25,112
15,734
877
3,307
21,805
108,960
0
W
16,346
5,348
0
4,361
27,500
49,824
0
5,654
21,846
52,943
0
W
Chernobog
Fenrir671
Chernobog
10,217
5,191
0
4,829
18,317
11,299
568
3,119
15,198
0
52,752
L
Tsukuyomi
Pro1337shot
Tsukuyomi
23,634
4,848
0
1,458
22,430
8,411
0
17,171
4,772
0
92,755
L
Sun Wukong
ProtoPyre
Sun Wukong
22,968
3,290
0
6,383
32,471
25,953
0
21,814
9,955
0
45,801
L
11,140
399
3,495
4,004
16,992
6,275
0
14,846
1,820
61,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,134
Gold Earned
43,797
282
Minions Killed
288
10
Camps Cleared
10
1,299,900
Distance Traveled
1,329,763
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,612
692
157
7
9
453,087
3
W
Atlas
16,634
693
34
1
0
458,711
0
W
Chernobog
14,888
620
91
4
1
388,102
6
L
Tsukuyomi
14,857
619
127
5
8
432,437
0
L
Sun Wukong
15,269
636
48
2
0
458,794
4
L
Ra
13,671
570
113
5
2
438,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role