Player Matchup

Osiris
Osiris
FeelingCanoe499
Osiris
Level 63
God Stats
4W - 1L
1,289 SR
Queue Stats
17W - 22L
1,224 Elo+
Party 1
Medusa
Medusa
KelloggFlakes18
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,236 Elo+
Party 1
Janus
Janus
dumbo0325
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
976 Elo+
Party 1
Kali
Kali
its UnkNwn
Kali
Level 85
God Stats
5W - 6L
1,341 SR
Queue Stats
104W - 100L
1,343 Elo+
Party 1
Ymir
Ymir
swinginkansas
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,426 SR
1,256 Elo+

VS

Team Averages
Level 72
1,546 SR
1,349 Elo+
Terra
Terra
Kadupul_Mal
Terra
Level 88
God Stats
15W - 7L
1,625 SR
Queue Stats
86W - 60L
1,440 Elo+
Party 2
Thanatos
Thanatos
Kymahru
Thanatos
Level 89
God Stats
3W - 2L
1,603 SR
Queue Stats
22W - 26L
1,409 Elo+
Solo
Bellona
Bellona
Lobsterboi_Lee
Bellona
Level 67
God Stats
1W - 5L
1,612 SR
Queue Stats
25W - 27L
1,373 Elo+
Party 2
Chiron
Chiron
creator635
Chiron
Level 85
God Stats
1W - 2L
1,526 SR
Queue Stats
98W - 65L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
jawshmusic
Yu Huang
Level 29
God Stats
0W - 3L
1,364 SR
Queue Stats
3W - 9L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,502
500
5,104
8,950
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
7,092
417
4,397
10,884
3,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
dumbo0325
Janus
16
6 / 2 / 3
10,360
609
10,697
10,108
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
9 / 0 / 2
10,082
593
10,281
12,746
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
7,258
427
2,131
7,297
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,163
421
2,731
10,050
7,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Kymahru
Thanatos
1
0 / 1 / 0
4,787
282
464
1,085
424
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 3 / 0
7,198
423
7,198
12,777
9,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
creator635
Chiron
13
3 / 2 / 1
7,305
430
10,544
9,757
3,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
jawshmusic
Yu Huang
12
1 / 8 / 0
7,109
418
6,059
11,661
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
15
Kills
7
7
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
1
1
1.5
W
0
4
1
0.13
L
Thanatos
Kymahru
Thanatos
0
1
0
0
L
2
3
0
0.67
L
Chiron
creator635
Chiron
3
2
1
1.75
W
Janus
dumbo0325
Janus
6
2
3
3.75
W
9
0
2
10
L
Yu Huang
jawshmusic
Yu Huang
1
8
0
0.13
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,610
Damage
26,996
49,985
Taken
45,330
29,002
Mitigated
25,351
16,564
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,104
1,114
0
2,538
8,950
9,524
510
0
8,950
0
54,841
L
2,731
365
186
2,201
10,050
7,178
0
2,120
7,930
31,406
0
W
4,397
2,063
0
2,717
10,884
3,805
916
1,181
9,703
0
50,720
L
Thanatos
Kymahru
Thanatos
464
209
0
468
1,085
424
0
797
288
0
2,664
L
7,198
2,465
0
2,796
12,777
9,719
369
680
11,372
0
35,034
L
Chiron
creator635
Chiron
10,544
2,441
509
2,343
9,757
3,353
965
2,165
7,551
0
47,388
W
Janus
dumbo0325
Janus
10,697
1,281
0
1,364
10,108
3,861
1,101
4,768
5,340
88,959
0
W
10,281
5,756
0
8,069
12,746
6,996
0
1,540
11,206
0
75,061
L
Yu Huang
jawshmusic
Yu Huang
6,059
323
0
26
11,661
4,677
382
7,066
4,595
41,712
0
W
2,131
610
0
1,876
7,297
4,816
488
1,301
5,996
23,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
33,562
473
Minions Killed
242
0
Camps Cleared
0
1,616,210
Distance Traveled
1,322,060
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,502
500
88
5
0
328,667
2
L
Terra
7,163
421
56
3
0
348,056
1
W
Medusa
7,092
417
75
4
0
295,774
5
L
Thanatos
4,787
282
8
0
0
38,483
0
L
Bellona
7,198
423
55
3
0
319,376
1
L
Chiron
7,305
430
60
4
0
327,692
2
W
Janus
10,360
609
156
9
0
317,059
0
W
Kali
10,082
593
117
7
0
368,897
3
L
Yu Huang
7,109
418
63
4
0
288,453
3
W
Ymir
7,258
427
37
2
0
305,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role